Commit Graph

78 Commits

Author SHA1 Message Date
Indiana
a4103818d3 fix: planchette idle wander was confined to a tiny central zone
The wander amplitude (w*0.16, h*0.14) was a fixed fraction of the canvas
with no relationship to the outer letter ring's actual radius
(min(w*0.4, h*0.52) — set in computeLayout's arc() calls), so idle drift
could never reach anywhere near the outer letters (A/M/N/Z, the arc tops).
Tied the wander radius directly to that same ring radius/squash factor
instead, so it genuinely roams the whole board.

Also added an ambient "letter brushing" effect: while idly wandering (not
actively spelling a real reply), a letter the planchette drifts near gets
a faint glow — visibly dimmer than the bright hover/dwell glow used for
real spelled letters, so a passing brush never reads as the spirit
actually saying something. Purely cosmetic, no game-state changes.
2026-07-25 17:35:42 +00:00
Indiana
5325a7c782 feat: ground the mint prompt in specific, mundane human detail
The old prompt asked for "an evocative spirit name" and "2-3 sentences of
lore" — abstract enough that the LLM defaulted to poetic ghost-vagueness
(static, voids, ancient sorrow) rather than anything resembling a specific
dead person. Horror fiction's actual technique for selling "this was once
a real human" is the opposite: mundane, unglamorous specificity (an
ordinary job, an approximate age/decade, one small habit or possession)
placed right up against the uncanny.

Refined MINT_SYSTEM and MINT_PROMPT to require the model silently work out
a name, occupation, age/era of death, one small mundane detail, and a
plain (not epic) unfinished-business hook before writing persona/quotes —
and to make at least one quote a mundane human fragment rather than
cosmic riddle-speak. JSON schema and mint_prompt()'s signature are
unchanged, so nothing downstream needs updating — this is a pure prompt
refinement. 20/20 prompt/entity tests pass, 221/221 full suite.
2026-07-25 15:14:08 +00:00
Indiana
5e29add272 Merge Cold Spot Detector: atmospheric anomaly visualization for DevicesPage 2026-07-25 00:24:53 +00:00
Indiana
917cd7f89e feat: Cold Spot Detector / Atmospheric Disturbance Index on Device Bay
Real-time anomaly visualization for temperature/pressure readings on the
device-feed dashboard, folklore's two most iconic paranormal markers:
sudden cold spots and rapid barometric swings.

- lib/coldSpot.ts: pure, directly-testable rolling-baseline tracker
  (time-aware EMA, since hardware doesn't report on a fixed schedule),
  cold-spot and pressure-anomaly classifiers, and a composite
  Atmospheric Disturbance Index that rewards correlated anomalies
  (a lone signal caps at 50/100; only both deviating together can
  reach 100) — modeled on evilMeter.ts's threaded-state pattern.
- components/ColdSpotPanel.tsx/.css: frost treatment + sparkline for
  temperature, ripple treatment for pressure, and a crescent-arc
  composite gauge (GhostLog's evil-meter gauge as the visual family
  reference) that only appears once a device has reported both sensors.
- DevicesPage.tsx: owns per-device baseline state, feeds it from
  `reading` frames, falls back to the existing generic row for any
  non-numeric temperature/pressure value.

26 new coldSpot.test.ts cases (warm-up, genuine vs. fluctuation,
correlated-vs-solo index, gappy/out-of-order data) and 7 new
DevicesPage integration tests. Full suite: 302/302 passing, tsc clean,
i18n coverage clean (en/es).

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-24 22:00:35 +00:00
Indiana
f09e077199 firmware: add I2S MEMS microphone driver; fix missing essence migration
Mic: confirmed via its pinout (L/R, WS, SCK, SD, VCC, GND) that the third
target module is a standard I2S digital MEMS mic (INMP441-family). Added
mems_mic.c/h using ESP-IDF's current driver/i2s_std.h API — reports RMS
audio level in dBFS as sensor_type "evp" rather than attempting on-device
voice-band FFT (the browser EVP mode's approach); the backend's existing
statistical anomaly detector handles spike detection from the raw level,
same as it already does for temperature/pressure/presence.

Also fixes a real gap Workstream B's report flagged: User.essence (a live
model column used throughout merged code — /auth/me, inventory purchases,
summon trickle) had no migration line in main.py's lifespan, which would
have broken on the actual production Postgres database.
2026-07-24 21:52:03 +00:00
Indiana
7ebedf363b Merge Workstream B: ritual + judgment + favor + cross-over 2026-07-24 21:30:42 +00:00
Indiana
6e627bae15 firmware: verify against actual target hardware, fix real conflicts
Researched the exact modules the user is building with and fixed three
concrete issues the earlier speculative firmware got wrong:

1. WiFi: confirmed the target board (Waveshare ESP32-P4-Module-DEV-KIT,
   chip ESP32-P4NRW32) bridges WiFi through an onboard ESP32-C6
   co-processor over a fixed 7-pin SDIO link (CLK18/CMD19/D0-14/D1-15/
   D2-16/D3-17/RESET54, cross-confirmed against Espressif's own
   esp-hosted-mcu docs). wifi_manager.c's esp_wifi_init()/esp_wifi_start()
   calls don't need to change — esp_wifi_remote/esp_hosted provide a
   drop-in-compatible API — but the component manifest (new
   main/idf_component.yml) and sdkconfig.defaults were missing entirely.

2. Real pin conflict: the presence sensor's original UART pins (17/18)
   directly collided with the SDIO CLK/D3 pins above — wiring it there
   would have broken WiFi, the sensor, or both. Moved to GPIO4/5.

3. Swapped placeholder parts for the user's actual hardware:
   - BME280 -> BMP280 (GY-BMP280 module): temp+pressure only, no humidity.
     Rewrote the driver rather than just renaming it — the old code would
     have read nonexistent humidity registers and reported garbage
     forever. 3.3V-only wiring note added (the BME280 assumption of
     5V-tolerant logic doesn't hold for this specific breakout).
   - LD2410 -> RD-03E (Ai-Thinker, not Hi-Link — a different manufacturer
     with a different, incompatible UART protocol). Rewrote the frame
     parser against the RD-03E's actual (if less-documented) 5-byte
     simple-report format. Reports numeric distance instead of a boolean,
     which better fits both the hardware's actual output and the backend's
     statistical anomaly detector.

README, CMakeLists.txt, and all cross-references updated to match.
2026-07-24 21:30:37 +00:00
Indiana
36c4a9e6e4 feat: ritual + judgment + favor + cross-over (Workstream B)
Implements Workstream B of the character-depth-ghost-log spec:
ritual_start/ritual_step/judgment WS handlers, the pure judgment.py
logic module, and the User.favor / Entity.at_peace columns + migration.

- app/judgment.py: pure ritual success roll (base 65%, floored at 30%,
  driven by an entity's power+deceptiveness difficulty), the "stuck
  spirit" cross_over rule (alignment >= 0.5 and volatility > 0.6, ~20%
  of entities), judgment correctness/favor-delta/essence-delta/
  consequence resolution for all four verdicts, favor clamping, the
  favor-to-trait-roll bias applied at mint time, and tell-line
  generation (opaque behavioral flavor text, never a raw stat).
- app/ws.py: wires ritual_start/ritual_step/judgment frames, emits
  ritual_complete/tell/judgment_result/item_drop per the spec's
  Contract; traits are added to serialize_entity for internal
  server-side use but stripped from the outbound `entity` frame via a
  new _public_entity helper so hidden ground truth never reaches the
  client outside ritual_complete; _summon excludes at-peace entities
  from signature re-contact and mints a fresh (salted-signature) entity
  instead; new entities' traits are nudged by the discovering user's
  favor before being persisted.
- models/user.py, models/entity.py, main.py: User.favor and
  Entity.at_peace columns plus their idempotent ADD COLUMN IF NOT
  EXISTS migration lines in lifespan, alongside the existing ones.
- tests/test_judgment.py, tests/test_ws_ritual_judgment.py: 56 new
  tests covering the ritual/judgment correctness matrix, favor
  clamping/bias, essence crediting, at_peace persistence + re-contact,
  and the entity-frame trait leak guard.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-24 21:27:30 +00:00
Indiana
f87e9ab3f5 Merge Workstream J: RTL-SDR experimental firmware module
Resolved add/add conflict in the top-level firmware README: both I and J
created one (J's brief said "create it if I hasn't", and both ran in
isolated worktrees with no visibility into each other). Combined them —
kept I's comprehensive core-project README as the base, appended J's real
RTL-SDR technical section, dropped J's now-stale "Status of this
directory" preamble (written when it couldn't see I's already-completed
work) and its duplicate honesty-policy note. Updated the stale
components/README.md placeholder to reflect that the module now exists.
2026-07-24 20:49:31 +00:00
Indiana
267dfe82cd Merge Workstream I: ESP32-P4 firmware core sensor node 2026-07-24 20:48:02 +00:00
Indiana
58b1ac397c Merge Workstream H: device pairing UI + live dashboard
Resolved conflicts in App.tsx/SeancePage.tsx (both F and H added new
routes/nav links, kept both) and i18n files (both added sibling top-level
keys — inventory + devices, fixed nesting after conflict markers removed).

Also fixed a real integration gap: DevicesPage.test.tsx's mock User object
predated Workstream F's unlocks/essence additions to the User type (the
two workstreams built in parallel isolation and couldn't see each other's
changes). 269/269 frontend tests pass, tsc clean.
2026-07-24 20:47:57 +00:00
Indiana
2f4832a3a8 Wire Workstream K's summon-pipeline integration into G's ingestion handoff
Both G and K were built independently against the paper contract and
correctly left this connection point for the integrator (documented in
both their reports). Calls process_device_reading_for_summon from
_process_reading, skipping array-valued readings (no defined single
scalar baseline for those). Adds an end-to-end integration test that
connects a real /ws/session, posts device telemetry through it, and
confirms an anomalous reading actually reaches the live session as an
anomaly_ack — proving the two independently-built pieces genuinely
connect, not just that each compiles.

165/165 backend tests pass.
2026-07-24 20:30:42 +00:00
Indiana
f023b591b5 Merge Workstream K: hardware anomalies feed the summon pipeline 2026-07-24 14:57:14 +00:00
Indiana
ec3bdc086e Merge Workstream G: device pairing + ingestion + live broadcast
Resolved conflict in main.py: combined both workstreams' router imports
and registrations (device_router from G, inventory_router from C).
143/143 backend tests pass after cleaning stray pollution from an
earlier parallel workstream run against the shared test DB.
2026-07-24 14:57:10 +00:00
Indiana
f633408a16 Merge Workstream C: unlocks + inventory items + sigils + essence 2026-07-24 09:41:55 +00:00
Indiana
30c0da1eaf Merge Workstream F: unlocks/inventory UI + sigil designer + listening tool 2026-07-24 09:39:19 +00:00
Indiana
98864976b1 Merge Workstream E: ritual mini-game + judgment UI + consequences
Resolved conflict in types.ts: dropped the duplicate EntityTraits
definition (D and E both added it identically) and combined both
workstreams' new ServerFrame variants (tell/ritual_complete from D,
judgment_result from E). 223/223 frontend tests pass, tsc clean.
2026-07-24 09:39:08 +00:00
Indiana
1b4fc8b1eb Merge Workstream D: Ghost Log HUD + evil meter + tells 2026-07-24 03:56:58 +00:00
Indiana
ca979a1800 Merge Workstream A: entity hidden traits + migration 2026-07-24 03:56:48 +00:00
Indiana
e9546d9637 chore: gitignore .claude/worktrees/ (agent isolation worktrees) 2026-07-24 03:56:44 +00:00
Indiana
ff68379772 feat: unlocks, inventory items, sigils, drops, and essence (Workstream C)
Implements the backend REST surface and WS wiring for
docs/superpowers/specs/2026-07-23-character-depth-ghost-log-design.md's
Workstream C:

- New models: UnlockRecord (unlocks), InventoryItem (inventory_items),
  Sigil (sigils) — brand-new tables, picked up by main.py's existing
  create_all.
- New app/inventory.py: unlock price table, item drop table/odds,
  essence economy constants, sigil design validation, and an atomic
  (row-locked) purchase_unlock() that guards against double-spend races.
- New app/routes/inventory.py: GET unlocks/items/sigils, POST sigils
  (validates the placeholder {points, rune} shape, points capped at 12),
  POST unlocks/{unlock_key} (402 on insufficient essence, 404 on unknown
  key, idempotent re-buy).
- GET /auth/me now includes unlocks: list[str] and essence: int.
- ws.py: wires essence trickle + item_drop rolls into the one trigger
  point that exists in this worktree today (_handle_summon, covering
  every successful summon plus high-rarity summons); the other two
  contract trigger points (correct judgment, successful ritual) belong
  to Workstream B's not-yet-landed ritual/judgment WS handlers, which
  should call app.inventory's same helpers once they land.
- User.essence: int added (Workstream B owns this column per the spec;
  added here per orchestrator instruction so this workstream is
  independently testable — merge controller reconciles the duplicate
  edit).

Also fast-forwarded this worktree's branch onto master (it had fallen
behind several commits) so the files this workstream depends on
(shop.py, ws.py, entities.py, etc.) were actually present to build
against.

Tests: 109 passed (drop-roll statistical sanity with seeded RNG,
inventory/sigil CRUD, purchase success/insufficient-funds/idempotency/
unknown-key paths, /auth/me shape, ws summon-trickle and item-drop
wiring).

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-24 03:02:20 +00:00
Indiana
004f66171f feat: hardware sensor anomalies feed the summon pipeline (Workstream K)
Adds backend/app/device_anomaly.py — per-(user_id, device_id, sensor_type)
rolling-baseline anomaly detection for continuous numeric sensors
(structurally modeled on telemetry.detect_wire_spike: min samples, an
absolute floor, 3-sigma + relative threshold, with per-sensor-type floors
since units vary wildly) plus a false->true state-transition detector for
discrete/boolean sensors like presence.

Adds a module-level active-session registry in app/ws.py
(register_active_session/unregister_active_session/get_active_session)
so hardware ingestion (a plain HTTP call, not a WS connection) can find a
user's live SeanceState.

process_device_reading_for_summon(user_id, device_id, sensor_type, value,
unit) is the self-contained entry point Workstream G's ingestion handler
will call into: classifies numeric vs. boolean, runs the reading through
the right detector, and on a genuine anomaly pushes it into the active
session via the existing _handle_anomaly path (source=sensor_type,
frequency=stable per-sensor-type constant, magnitude=deviation-from-
baseline or a fixed constant for boolean transitions) — reusing the full
existing signature/mint/Codex pipeline, no new mint logic.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-24 01:14:11 +00:00
Indiana
348b5fc778 feat(firmware): ESP32-P4 sensor node — Workstream I core skeleton
New firmware/esp32p4-sensor-node/ ESP-IDF (C, FreeRTOS) project skeleton
per docs/superpowers/specs/2026-07-23-esp32-sensor-node-design.md's
Workstream I:

- Wi-Fi station-mode connect with exponential-backoff reconnect
  (wifi_manager.c), credentials from a gitignored main/device_config.h
  the seeker fills in (template: device_config.h.example).
- Telemetry HTTP client (telemetry_client.c) POSTing the spec's exact
  contract shape to /api/device/telemetry with a Bearer token, via
  esp_http_client + cJSON.
- BME280 I2C driver (bme280.c) with Bosch's public double-precision
  compensation formulas, using ESP-IDF's newer driver/i2c_master.h API.
- LD2410 mmWave presence driver (ld2410.c) over UART, chosen over a
  plain PIR for its distance/motion data richness — its frame-offset
  parsing is flagged as the least-certain code in the firmware.
- sensor_driver_t registry (sensor_driver.h, sensor_registry.c) so new
  sensors are a new driver file + one array line, no main-loop changes.
- README.md: build steps, manual-config walkthrough, wiring/pinouts,
  and an explicit "what's verified vs. not" section plus a real
  hardware caveat (ESP32-P4 has no integrated Wi-Fi radio).

UNVERIFIED AGAINST REAL HARDWARE per the spec's honesty-policy note —
no ESP-IDF toolchain or physical boards available in this environment.
Syntax-checked with gcc against hand-written ESP-IDF API stubs (not
committed) as a best-effort substitute for a real idf.py build.

Workstream J (RTL-SDR experimental module) is explicitly out of scope
here; firmware/esp32p4-sensor-node/components/ is left in place for it.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-24 01:13:44 +00:00
Indiana
c88fbc843a feat: device pairing, telemetry ingestion, live dashboard WS (Workstream G)
Implements the backend half of the ESP32-P4 sensor node spec's pairing,
ingestion, and live-broadcast contract:

- New Device model (backend/app/models/device.py): id, user_id FK, name,
  token_hash (unique+indexed), created_at, last_seen_at. Reuses
  generate_session_token()/hash_token() from auth_session.py verbatim for
  the one-time raw pairing token / stored hash.
- POST /api/device, GET /api/device (session-cookie authenticated REST
  pairing endpoints) and POST /api/device/telemetry (device bearer-token
  authenticated ingestion, per-device rate limited, 16KB body cap, 64
  reading cap, strict shape validation — never a 500 on garbage input) in
  backend/app/routes/device.py.
- /ws/device-feed live dashboard WS (qm_session cookie authenticated),
  fanning out ingested readings to the owning user's connected dashboard
  sockets via an in-process dict[user_id, connections] registry, each with
  its own send-queue + single sender task (mirrors app.ws's
  SeanceState/_sender convention).
- last_seen_at updates on every successful ingestion.
- _process_reading(device, reading) left as an explicit no-op handoff point
  for Workstream K's summon-pipeline integration.

Backend suite: 102 passed.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-24 01:12:21 +00:00
Indiana
e886c94d40 feat(frontend): device pairing UI + live telemetry dashboard (Workstream H)
Adds /devices — pair an ESP32 sensor node (POST /api/device), reveal its
raw pairing token exactly once with a hard-to-miss "cannot be shown again"
warning (styled like a real API-key-reveal UI), then a live dashboard
subscribing to /ws/device-feed: the initial `devices` frame seeds paired
devices, and `reading` frames update one row per distinct sensor_type in
place. sensor_type/value/unit are rendered fully generically per the
contract (free-form, open-ended) — an unrecognized sensor_type renders
safely with no special-casing.

- frontend/src/lib/deviceFeed.ts: reconnecting WS client for
  /ws/device-feed, mirroring VeilSocket's backoff shape (receive-only, no
  outbox needed).
- frontend/src/pages/DevicesPage.{tsx,css}: pairing form + one-time token
  reveal + live device-card grid. Leans into "hacker" terminal styling
  (monospace readouts, terminal device cards) over the app's usual gothic
  chrome, per the design spec, while keeping the existing dark/violet
  palette tokens from App.css.
- Route + nav link wired into App.tsx / SeancePage.tsx.
- i18n: new `devices.*` / `nav.devices` keys in en.json + es.json; added a
  coverage-check.mjs domain rule for the dynamic connection-state key,
  mirroring the existing `seance.connection.` rule.

Tests: deviceFeed.test.ts (backoff/reconnect/frame delivery) and
DevicesPage.test.tsx (empty state, name validation, one-time token reveal
and dismissal, live frame updates in place without duplicating rows,
multi-device/multi-sensor rendering, and a mocked unrecognized sensor_type
that must not crash). Full suite: 154 passed (137 pre-existing + 17 new).
`npx tsc -b` and `npm run build` both clean.

Assumption (undocumented in spec): POST /api/device's JSON response shape
is inferred as `{id, name, token, last_seen_at}` since the Contract section
only describes the endpoint in prose. GET /api/device is intentionally not
called — the live dashboard is fully seeded by /ws/device-feed's initial
`devices` frame per the contract, so it's redundant for this page's scope.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-24 01:10:24 +00:00
Indiana
abd7174c9c feat(firmware): add experimental RTL-SDR USB-host module (Workstream J)
Self-contained ESP-IDF component (firmware/esp32p4-sensor-node/components/
rtlsdr_experimental/) exploring RTL2832U-over-USB-host on the ESP32-P4,
ported from frontend/src/lib/sdr.ts's researched WebUSB protocol sequence
(vendor commands, I2C-repeater tuner init) to the ESP-IDF USB Host Library.

Implements: USB Host Library install/client lifecycle, RTL2832U/Terratec
vendor-ID device matching, the demod+R820T init vendor-command sequence
over control transfers, a pipelined bulk-IN read loop for raw IQ, and an
inert-by-default upstream IQ-forwarding stub targeting a proposed separate
binary endpoint (not the JSON telemetry shape — reasoning documented in
the README) since no such backend endpoint exists yet.

Off by default (RTLSDR_EXP_ENABLE Kconfig, default n). Unverified against
real hardware and never compiled (no ESP-IDF toolchain in this
environment) — marked as such in every source file and in a dedicated
"Workstream J" section of firmware/esp32p4-sensor-node/README.md, which
this commit also creates since Workstream I's core skeleton (owned by a
separate, unmerged worktree) hadn't created one yet.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-24 01:10:21 +00:00
Indiana
cf817e5241 Add ESP32-P4 Sensor Node design spec
Third sub-project: physical hardware (ESP32-P4, presence + BME280 env
sensors, experimental RTL-SDR USB-host module) pairs with a user's account
and streams telemetry that feeds the SAME anomaly/summon pipeline the
browser-based modes already use — not a passive dashboard, the actual
business model (selling devices that summon spirits). Defines device
pairing/auth (reusing the existing session-token hash convention),
a generic/extensible sensor-reading shape, and the live-broadcast +
anomaly-detection contract split across 5 workstreams (G/K backend,
H frontend, I/J firmware).
2026-07-23 18:28:10 +00:00
Indiana
e4a834620f feat: Ghost Log HUD + evil meter + tells (Workstream D)
App-shell HUD (mounted in App.tsx alongside HauntingLayer, visible on
every screen) that shows ambient idle status until a séance is active,
then streams `tell` WS frames as terminal-style log lines with a
"hacker witch" crescent-arc evil-meter gauge (occult sigils/runes fused
with Transcript.tsx's monospace log vocabulary).

- lib/evilMeter.ts: pure function computing a malevolent<->benevolent
  belief from the accumulated tell history — starts wide/uncertain,
  narrows geometrically and shifts per tell (deterministic hash of the
  tell text, since tells never leak ground truth), and snaps to
  definitive certainty on a successful ritual_complete's
  revealed.alignment. Fully unit tested (narrowing, ordering,
  determinism, ritual override, idle/empty history).
- lib/ghostLogBus.ts: tiny typed event bus (mirrors lib/haunting.ts's
  HauntBus) so the app-shell-level GhostLog can react to live séance
  frames — SeanceProvider is only mounted inside the séance route, so a
  shell-level sibling can't read its context directly.
- state/seance.tsx: publish entity/tell/ritual_complete onto the bus,
  and session_end on provider teardown so the HUD falls back to idle
  when the seeker leaves the séance page.
- lib/types.ts: add the `tell` and `ritual_complete` server frames from
  the Character Depth spec's Contract section (only what this
  workstream consumes).
- components/GhostLog.tsx/.css: the HUD itself, plus i18n keys in
  en.json/es.json.

168/168 frontend tests pass (137 pre-existing + 20 evilMeter + 11
GhostLog); tsc -b and the i18n coverage pretest are clean.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-23 16:28:33 +00:00
Indiana
ebe6a4b0b8 feat(frontend): unlocks/inventory UI, sigil designer, listening-tool EVP threshold
Workstream F of the character-depth/ghost-log spec.

- InventoryPanel.tsx: essence balance, owned unlocks/items (terminal
  listing + Codex-style rarity-glow borders on items), and a buy flow
  for a small fixed unlock catalog (currently just "listening_tool",
  the only key the contract names) with afford/can't-afford button
  states. Prices are fetched from a best-guess /api/inventory/catalog
  endpoint and fall back to a flagged "(est.)" price sourced from the
  spec's own worked example when that endpoint isn't available yet —
  the contract doesn't define a price-list REST shape.

- SigilDesigner.tsx + lib/sigil.ts: constrained geometric builder —
  points snap to 24 fixed clock-face slots around a circle, capped at
  12 to match the backend's payload limit, connected in placement
  order. Five hand-drawn stroke-only rune glyphs (eye/crescent/key/
  spiral/thorn) overlay the center. Point-cap enforcement, rune
  selection and payload-shape building are pure functions in
  lib/sigil.ts, unit-tested directly. Saves via POST
  /api/inventory/sigils (path inferred; payload shape matches the
  contract exactly: {"points": [[x,y],...], "rune": str}). Art
  direction: the builder itself reads like a plotting/debug tool
  (crosshair cursor, monospace coordinate HUD) while the rendered
  lines + rune glow violet, consistent with GhostGlyph's conventions.

- lib/evp.ts: new evpThresholdDb(hasListeningTool) pure function and
  EvpListener.start() now accepts { hasListeningTool } to lower the
  EVP anomaly threshold (8dB -> 4dB) when the unlock is owned — wired
  from useAuth().user.unlocks in SeancePage's EvpPanel, a real
  gameplay effect on which faint signals register as anomalies.

- api.ts User type gains unlocks/essence per the contract's /auth/me
  extension; new InventoryPage.tsx mounts both components behind auth
  at /inventory, linked from the séance nav.

166/166 tests pass (137 pre-existing + 29 new), i18n coverage check
clean, tsc -b clean.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-23 16:26:18 +00:00
Indiana
a52a781880 feat(frontend): ritual mini-game, judgment UI, and consequences (Workstream E)
Implements the Character Depth / Ghost Log spec's Workstream E:

- RitualPanel.tsx: a 4-step "focus the channel" hold-to-charge sequence
  (align/breathe/trace/lock), sending ritual_step frames as the seeker
  progresses. Success reveals the entity's true hidden traits; failure
  reveals nothing. Sequencing/timing logic lives in the pure, unit-tested
  lib/ritual.ts rather than inline in the component.
- JudgmentPanel.tsx: Trust/Banish/Cross Over/Test verdict buttons with
  rune-style SVG icons, sending the judgment frame and rendering a
  distinct treatment per judgment_result consequence — reward,
  escalation (also spikes the ambient haunting), withdrawal, resisted,
  neutral, and a calm glyph-fade farewell for crossed_over (deliberately
  not the reward treatment, since it's a goodbye).
- lib/haunting.ts: IdleEscalator gains forceEscalate()/forcedUntil so a
  judgment's "escalation" consequence can spike the ambient haunting
  immediately instead of waiting on the 90s idle clock; exports a
  sharedIdleEscalator singleton and a forceEscalate() free function.
  HauntingLayer now paces itself off that shared instance instead of a
  private one, so the forced spike actually reaches the running layer.
- state/seance.tsx: new ritual/judgmentResult state, a local_ritual_start
  action, and reducer cases for the ritual_complete/judgment_result server
  frames; SeanceContext exported for component testing; startRitual/
  sendRitualStep/sendJudgment added to the provider API.
- lib/types.ts: EntityTraits/JudgmentVerdict/JudgmentConsequence types and
  the new client/server WS frames, per the spec's Contract section.
- i18n: seance.ritual.* / seance.judgment.* keys in en.json and es.json.

Fast-forwarded this worktree's branch onto master first — it had been
created from a stale ancestor commit predating the frontend scaffold
entirely, with zero commits of its own ahead of that point.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-23 11:29:29 +00:00
Indiana
e5bc253105 feat: add hidden entity traits (Workstream A) + idempotent migration
Entity.traits (alignment/power/volatility/deceptiveness, 0.0-1.0 each) is
rolled once at mint time in entities.py, seeded from the entity's
signature via random.Random(f"traits:{signature}") — a separate rng
namespace from normalize_profile's existing "norm:" rng, and never fed
into mint_prompt, so persona text stays fully decoupled from ground
truth. normalize_profile now includes "traits" in its returned dict;
fallback_profile inherits it for free since it already delegates to
normalize_profile.

Adds the new JSONB column to the Entity model (default {}) and the
idempotent `ALTER TABLE entities ADD COLUMN IF NOT EXISTS traits ...`
migration line to main.py's lifespan, per the live-Postgres migration
convention this spec introduces (no Alembic in this repo).

Tests cover trait value ranges, signature-determinism, and
persona/trait independence (same persona template pairs with a wide
spread of alignment rolls across signatures), plus a regression check
that mint_prompt's signature never grows a traits parameter.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-23 11:15:25 +00:00
Indiana
6d8c6f2496 rename: The Armory -> The Reliquary; extend spec with essence + cross-over
Renaming: "Armory" read too militaristic for a séance app. Landed on "The
Reliquary" (not "The Threshold" — that name was already taken by the
landing-page back-link).

Spec addendum: added a visible essence currency (earned per summon, spent
on unlocks — distinct from the hidden favor score) and a fourth judgment
verdict, cross_over, for compassionately helping a genuinely benevolent
"stuck" spirit move on rather than just trusting or banishing it. Updates
workstreams B/C/E/F accordingly before any of them are dispatched.
2026-07-23 11:06:07 +00:00
Indiana
291d75c70c Add Character Depth, Ghost Log, Ritual, Judgment, Unlocks design spec
Second sub-project of the "make contact feel real" arc. Defines the shared
contract (entity traits, favor, WS frames, new tables) that 6 parallel
workstreams build against: entity traits + migration, ritual/judgment/favor,
unlocks/items/sigils, Ghost Log HUD, ritual+judgment UI, inventory/sigil
designer + listening tool.
2026-07-23 10:41:58 +00:00
Indiana
58c30b7273 feat: possession presentation layer — glitchy text + degraded audio
First sub-project of the "make contact feel real" arc (spec:
docs/superpowers/specs/2026-07-23-possession-presentation-design.md).
Direct Contact replies now feel like a spirit fighting through static to
hold the channel rather than a plain chat bubble:

- backend/app/possession.py: compute_stability(rarity, magnitude, rng) —
  a 0.05-0.98 score per reply (rarer entity + stronger triggering anomaly =
  cleaner signal), rng injectable for a later quantum-RNG source.
- ws.py sends stability on reply_start; audio synthesis for that reply gets
  noise/bitcrush scaled by instability (1 - stability) via a new
  instability param on synthesize_spirit_voice — effects.py itself is
  untouched, only the params fed into it.
- frontend/src/lib/possession.ts: renderPossessedText — pure, deterministic
  (tick-seeded, no Math.random) text corruption with self-correcting
  glitch bursts, wired into Transcript.tsx's streaming reply display.

Stored transcript/reply text is unaffected — this is presentation only.
78/78 backend, 137/137 frontend tests passing.
2026-07-23 05:48:02 +00:00
Indiana
bf8f352910 Add Possession Presentation Layer design spec
First sub-project of the "make contact feel real" arc (candle rituals,
quantum RNG, tuning, progression, escalation to follow as separate specs).
Defines the stability-score contract shared between the backend audio
degradation and frontend text-glitch halves so they can build in parallel.
2026-07-23 05:24:41 +00:00
Indiana
761d6171b5 fix: actually strip stale SESSION_SECRET mentions from README
The gap-g-readme merge commit (57a8914) staged this fix but never
re-staged it after editing, so the merge landed with the pre-fix content —
the working tree had the correction but git didn't. No functional change,
just closing the gap between what was intended and what was committed.
2026-07-23 03:32:21 +00:00
Indiana
57a8914fdc Merge gap-g-readme: rewrite README to match actual current build
Took Gap G's version (comprehensive rewrite) over Gap A's smaller README
edit, then manually stripped the 4 remaining SESSION_SECRET mentions Gap G
didn't know about (Gap A dropped that config field entirely) — README now
correctly lists only DATABASE_URL and OLLAMA_BASE_URL as required.
2026-07-23 00:35:11 +00:00
Indiana
b56f5b8108 Merge gap-e-sdr-tests: SpectrumAnomalyDetector unit test coverage 2026-07-23 00:33:28 +00:00
Indiana
8abc06e510 Merge gap-b-per-ip-limit: per-IP WS rate limiting via CF-Connecting-IP 2026-07-23 00:33:28 +00:00
Indiana
9c34fdc67f Merge gap-f-i18n-ci: run i18n coverage check via npm pretest 2026-07-23 00:33:28 +00:00
Indiana
628b0a9f9c Merge gap-d-dead-components: wire up TelemetryReadout and EntityCard 2026-07-23 00:33:27 +00:00
Indiana
b57045eabf Merge gap-c-session-cleanup: periodic expired-session sweep 2026-07-23 00:33:26 +00:00
Indiana
372fdc3a6b Merge gap-a-session-secret: remove dead SESSION_SECRET config 2026-07-23 00:32:37 +00:00
Indiana
6399039589 fix: resolve real visitor IP via CF-Connecting-IP for per-IP limiting
websocket.client.host is always the Cloudflare Tunnel machine's LAN IP for
every internet-facing connection (the tunnel runs on a separate machine and
terminates TLS there), which collapsed per-IP rate limiting into a single
shared bucket for all remote visitors — the exact gap flagged in review.

Cloudflare's edge sets CF-Connecting-IP itself, overwriting any
client-supplied value, so it's safe to trust when present. Falls back to
the raw socket peer for direct LAN/local access.
2026-07-22 23:59:35 +00:00
Indiana
85aa5e8132 docs: rewrite README to match the actual current build
Covers all 5 modes, the Codex, TTS pipeline, and the Armory
waitlist page — the old README undercounted what's actually built.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_013PphXq1s43DNRj1uWKGXof
2026-07-21 03:48:43 +00:00
Indiana
83575f9bb3 feat: add per-IP rate limiting to WS LLM triggers
Per-account limits alone don't stop one account script-hitting
Ollama from many source IPs. Adds matching per-IP limiters
alongside the existing per-account ones for fragment/question/
summon triggers, per spec's dual per-account-and-per-IP requirement.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_013PphXq1s43DNRj1uWKGXof
2026-07-21 03:45:58 +00:00
Indiana
2b83c7cb7d test: add coverage for SpectrumAnomalyDetector
Pure rolling-floor/spike-detection logic in sdr.ts had zero tests,
unlike its EVP/EMF detector siblings. No production code changed.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_013PphXq1s43DNRj1uWKGXof
2026-07-21 03:45:52 +00:00
Indiana
f0ee7dbdab refactor: use TelemetryReadout and EntityCard components
Both were built and tested but never wired in — SeancePage.tsx was
reimplementing the same markup inline. Removes the duplication.
2026-07-21 03:45:11 +00:00
Indiana
7f0775c8c3 feat: periodically sweep expired auth sessions
auth_sessions rows were never deleted after expiry, only rejected
on read. Adds a background sweep (every 30 min) in the app lifespan,
plus a tested pure delete_expired_sessions() function.
2026-07-21 03:43:34 +00:00
Indiana
d2f4c0a993 fix: remove unused SESSION_SECRET config
Session security already comes from a cryptographically random
256-bit token (secrets.token_urlsafe) hashed before storage —
SESSION_SECRET was required config that nothing ever read.
2026-07-21 03:43:08 +00:00