Files
qtalker---/backend
Indiana 7906abdd2b feat: /secret — the grimoire
An unlisted page at /secret. Nothing in the app links to it, it has no nav
tab, and MobileNav's route-parity test now names it as an explicit exception
so an ordinary page still fails that test. It IS crawlable and is advertised
in the sitemap: "hidden" here means no button, not no index — a long,
specific mechanics page is worth the search traffic.

Every number on it was read out of the source or produced by RUNNING the
real function. A grimoire of plausible-sounding numbers would be worse than
none, because it would be believed. Four hand-rolled SVG figures (rarity by
moon phase, the passage ladder, the two twist curves) rather than a charting
dependency for four static pictures.

The best thing in it is a trap I did not know existed until I ran the code:
crossing over requires volatility strictly above 0.6, and favor shifts
volatility DOWN by up to 0.12 at mint. So a hunter at maximum favor pulls
spirits under the gate and locks themselves out of the largest reward in the
game — 25 essence and +0.08 favor. Verified directly: a spirit at volatility
0.65 is crossable at favor 0.0, and is not at +0.5 or +1.0. "Do not maximise
favor" is real, counter-intuitive, and follows from the source.

English only, as agreed — written as prose outside the i18n system rather
than several hundred translation keys, which keeps the en/es parity gate
meaningful for the actual UI.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-01 21:14:59 +00:00
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2026-08-01 21:14:59 +00:00