Implement advanced gestures (1=next, 2=pause, 3=prev, 4=vol) and ESP32-audioI2S MP3/WAV playback
This commit is contained in:
@@ -1,186 +1,94 @@
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#include "Audio_Player.h"
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#include <ESP_I2S.h>
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#include <algorithm>
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#include "Audio.h"
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I2SClass i2s;
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Audio audio;
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TaskHandle_t audioTaskHandle = NULL;
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File audioFile;
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volatile bool isAudioPlaying = false;
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char currentPlayPath[128];
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volatile bool isAudioTaskRunning = false;
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uint8_t currentVolume = 12; // 0 to 21 range
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uint16_t Wav_Count = 0;
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char Wav_Names[100][100];
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uint16_t Audio_Count = 0;
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char Audio_Names[100][100];
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void Search_Wavs(const char* directory) {
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Wav_Count = Folder_retrieval(directory, ".wav", Wav_Names, 100);
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// FreeRTOS background task on Core 0 to run ESP32-audioI2S decode loop
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void audioLoopTask(void* parameter) {
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isAudioTaskRunning = true;
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while (isAudioTaskRunning) {
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audio.loop();
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vTaskDelay(pdMS_TO_TICKS(1)); // Yield to let other RTOS tasks run
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}
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// Parse WAV header and skip meta chunks (like LIST) to find the "fmt " and "data" segments
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bool parseWavHeader(File& file, uint32_t& sampleRate, uint16_t& channels, uint16_t& bitsPerSample, uint32_t& dataStartOffset, uint32_t& dataSize) {
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char id[4];
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// Read RIFF header
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file.seek(0);
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if (file.readBytes(id, 4) != 4 || memcmp(id, "RIFF", 4) != 0) {
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printf("WAV Header Error: RIFF signature not found!\r\n");
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return false;
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}
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file.seek(8);
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if (file.readBytes(id, 4) != 4 || memcmp(id, "WAVE", 4) != 0) {
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printf("WAV Header Error: WAVE signature not found!\r\n");
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return false;
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}
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uint32_t offset = 12;
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bool foundFmt = false;
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bool foundData = false;
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while (offset < file.size() && (!foundFmt || !foundData)) {
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file.seek(offset);
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if (file.readBytes(id, 4) != 4) break;
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uint32_t chunkSize;
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if (file.read((uint8_t*)&chunkSize, 4) != 4) break;
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offset += 8; // move past chunk ID and Size field
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if (memcmp(id, "fmt ", 4) == 0) {
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uint16_t audioFormat;
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file.read((uint8_t*)&audioFormat, 2);
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if (audioFormat != 1) { // 1 = PCM (uncompressed)
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printf("WAV Header Error: Only uncompressed PCM WAV is supported!\r\n");
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return false;
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}
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file.read((uint8_t*)&channels, 2);
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file.read((uint8_t*)&sampleRate, 4);
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file.seek(offset + 8); // skip byte rate and block align
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file.read((uint8_t*)&bitsPerSample, 2);
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foundFmt = true;
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}
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else if (memcmp(id, "data", 4) == 0) {
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dataStartOffset = offset;
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dataSize = chunkSize;
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foundData = true;
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}
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offset += chunkSize;
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}
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return foundFmt && foundData;
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}
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void audioPlayTask(void* parameter) {
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uint32_t sampleRate = 44100;
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uint16_t channels = 2;
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uint16_t bitsPerSample = 16;
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uint32_t dataStartOffset = 44;
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uint32_t dataSize = 0;
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audioFile = SD_MMC.open(currentPlayPath, "r");
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if (!audioFile) {
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printf("Failed to open audio file: %s\r\n", currentPlayPath);
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isAudioPlaying = false;
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audioTaskHandle = NULL;
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vTaskDelete(NULL);
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return;
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}
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if (!parseWavHeader(audioFile, sampleRate, channels, bitsPerSample, dataStartOffset, dataSize)) {
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printf("Failed to parse WAV header\r\n");
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audioFile.close();
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isAudioPlaying = false;
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audioTaskHandle = NULL;
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vTaskDelete(NULL);
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return;
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}
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printf("WAV File: Rate=%d Hz, Channels=%d, Bits=%d, Size=%d bytes\r\n",
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sampleRate, channels, bitsPerSample, dataSize);
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// Configure I2S based on WAV parameters
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i2s_data_bit_width_t bitWidth = I2S_DATA_BIT_WIDTH_16BIT;
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if (bitsPerSample == 8) bitWidth = I2S_DATA_BIT_WIDTH_8BIT;
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else if (bitsPerSample == 24) bitWidth = I2S_DATA_BIT_WIDTH_24BIT;
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else if (bitsPerSample == 32) bitWidth = I2S_DATA_BIT_WIDTH_32BIT;
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i2s_slot_mode_t slotMode = (channels == 1) ? I2S_SLOT_MODE_MONO : I2S_SLOT_MODE_STEREO;
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// Set standard pins
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i2s.setPins(I2S_BCLK, I2S_LRCK, I2S_DIN, -1, -1);
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// Stop any active driver configuration
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i2s.end();
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if (!i2s.begin(I2S_MODE_STD, sampleRate, bitWidth, slotMode)) {
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printf("Failed to initialize I2S!\r\n");
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audioFile.close();
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isAudioPlaying = false;
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audioTaskHandle = NULL;
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vTaskDelete(NULL);
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return;
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}
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// Seek past the parsed headers to raw data
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audioFile.seek(dataStartOffset);
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const size_t bufferSize = 1024;
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uint8_t buffer[bufferSize];
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uint32_t bytesRead = 0;
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uint32_t totalBytesWritten = 0;
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while (isAudioPlaying && totalBytesWritten < dataSize) {
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size_t toRead = std::min(bufferSize, (size_t)(dataSize - totalBytesWritten));
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bytesRead = audioFile.read(buffer, toRead);
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if (bytesRead == 0) {
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break;
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}
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size_t written = i2s.write(buffer, bytesRead);
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if (written == 0) {
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vTaskDelay(pdMS_TO_TICKS(1));
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continue;
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}
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totalBytesWritten += written;
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}
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printf("Playback done. Written %d bytes.\r\n", totalBytesWritten);
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audioFile.close();
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i2s.end();
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isAudioPlaying = false;
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audioTaskHandle = NULL;
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vTaskDelete(NULL);
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}
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void playWav(const char* filePath) {
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if (isAudioPlaying) {
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stopWav();
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}
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strncpy(currentPlayPath, filePath, sizeof(currentPlayPath) - 1);
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currentPlayPath[sizeof(currentPlayPath) - 1] = '\0';
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isAudioPlaying = true;
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void initAudioPlayer() {
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audio.setPinout(I2S_BCLK, I2S_LRCK, I2S_DIN);
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audio.setVolume(currentVolume);
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// Start the background loop task on Core 0
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if (audioTaskHandle == NULL) {
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xTaskCreatePinnedToCore(
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audioPlayTask,
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"audioPlayTask",
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4096,
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audioLoopTask,
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"audioLoopTask",
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8192, // Stack size (ESP32-audioI2S requires a larger stack size for decoding)
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NULL,
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5,
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5, // Priority
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&audioTaskHandle,
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0
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0 // Core 0
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);
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}
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void stopWav() {
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if (isAudioPlaying) {
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isAudioPlaying = false;
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while (audioTaskHandle != NULL) {
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vTaskDelay(pdMS_TO_TICKS(5));
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}
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}
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}
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bool isWavPlaying() {
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return isAudioPlaying;
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void playAudio(const char* filePath) {
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printf("AudioPlayer: Connecting to FS for file: %s\r\n", filePath);
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audio.connecttoFS(SD_MMC, filePath);
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}
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void stopAudio() {
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audio.stopSong();
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}
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void pauseResumeAudio() {
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audio.pauseResume();
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}
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bool isAudioPlaying() {
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return audio.isRunning();
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}
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void setPlayerVolume(uint8_t volume) {
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if (volume > 21) volume = 21;
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currentVolume = volume;
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audio.setVolume(currentVolume);
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printf("AudioPlayer: Volume set to %d / 21\r\n", currentVolume);
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}
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uint8_t getPlayerVolume() {
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return currentVolume;
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}
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void Search_Audio(const char* directory) {
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File Path = SD_MMC.open(directory);
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if (!Path) {
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printf("Path: <%s> does not exist\r\n", directory);
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Audio_Count = 0;
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return;
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}
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uint16_t fileCount = 0;
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File file = Path.openNextFile();
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while (file && fileCount < 100) {
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if (!file.isDirectory()) {
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const char* name = file.name();
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// Match WAV or MP3 files
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if (strstr(name, ".wav") || strstr(name, ".mp3") || strstr(name, ".WAV") || strstr(name, ".MP3")) {
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strncpy(Audio_Names[fileCount], name, sizeof(Audio_Names[fileCount]) - 1);
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Audio_Names[fileCount][sizeof(Audio_Names[fileCount]) - 1] = '\0';
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fileCount++;
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}
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}
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file = Path.openNextFile();
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}
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Path.close();
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Audio_Count = fileCount;
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printf("Found %d audio files (.mp3/.wav)\r\n", Audio_Count);
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}
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@@ -8,11 +8,14 @@
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#define I2S_LRCK 2
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#define I2S_DIN 4
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void playWav(const char* filePath);
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void stopWav();
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bool isWavPlaying();
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void Search_Wavs(const char* directory);
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extern uint16_t Wav_Count;
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extern char Wav_Names[100][100];
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void initAudioPlayer();
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void playAudio(const char* filePath);
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void stopAudio();
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void pauseResumeAudio();
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bool isAudioPlaying();
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void setPlayerVolume(uint8_t volume);
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uint8_t getPlayerVolume();
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void Search_Audio(const char* directory);
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extern uint16_t Audio_Count;
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extern char Audio_Names[100][100];
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@@ -32,6 +32,13 @@ uint32_t lastLedPulseTime = 0;
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uint8_t pulseBrightness = 0;
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bool pulseDirection = true;
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// Click gesture timers
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uint32_t lastButtonReleaseTime = 0;
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uint32_t buttonPressStartTime = 0;
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uint8_t clickCount = 0;
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bool isButtonPressed = false;
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bool longPressTriggered = false;
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void setup() {
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Serial.begin(115200);
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delay(1000);
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@@ -55,12 +62,15 @@ void setup() {
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// Retrieve media files from SD Card
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Search_Images("/");
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Search_Wavs("/");
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Search_Audio("/");
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// Initialize ESP32-audioI2S player
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initAudioPlayer();
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printf("Initialization complete!\r\n");
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printf("Found %d PNG images and %d WAV soundbites.\r\n", Image_Count, Wav_Count);
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printf("Found %d PNG images and %d Audio files (.mp3/.wav).\r\n", Image_Count, Audio_Count);
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if (Image_Count == 0 || Wav_Count == 0) {
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if (Image_Count == 0 || Audio_Count == 0) {
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hasError = true;
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currentState = STATE_ERROR;
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printf("ERROR: No media found on microSD card!\r\n");
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@@ -72,13 +82,13 @@ void setup() {
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}
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void playCurrentPair() {
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if (Image_Count == 0 && Wav_Count == 0) {
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printf("Cannot play: missing PNG images and WAV soundbites!\r\n");
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if (Image_Count == 0 && Audio_Count == 0) {
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printf("Cannot play: missing PNG images and Audio files!\r\n");
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return;
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}
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// Stop current playing audio if any
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stopWav();
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stopAudio();
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printf("Playing item index %d:\r\n", currentIndex);
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@@ -88,12 +98,76 @@ void playCurrentPair() {
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Display_Image_By_Index("/", pngIndex);
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}
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// Play the soundbite
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if (Wav_Count > 0) {
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uint16_t wavIndex = currentIndex % Wav_Count;
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String soundPath = String("/") + Wav_Names[wavIndex];
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printf("Playing sound: %s\r\n", soundPath.c_str());
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playWav(soundPath.c_str());
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// Play the audio bite
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if (Audio_Count > 0) {
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uint16_t audioIndex = currentIndex % Audio_Count;
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String soundPath = String("/") + Audio_Names[audioIndex];
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printf("Playing audio: %s\r\n", soundPath.c_str());
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playAudio(soundPath.c_str());
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}
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}
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void handleSinglePress() {
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printf("Gesture: Single Click - Next Slide\r\n");
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if (!hasError) {
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if (currentState == STATE_AUTOPLAY) {
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currentState = STATE_IDLE;
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printf("Autoplay Disabled.\r\n");
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}
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currentIndex = (currentIndex + 1) % std::max(Image_Count, Audio_Count);
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playCurrentPair();
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}
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}
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void handleDoublePress() {
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printf("Gesture: Double Click - Pause / Resume Audio\r\n");
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if (!hasError) {
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pauseResumeAudio();
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}
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}
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void handleTriplePress() {
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printf("Gesture: Triple Click - Previous Slide\r\n");
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if (!hasError) {
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if (currentState == STATE_AUTOPLAY) {
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currentState = STATE_IDLE;
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printf("Autoplay Disabled.\r\n");
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}
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uint16_t totalMedia = std::max(Image_Count, Audio_Count);
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currentIndex = (currentIndex + totalMedia - 1) % totalMedia;
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playCurrentPair();
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}
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}
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void handleQuadruplePress() {
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if (!hasError) {
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uint8_t nextVol = getPlayerVolume() + 4;
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if (nextVol > 20) nextVol = 4; // Loop back
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setPlayerVolume(nextVol);
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// Quick flash NeoPixel white to indicate volume change
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for(int i = 0; i < 3; i++) {
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neopixelWrite(PIN_NEOPIXEL, 64, 64, 64);
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delay(50);
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neopixelWrite(PIN_NEOPIXEL, 0, 0, 0);
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delay(50);
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}
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}
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}
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void handleLongPress() {
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printf("Gesture: Long Press - Toggle Autoplay Slideshow\r\n");
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if (!hasError) {
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if (currentState == STATE_AUTOPLAY) {
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currentState = STATE_IDLE;
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printf("Autoplay Disabled. Manual Mode active.\r\n");
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stopAudio();
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} else {
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currentState = STATE_AUTOPLAY;
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printf("Autoplay Enabled! Cycling slides every %d ms.\r\n", slideShowInterval);
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lastSlideTime = millis();
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playCurrentPair();
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}
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}
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}
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@@ -121,7 +195,7 @@ void updateLEDStatus() {
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neopixelWrite(PIN_NEOPIXEL, 0, 0, 0);
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}
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}
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else if (isWavPlaying()) {
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else if (isAudioPlaying()) {
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// Pulsing Green
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neopixelWrite(PIN_NEOPIXEL, 0, pulseBrightness, 0);
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}
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@@ -137,62 +211,54 @@ void updateLEDStatus() {
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void loop() {
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bool currentButtonReading = digitalRead(BOOT_KEY_PIN);
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static uint32_t buttonPressStartTime = 0;
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static bool buttonWasHeld = false;
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uint32_t now = millis();
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// Detect changes in button state
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if (currentButtonReading != lastButtonState) {
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lastDebounceTime = millis();
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if (currentButtonReading == LOW) {
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buttonPressStartTime = millis();
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buttonWasHeld = false;
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// Detect state transitions for debouncing and gesture capturing
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if (currentButtonReading == LOW && lastButtonState == HIGH) {
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// Button Pressed down
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lastDebounceTime = now;
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buttonPressStartTime = now;
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isButtonPressed = true;
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longPressTriggered = false;
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}
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else if (currentButtonReading == LOW && lastButtonState == LOW && isButtonPressed) {
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// Button is held down
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if (!longPressTriggered && (now - buttonPressStartTime > 1500)) {
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longPressTriggered = true;
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handleLongPress();
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}
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}
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else if (currentButtonReading == HIGH && lastButtonState == LOW) {
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// Button Released
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isButtonPressed = false;
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uint32_t pressDuration = now - buttonPressStartTime;
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if (!longPressTriggered && pressDuration > 50) { // Debounced release
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clickCount++;
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lastButtonReleaseTime = now;
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}
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}
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if ((millis() - lastDebounceTime) > debounceDelay) {
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if (currentButtonReading == LOW) {
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// Button is being held down. Check if it exceeds long-press threshold (1.5 seconds)
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if (!buttonWasHeld && (millis() - buttonPressStartTime > 1500)) {
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buttonWasHeld = true; // Mark as held to prevent repeated triggers
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if (!hasError) {
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if (currentState == STATE_AUTOPLAY) {
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currentState = STATE_IDLE;
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printf("Autoplay Disabled. Manual Mode active.\r\n");
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stopWav();
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} else {
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currentState = STATE_AUTOPLAY;
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printf("Autoplay Enabled! Cycling slides every %d ms.\r\n", slideShowInterval);
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lastSlideTime = millis();
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playCurrentPair();
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}
|
||||
}
|
||||
}
|
||||
} else {
|
||||
// Button was released
|
||||
if (lastButtonState == LOW && !buttonWasHeld) {
|
||||
// Single press trigger
|
||||
printf("Single press detected!\r\n");
|
||||
if (!hasError) {
|
||||
if (currentState == STATE_AUTOPLAY) {
|
||||
currentState = STATE_IDLE;
|
||||
printf("Autoplay Disabled via manual navigation.\r\n");
|
||||
}
|
||||
playCurrentPair();
|
||||
currentIndex = (currentIndex + 1) % std::max(Image_Count, Wav_Count);
|
||||
} else {
|
||||
printf("System in error state (missing files). Can't cycle.\r\n");
|
||||
}
|
||||
}
|
||||
buttonWasHeld = false;
|
||||
// Process click gestures after 300ms timeout has elapsed since last release
|
||||
if (clickCount > 0 && !isButtonPressed && (now - lastButtonReleaseTime > 300)) {
|
||||
if (clickCount == 1) {
|
||||
handleSinglePress();
|
||||
} else if (clickCount == 2) {
|
||||
handleDoublePress();
|
||||
} else if (clickCount == 3) {
|
||||
handleTriplePress();
|
||||
} else if (clickCount >= 4) {
|
||||
handleQuadruplePress();
|
||||
}
|
||||
clickCount = 0; // Reset counter
|
||||
}
|
||||
|
||||
// Handle slideshow auto-advance in Autoplay mode
|
||||
if (currentState == STATE_AUTOPLAY && !hasError) {
|
||||
// Advance if the audio finished playing and 5 seconds has elapsed
|
||||
if (!isWavPlaying() && (millis() - lastSlideTime > slideShowInterval)) {
|
||||
lastSlideTime = millis();
|
||||
currentIndex = (currentIndex + 1) % std::max(Image_Count, Wav_Count);
|
||||
// Only advance when the audio stops playing and slideShowInterval (5s) has passed
|
||||
if (!isAudioPlaying() && (now - lastSlideTime > slideShowInterval)) {
|
||||
lastSlideTime = now;
|
||||
currentIndex = (currentIndex + 1) % std::max(Image_Count, Audio_Count);
|
||||
playCurrentPair();
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user