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Harden login and online-card assertions, fix multi-hop discover spread selection, add Path Tracer RS lanes mock E2E, and graceful stub WS teardown.
111 lines
3.8 KiB
TypeScript
111 lines
3.8 KiB
TypeScript
import { expect, type APIRequestContext, type Locator, type Page } from '@playwright/test';
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/** Matches server/internal/api/integration_test.go testAuthUser / testAuthPass. */
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export const E2E_USER = process.env.AETHERFORGE_E2E_USER || 'testuser';
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export const E2E_PASS = process.env.AETHERFORGE_E2E_PASS || 'testpass';
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/** Seed this into the server data dir as users.json before first start (see tests/README.md). */
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export const E2E_USERS_JSON = JSON.stringify({ [E2E_USER]: E2E_PASS });
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export function e2eAuthHeaders(): Record<string, string> {
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const token = Buffer.from(`${E2E_USER}:${E2E_PASS}`).toString('base64');
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return {
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Authorization: `Basic ${token}`,
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'X-AetherForge-Client': 'dashboard',
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};
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}
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/**
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* Reads fleet_secret for stub agent auth.
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* Prefer AETHERFORGE_FLEET_SECRET (test-suite.ps1 seeds from data/config.json).
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*/
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export async function fetchFleetSecret(request: APIRequestContext): Promise<string> {
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if (process.env.AETHERFORGE_E2E !== '1') {
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const fromEnv = process.env.AETHERFORGE_FLEET_SECRET?.trim();
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if (fromEnv) return fromEnv;
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}
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const res = await request.get('/api/v1/config', {
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headers: e2eAuthHeaders(),
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timeout: 10_000,
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});
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if (!res.ok()) {
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throw new Error(`config fetch failed: ${res.status()}`);
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}
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const body = (await res.json()) as { server?: { fleet_secret?: string } };
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const secret = body.server?.fleet_secret?.trim() ?? '';
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if (!secret) {
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throw new Error(
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'fleet_secret missing — set AETHERFORGE_FLEET_SECRET from data/config.json in the E2E runner',
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);
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}
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return secret;
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}
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/** Poll /api/v1/health until status ok or timeout (mirrors test-suite.ps1 phase 8). */
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export async function waitForServerHealth(
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request: APIRequestContext,
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opts?: { timeoutMs?: number; intervalMs?: number },
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): Promise<boolean> {
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const timeoutMs = opts?.timeoutMs ?? 30_000;
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const intervalMs = opts?.intervalMs ?? 1_000;
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const deadline = Date.now() + timeoutMs;
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while (Date.now() < deadline) {
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try {
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const res = await request.get('/api/v1/health', { timeout: 2_000 });
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if (res.ok()) {
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const body = (await res.json()) as { status?: string };
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if (body.status === 'ok') return true;
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}
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} catch {
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/* retry */
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}
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await new Promise((r) => setTimeout(r, intervalMs));
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}
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return false;
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}
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/** 6px status dots fail Playwright visibility — assert card online via class instead. */
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export async function expectOnlineCrucibleCard(page: Page, hostname: string): Promise<Locator> {
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const card = page.locator('.crucible-node-card').filter({
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has: page.locator('.cn-name', { hasText: hostname }),
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});
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await expect(card).toBeVisible({ timeout: 20_000 });
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await expect(card).not.toHaveClass(/offline/, { timeout: 20_000 });
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await expect(card.locator('.cn-status-dot')).toHaveClass(/on/, { timeout: 5_000 });
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return card;
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}
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export async function loginToDashboard(page: Page): Promise<void> {
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const commandDeck = page.getByRole('heading', { name: 'Command Deck' });
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for (let attempt = 0; attempt < 3; attempt++) {
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await page.goto('/', { waitUntil: 'domcontentloaded', timeout: 30_000 });
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if (await commandDeck.isVisible().catch(() => false)) {
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return;
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}
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const loginHeading = page.getByRole('heading', { name: 'AetherForge' });
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try {
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await expect(loginHeading).toBeVisible({ timeout: 25_000 });
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} catch (err) {
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if (attempt === 2) throw err;
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await page.waitForTimeout(2_000);
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continue;
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}
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await page.getByLabel('Username').fill(E2E_USER);
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await page.getByLabel('Password').fill(E2E_PASS);
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await page.getByRole('button', { name: /enter command deck/i }).click();
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try {
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await expect(commandDeck).toBeVisible({ timeout: 25_000 });
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return;
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} catch (err) {
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if (attempt === 2) throw err;
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await page.waitForTimeout(2_000);
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}
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}
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}
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