Three changes that together replace "deterministic hash decides everything"
with "the physical world genuinely participates".
PHYSICAL ENTROPY (app/entropy.py, lib/entropy.ts)
Contact was a database lookup: signature_from_anomalies() hashed the
anomaly pattern, so identical conditions always produced an identical
spirit. Now the client harvests real thermal/acoustic/RF noise from the
microphone and receiver noise floors — Von Neumann debiased, SHA-256
conditioned — and contributes it to every summon.
The client is untrusted by construction. A contribution is never a seed:
every draw is HMAC-SHA256(fresh server secret, client bytes || context).
Because fresh CSPRNG server bytes are always present, the output is
unpredictable and uniform no matter what the client sends — all-zeros, a
replayed value, or one chosen adversarially. The room can only ever ADD
unpredictability, never steer the result. Tests assert this directly:
400 replays of one contribution stay uniformly distributed.
A signature now identifies a *channel*, not a spirit. Whether the familiar
presence answers or something else picks up is a real draw
(RETURN_CHANCE). The Codex stays collectable; it is just no longer
guaranteed. test_same_signature_recontacts_same_entity became two tests —
one pinning the probability to prove re-contact works, one pinning it to
zero to prove something else can answer — because at 0.72 the original
would have passed ~72% of the time, which is worse than failing.
REAL ASTRONOMY (app/celestial.py)
Moon phase from the standard mean-synodic approximation, and true solar
midnight from the seeker's own longitude — the real witching hour for
where they are standing, not clock 3am. Computed, never fetched: an API
that can fail would mean the veil silently changes behaviour during
someone else's outage. Validated against published ephemeris dates (2024
full moons, 2025 new moons) rather than against its own output. A thinner
veil erodes the familiar presence's claim on a channel, so a full moon at
solar midnight makes strangers likelier. Only longitude is kept, never a
full coordinate; a denied location degrades to moon-only, silently.
GENERATION FROM NOTHING (SpiritService.manifest)
Not chat_stream with an empty question. The prompt contains no seeker
input at all — only measured room state, rendered as measurements
("deviation above the floor: 31.4") rather than interpretations
("terrifying spike"), so the horror comes from the entity instead of from
us. And the Ollama `seed` is derived from the physical entropy harvested
in that room, which fixes the token-sampling path: the room genuinely
selects the words. Change the noise, get different speech. Two rooms
cannot produce the same utterance.
Rendered as an intrusion rather than a reply — violet edge, full opacity
against the faded ambient murmurs, brief blur-in. The unsettling part is
that it is perfectly clear and completely unbidden.
Also fixes a hang I introduced: the two new summon tests consumed the
shared module-level per-IP budget, so test_summon_rate_limited_* blocked
forever on an entity frame that had been rate-limited away. They now scope
their own limiters.
264 backend + 355 frontend tests pass; i18n parity gate passes.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Unbounded essence/item farming: every other reward trigger (summon,
question, fragment) had both a per-user and per-IP limiter, but
ritual_start and judgment had none at all — and judgment has no
"already resolved" state either. A scripted client could replay
{"type":"judgment","verdict":"cross_over"} in a tight loop and mint
CROSS_OVER_ESSENCE (25) plus a 20% item roll every iteration, forever.
Same for ritual_start -> 4x ritual_step. Added ritual/judgment limiters
in both flavors, matching the existing pattern.
WS session crash: _handle_question did `if state.entity is None:
await _handle_summon(state)` then `assert state.entity is not None`.
_handle_summon returns early *without* setting state.entity when the
seeker is rate-limited, so the assert fired unhandled — and the message
loop only catches WebSocketDisconnect, so it killed the whole connection.
Reachable with no malice: click summon a few times impatiently, then ask a
question. Now returns cleanly (the rate_limited frame was already sent).
Essence double-spend: purchase_unlock() deliberately uses SELECT ... FOR
UPDATE to serialize concurrent purchases, but the three credit_essence
call sites in ws.py did an unlocked db.get() read-modify-write. An
unlocked read doesn't block on a row lock, so a reward computed from a
pre-purchase balance could be written after the purchase committed,
silently reverting the deduction — user keeps the unlock and the essence.
All three now lock the row the same way.
Entity mint collision: _summon does a racy check-then-insert against
Entity.signature and Entity.name, both DB-unique, with no IntegrityError
handling — a concurrent mint of the same signature crashed the session.
Forceable by a user with two accounts (anomaly frequency/magnitude are
client-controlled), and plausible without malice in wire mode, where
sample_network() reads host-wide /proc/net/dev counters so two idle
sessions genuinely measure the same traffic. Now retries once, which
re-runs the match against whatever the winner committed.
Also added a unique constraint on unlocks(user_id, unlock_key) as
defense-in-depth, with an idempotent catalog-guarded migration.
221 backend tests pass.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The old prompt asked for "an evocative spirit name" and "2-3 sentences of
lore" — abstract enough that the LLM defaulted to poetic ghost-vagueness
(static, voids, ancient sorrow) rather than anything resembling a specific
dead person. Horror fiction's actual technique for selling "this was once
a real human" is the opposite: mundane, unglamorous specificity (an
ordinary job, an approximate age/decade, one small habit or possession)
placed right up against the uncanny.
Refined MINT_SYSTEM and MINT_PROMPT to require the model silently work out
a name, occupation, age/era of death, one small mundane detail, and a
plain (not epic) unfinished-business hook before writing persona/quotes —
and to make at least one quote a mundane human fragment rather than
cosmic riddle-speak. JSON schema and mint_prompt()'s signature are
unchanged, so nothing downstream needs updating — this is a pure prompt
refinement. 20/20 prompt/entity tests pass, 221/221 full suite.
Mic: confirmed via its pinout (L/R, WS, SCK, SD, VCC, GND) that the third
target module is a standard I2S digital MEMS mic (INMP441-family). Added
mems_mic.c/h using ESP-IDF's current driver/i2s_std.h API — reports RMS
audio level in dBFS as sensor_type "evp" rather than attempting on-device
voice-band FFT (the browser EVP mode's approach); the backend's existing
statistical anomaly detector handles spike detection from the raw level,
same as it already does for temperature/pressure/presence.
Also fixes a real gap Workstream B's report flagged: User.essence (a live
model column used throughout merged code — /auth/me, inventory purchases,
summon trickle) had no migration line in main.py's lifespan, which would
have broken on the actual production Postgres database.
Implements Workstream B of the character-depth-ghost-log spec:
ritual_start/ritual_step/judgment WS handlers, the pure judgment.py
logic module, and the User.favor / Entity.at_peace columns + migration.
- app/judgment.py: pure ritual success roll (base 65%, floored at 30%,
driven by an entity's power+deceptiveness difficulty), the "stuck
spirit" cross_over rule (alignment >= 0.5 and volatility > 0.6, ~20%
of entities), judgment correctness/favor-delta/essence-delta/
consequence resolution for all four verdicts, favor clamping, the
favor-to-trait-roll bias applied at mint time, and tell-line
generation (opaque behavioral flavor text, never a raw stat).
- app/ws.py: wires ritual_start/ritual_step/judgment frames, emits
ritual_complete/tell/judgment_result/item_drop per the spec's
Contract; traits are added to serialize_entity for internal
server-side use but stripped from the outbound `entity` frame via a
new _public_entity helper so hidden ground truth never reaches the
client outside ritual_complete; _summon excludes at-peace entities
from signature re-contact and mints a fresh (salted-signature) entity
instead; new entities' traits are nudged by the discovering user's
favor before being persisted.
- models/user.py, models/entity.py, main.py: User.favor and
Entity.at_peace columns plus their idempotent ADD COLUMN IF NOT
EXISTS migration lines in lifespan, alongside the existing ones.
- tests/test_judgment.py, tests/test_ws_ritual_judgment.py: 56 new
tests covering the ritual/judgment correctness matrix, favor
clamping/bias, essence crediting, at_peace persistence + re-contact,
and the entity-frame trait leak guard.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Both G and K were built independently against the paper contract and
correctly left this connection point for the integrator (documented in
both their reports). Calls process_device_reading_for_summon from
_process_reading, skipping array-valued readings (no defined single
scalar baseline for those). Adds an end-to-end integration test that
connects a real /ws/session, posts device telemetry through it, and
confirms an anomalous reading actually reaches the live session as an
anomaly_ack — proving the two independently-built pieces genuinely
connect, not just that each compiles.
165/165 backend tests pass.
Resolved conflict in main.py: combined both workstreams' router imports
and registrations (device_router from G, inventory_router from C).
143/143 backend tests pass after cleaning stray pollution from an
earlier parallel workstream run against the shared test DB.
Implements the backend REST surface and WS wiring for
docs/superpowers/specs/2026-07-23-character-depth-ghost-log-design.md's
Workstream C:
- New models: UnlockRecord (unlocks), InventoryItem (inventory_items),
Sigil (sigils) — brand-new tables, picked up by main.py's existing
create_all.
- New app/inventory.py: unlock price table, item drop table/odds,
essence economy constants, sigil design validation, and an atomic
(row-locked) purchase_unlock() that guards against double-spend races.
- New app/routes/inventory.py: GET unlocks/items/sigils, POST sigils
(validates the placeholder {points, rune} shape, points capped at 12),
POST unlocks/{unlock_key} (402 on insufficient essence, 404 on unknown
key, idempotent re-buy).
- GET /auth/me now includes unlocks: list[str] and essence: int.
- ws.py: wires essence trickle + item_drop rolls into the one trigger
point that exists in this worktree today (_handle_summon, covering
every successful summon plus high-rarity summons); the other two
contract trigger points (correct judgment, successful ritual) belong
to Workstream B's not-yet-landed ritual/judgment WS handlers, which
should call app.inventory's same helpers once they land.
- User.essence: int added (Workstream B owns this column per the spec;
added here per orchestrator instruction so this workstream is
independently testable — merge controller reconciles the duplicate
edit).
Also fast-forwarded this worktree's branch onto master (it had fallen
behind several commits) so the files this workstream depends on
(shop.py, ws.py, entities.py, etc.) were actually present to build
against.
Tests: 109 passed (drop-roll statistical sanity with seeded RNG,
inventory/sigil CRUD, purchase success/insufficient-funds/idempotency/
unknown-key paths, /auth/me shape, ws summon-trickle and item-drop
wiring).
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Adds backend/app/device_anomaly.py — per-(user_id, device_id, sensor_type)
rolling-baseline anomaly detection for continuous numeric sensors
(structurally modeled on telemetry.detect_wire_spike: min samples, an
absolute floor, 3-sigma + relative threshold, with per-sensor-type floors
since units vary wildly) plus a false->true state-transition detector for
discrete/boolean sensors like presence.
Adds a module-level active-session registry in app/ws.py
(register_active_session/unregister_active_session/get_active_session)
so hardware ingestion (a plain HTTP call, not a WS connection) can find a
user's live SeanceState.
process_device_reading_for_summon(user_id, device_id, sensor_type, value,
unit) is the self-contained entry point Workstream G's ingestion handler
will call into: classifies numeric vs. boolean, runs the reading through
the right detector, and on a genuine anomaly pushes it into the active
session via the existing _handle_anomaly path (source=sensor_type,
frequency=stable per-sensor-type constant, magnitude=deviation-from-
baseline or a fixed constant for boolean transitions) — reusing the full
existing signature/mint/Codex pipeline, no new mint logic.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Implements the backend half of the ESP32-P4 sensor node spec's pairing,
ingestion, and live-broadcast contract:
- New Device model (backend/app/models/device.py): id, user_id FK, name,
token_hash (unique+indexed), created_at, last_seen_at. Reuses
generate_session_token()/hash_token() from auth_session.py verbatim for
the one-time raw pairing token / stored hash.
- POST /api/device, GET /api/device (session-cookie authenticated REST
pairing endpoints) and POST /api/device/telemetry (device bearer-token
authenticated ingestion, per-device rate limited, 16KB body cap, 64
reading cap, strict shape validation — never a 500 on garbage input) in
backend/app/routes/device.py.
- /ws/device-feed live dashboard WS (qm_session cookie authenticated),
fanning out ingested readings to the owning user's connected dashboard
sockets via an in-process dict[user_id, connections] registry, each with
its own send-queue + single sender task (mirrors app.ws's
SeanceState/_sender convention).
- last_seen_at updates on every successful ingestion.
- _process_reading(device, reading) left as an explicit no-op handoff point
for Workstream K's summon-pipeline integration.
Backend suite: 102 passed.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Entity.traits (alignment/power/volatility/deceptiveness, 0.0-1.0 each) is
rolled once at mint time in entities.py, seeded from the entity's
signature via random.Random(f"traits:{signature}") — a separate rng
namespace from normalize_profile's existing "norm:" rng, and never fed
into mint_prompt, so persona text stays fully decoupled from ground
truth. normalize_profile now includes "traits" in its returned dict;
fallback_profile inherits it for free since it already delegates to
normalize_profile.
Adds the new JSONB column to the Entity model (default {}) and the
idempotent `ALTER TABLE entities ADD COLUMN IF NOT EXISTS traits ...`
migration line to main.py's lifespan, per the live-Postgres migration
convention this spec introduces (no Alembic in this repo).
Tests cover trait value ranges, signature-determinism, and
persona/trait independence (same persona template pairs with a wide
spread of alignment rolls across signatures), plus a regression check
that mint_prompt's signature never grows a traits parameter.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
First sub-project of the "make contact feel real" arc (spec:
docs/superpowers/specs/2026-07-23-possession-presentation-design.md).
Direct Contact replies now feel like a spirit fighting through static to
hold the channel rather than a plain chat bubble:
- backend/app/possession.py: compute_stability(rarity, magnitude, rng) —
a 0.05-0.98 score per reply (rarer entity + stronger triggering anomaly =
cleaner signal), rng injectable for a later quantum-RNG source.
- ws.py sends stability on reply_start; audio synthesis for that reply gets
noise/bitcrush scaled by instability (1 - stability) via a new
instability param on synthesize_spirit_voice — effects.py itself is
untouched, only the params fed into it.
- frontend/src/lib/possession.ts: renderPossessedText — pure, deterministic
(tick-seeded, no Math.random) text corruption with self-correcting
glitch bursts, wired into Transcript.tsx's streaming reply display.
Stored transcript/reply text is unaffected — this is presentation only.
78/78 backend, 137/137 frontend tests passing.
The gap-g-readme merge commit (57a8914) staged this fix but never
re-staged it after editing, so the merge landed with the pre-fix content —
the working tree had the correction but git didn't. No functional change,
just closing the gap between what was intended and what was committed.
websocket.client.host is always the Cloudflare Tunnel machine's LAN IP for
every internet-facing connection (the tunnel runs on a separate machine and
terminates TLS there), which collapsed per-IP rate limiting into a single
shared bucket for all remote visitors — the exact gap flagged in review.
Cloudflare's edge sets CF-Connecting-IP itself, overwriting any
client-supplied value, so it's safe to trust when present. Falls back to
the raw socket peer for direct LAN/local access.
auth_sessions rows were never deleted after expiry, only rejected
on read. Adds a background sweep (every 30 min) in the app lifespan,
plus a tested pure delete_expired_sessions() function.
Session security already comes from a cryptographically random
256-bit token (secrets.token_urlsafe) hashed before storage —
SESSION_SECRET was required config that nothing ever read.
StaticFiles defaults to check_dir=True, which raises at import time if
frontend/dist/assets is missing on restart — taking down /healthz and
/auth/* along with the frontend. Pass check_dir=False so the mount never
crashes the app, and make the SPA fallback return a clear 503 instead of
an unhandled 500 when index.html is absent.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_013PphXq1s43DNRj1uWKGXof
Added test_hits_expire_after_window_elapses() which uses unittest.mock.patch
to deterministically advance time and verify that expired hits are evicted from
the rolling window. This exercises the while loop in RateLimiter.allow() that
was previously untested.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_013PphXq1s43DNRj1uWKGXof
httpx's cookie jar only auto-attaches Secure cookies to https:// requests.
Switching the ASGITransport client fixture's base_url from http://test to
https://test (no real socket is opened either way) makes it behave like a
browser talking to the Cloudflare-Tunnel-terminated HTTPS edge in
production, eliminating the need for manual client.cookies.set(...)
re-injection workarounds in test_auth.py.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_013PphXq1s43DNRj1uWKGXof
Addresses three Important-severity review findings inherited from Task 4's
plan reference code:
- login() now sets secure=True on the session cookie (safe behind the
Cloudflare Tunnel, which terminates TLS at the edge).
- logout() looks up and deletes the matching AuthSession row before
clearing the cookie, so a leaked raw token can no longer be replayed
after logout.
- login() always performs exactly one verify_password call regardless of
whether the username exists (against a module-level dummy hash for
nonexistent users), removing the timing oracle that let unauthenticated
requests distinguish registered from unregistered usernames.
Adds two tests: nonexistent-username login rejection, and logout revoking
the session server-side. Also adjusts two cookie-propagation touch points
in test_auth.py to manually re-inject the qm_session cookie, since
httpx's cookie jar won't auto-attach a Secure cookie to the test
transport's plain http://test base_url (a real browser talking to the
HTTPS tunnel edge wouldn't have this problem).
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_013PphXq1s43DNRj1uWKGXof
Production code shouldn't branch on `"pytest" in sys.modules` — it's
fragile and couples db.py to test tooling. Instead, conftest.py now
builds its own dedicated NullPool engine directly from settings, used
only for the drop_all/create_all reset and the get_db override. The
production engine in app/db.py is untouched and never exercised during
tests, so this fully preserves the event-loop fix while keeping prod
code test-agnostic.
Task 3's conftest.py (per plan) reuses the module-level app.db.engine
singleton across every test. pytest-asyncio 0.24 gives each test function
its own event loop by default, and asyncpg connections are bound to the
loop they were opened on. Pooling a connection from a prior test's loop
made subsequent tests fail with "got Future attached to a different loop"
as soon as more than one DB-touching test ran in the same session.
NullPool is applied only when running under pytest (detected via
sys.modules), so production keeps normal connection pooling and only the
test suite pays the cost of a fresh connection per checkout.
- Restored .worktrees/ line that was lost when .gitignore was overwritten in commit 1736dd0
- Added backend/tests/__init__.py as a package marker (was untracked on disk)
- Test suite verified: backend tests pass (1/1)
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>