// The main séance screen: ghost backdrop, planchette board, mode panels // (wire / evp / radio / ouija), transmission log and direct-contact row. // // Wiring notes: // - PlanchetteBoard runs its own rAF loop and ticks the PlanchetteMachine // itself; this page only enqueues utterance text and polls snapshot() // (non-mutating) for the ouija panel readout. // - Each mode panel is conditionally mounted, so mic / SDR teardown happens // in the panel's unmount cleanup — switching modes or leaving the page // always releases the hardware. import { useCallback, useEffect, useMemo, useRef, useState } from 'react' import type { FormEvent } from 'react' import { Link, Navigate } from 'react-router-dom' import { useTranslation } from 'react-i18next' import { useAuth } from '../state/auth' import { SeanceProvider, useSeance } from '../state/seance' import type { Toast } from '../state/seance' import { GhostCanvas } from '../three/GhostCanvas' import type { GhostMood, GhostVisualState } from '../three/GhostScene' import { PlanchetteBoard } from '../components/PlanchetteBoard' import { Transcript } from '../components/Transcript' import { PlanchetteMachine } from '../lib/planchette' import type { PlanchetteSnapshot } from '../lib/planchette' import { EvpListener } from '../lib/evp' import { isSupported, RtlSdr, SpectrumAnomalyDetector, SWEEP_END_MHZ, SWEEP_START_MHZ, } from '../lib/sdr' import { persistLanguage, storedLanguage } from '../i18n' import type { Language, Mode } from '../lib/types' import './SeancePage.css' const MODES: readonly Mode[] = ['wire', 'evp', 'radio', 'ouija'] const TOAST_TTL_MS = 6000 /** SDR sample rate must match RtlSdr.open()'s default. */ const SDR_SAMPLE_RATE_HZ = 2_048_000 export function SeancePage() { const { user, checking } = useAuth() const { t } = useTranslation() if (checking) { return (
⟁

{t('common.loading')}

) } if (!user) return return ( ) } export default SeancePage // ---- the séance itself (rendered inside SeanceProvider) ---- function SeanceSession({ username }: { username: string }) { const { state, audioPlayer, setMode, setPassive, setLanguage, summon, ask, playUtterance, dismissToast, } = useSeance() const { logout } = useAuth() const { t, i18n } = useTranslation() const [departed, setDeparted] = useState(false) const [question, setQuestion] = useState('') const [dossierOpen, setDossierOpen] = useState(true) // The planchette machine lives for the whole session; the board ticks it. const machineRef = useRef(new PlanchetteMachine()) const [boardSnap, setBoardSnap] = useState(null) // Tell the backend which tongue we whisper in (queued while connecting). useEffect(() => { setLanguage(storedLanguage()) }, [setLanguage]) // Feed every fresh utterance (greetings, fragments, replies) to the board. const lastEnqueuedRef = useRef(null) useEffect(() => { const uts = state.utterances if (uts.length === 0) return const lastSeen = lastEnqueuedRef.current const idx = lastSeen === null ? -1 : uts.findIndex((u) => u.id === lastSeen) if (lastSeen !== null && idx === -1) return // store was capped; don't re-spell history const fresh = uts.slice(idx + 1) for (const u of fresh) machineRef.current.enqueue(u.text) lastEnqueuedRef.current = uts[uts.length - 1].id }, [state.utterances]) // Poll the machine's snapshot for the ouija readout (board owns ticking). useEffect(() => { let lastSig = '' const id = window.setInterval(() => { const s = machineRef.current.snapshot() const sig = `${s.phase}|${s.word ?? ''}|${s.index}|${s.queued.length}|${s.spelled.length}` if (sig !== lastSig) { lastSig = sig setBoardSnap(s) } }, 150) return () => window.clearInterval(id) }, []) // Open the dossier whenever a new presence steps through. const entityId = state.entity?.id ?? null useEffect(() => { if (entityId) setDossierOpen(true) }, [entityId]) const ghostVisual = useMemo( () => state.entity ? { hue: state.entity.visual.hue, form: state.entity.visual.form } : null, [state.entity], ) const ghostMood: GhostMood = state.speakingId ? 'speaking' : state.status === 'gathering' || state.status === 'summoning' ? 'gathering' : state.status === 'attuning' ? 'attuning' : 'idle' const getAmplitude = useCallback(() => audioPlayer.getAmplitude(), [audioPlayer]) const switchLanguage = (lang: Language) => { setLanguage(lang) void i18n.changeLanguage(lang) persistLanguage(lang) } const handleLogout = () => { void logout() .catch(() => undefined) .finally(() => setDeparted(true)) } const streaming = state.replyStreaming.active const submitQuestion = (e: FormEvent) => { e.preventDefault() if (streaming) return ask(question) setQuestion('') } if (departed) return const entityHue = state.entity?.visual.hue ?? 150 const entity = state.entity return (
{/* ---- top bar ---- */}
⟁ {t('common.appName')}
{t('nav.codex')} {username}
{/* ---- unstable-veil banner ---- */} {state.connection !== 'open' && (
⟁ {t(`seance.connection.${state.connection}`)}
)} {/* ---- main: board + side column ---- */}
{state.status && (
{t(`seance.status.${state.status}`)}
)}
{/* ---- bottom: transmission log + direct contact ---- */}
{t('seance.transcriptTitle')} {t('seance.anomaly.count', { count: state.anomalyCount })}
setQuestion(e.target.value)} placeholder={t('seance.askPlaceholder')} disabled={streaming} maxLength={280} aria-label={t('seance.ask')} />
{/* ---- toasts ---- */}
{state.toasts.map((toast) => ( ))}
{/* ---- CRT overlays (above everything, never interactive) ---- */}
) } // ---- toasts ---- function ToastCard({ toast, onDismiss }: { toast: Toast; onDismiss: (id: number) => void }) { const { t } = useTranslation() useEffect(() => { const id = window.setTimeout(() => onDismiss(toast.id), TOAST_TTL_MS) return () => window.clearTimeout(id) }, [toast.id, onDismiss]) return (
⚠ {t(`seance.toast.${toast.code}`, { defaultValue: toast.message })}
) } // ---- wire panel: raw line telemetry ---- function WirePanel() { const { state } = useSeance() const { t } = useTranslation() const tel = state.telemetry return (

{t('seance.telemetry.title')}

{tel ? (
{t('seance.telemetry.jitter')} {tel.jitter_bytes_per_s.toFixed(1)} {t('seance.telemetry.units.bytes')}
{t('seance.telemetry.latencyVar')} {tel.latency_variance_ms.toFixed(2)} {t('seance.telemetry.units.ms')}
{t('seance.telemetry.latencyMean')} {tel.latency_mean_ms.toFixed(1)} {t('seance.telemetry.units.ms')}
{t('seance.telemetry.dns')} {tel.dns_ms.toFixed(1)} {t('seance.telemetry.units.ms')}
) : (

{t('common.loading')}

)}

{t('seance.anomaly.count', { count: state.anomalyCount })}

{!state.passive && (

{t('seance.wire.hint', { defaultValue: 'the wire knocks loudest when nobody is touching it — flip passive listening on and let the line murmur on its own.', })}

)}
) } // ---- EVP panel: microphone voice-band listening ---- function EvpPanel() { const { sendAnomaly } = useSeance() const { t } = useTranslation() const [listening, setListening] = useState(false) const [pending, setPending] = useState(false) const [denied, setDenied] = useState(false) const [bandDb, setBandDb] = useState(null) const listenerRef = useRef(null) const canvasRef = useRef(null) const lastMeterRef = useRef(0) // Release the microphone when the panel unmounts (mode switch / leaving). useEffect( () => () => { const l = listenerRef.current listenerRef.current = null if (l) void l.stop() }, [], ) const drawScope = (db: Float32Array) => { const canvas = canvasRef.current if (!canvas) return const ctx = canvas.getContext('2d') if (!ctx) return const w = canvas.width const h = canvas.height ctx.clearRect(0, 0, w, h) const n = db.length const step = Math.max(1, Math.floor(n / 160)) const bw = w / (n / step) for (let i = 0, x = 0; i < n; i += step, x++) { const v = db[i] // dB, roughly -160..0 const norm = Math.max(0, Math.min(1, (v + 110) / 80)) const bh = Math.max(1, norm * h) ctx.fillStyle = `hsla(150 90% 65% / ${0.25 + norm * 0.6})` ctx.fillRect(x * bw, h - bh, Math.max(1, bw - 0.5), bh) } } const start = async () => { if (pending || listening) return setDenied(false) setPending(true) const listener = listenerRef.current ?? new EvpListener() listenerRef.current = listener try { await listener.start({ onAnomaly: (a) => sendAnomaly('evp', a.frequency, a.magnitude), onFrame: (db) => { drawScope(db) const now = performance.now() if (now - lastMeterRef.current > 200) { lastMeterRef.current = now // Voice band ≈ 300–3400 Hz (assuming the usual 48 kHz / 2048 FFT). const n = db.length const lo = Math.floor((300 / 24000) * n) const hi = Math.min(n - 1, Math.ceil((3400 / 24000) * n)) let peak = -Infinity for (let i = lo; i <= hi; i++) if (db[i] > peak) peak = db[i] setBandDb(Number.isFinite(peak) ? peak : null) } }, }) if (listenerRef.current === listener) setListening(true) } catch { if (listenerRef.current === listener) listenerRef.current = null setDenied(true) setBandDb(null) } finally { setPending(false) } } const stop = async () => { const l = listenerRef.current listenerRef.current = null if (l) await l.stop() setListening(false) setBandDb(null) } return (
{t('seance.evp.band')} {bandDb !== null ? `${bandDb.toFixed(0)} dB` : '—'}
{listening && (

{t('seance.evp.listening')}

)} {denied && (

{t('seance.evp.deniedTitle')}

{t('seance.evp.denied')}

)}
) } // ---- radio panel: RTL-SDR FM sweep ---- function RadioPanel() { const { sendAnomaly } = useSeance() const { t } = useTranslation() const supported = useMemo(() => isSupported(), []) const [phase, setPhase] = useState<'idle' | 'busy' | 'sweeping'>('idle') const [error, setError] = useState(null) const [tunedMhz, setTunedMhz] = useState(null) const sdrRef = useRef(null) const detectorRef = useRef(null) const canvasRef = useRef(null) const lastTuneUiRef = useRef(0) // Power down the dongle on unmount (mode switch / leaving the page). useEffect( () => () => { const sdr = sdrRef.current sdrRef.current = null detectorRef.current = null if (sdr) { sdr.stopSweep() void sdr.close() } }, [], ) const drawWaterfallRow = (db: Float64Array) => { const canvas = canvasRef.current if (!canvas) return const ctx = canvas.getContext('2d') if (!ctx) return const w = canvas.width const h = canvas.height // Scroll the existing waterfall down one row, paint the new one on top. ctx.drawImage(canvas, 0, 1) const n = db.length const bw = w / n for (let i = 0; i < n; i++) { const norm = Math.max(0, Math.min(1, (db[i] + 90) / 70)) ctx.fillStyle = `hsl(${272 - norm * 122} ${45 + norm * 50}% ${5 + norm * 52}%)` ctx.fillRect(i * bw, 0, Math.ceil(bw), 1) } } const stop = useCallback(() => { const sdr = sdrRef.current sdrRef.current = null detectorRef.current = null if (sdr) { sdr.stopSweep() void sdr.close() } setPhase('idle') setTunedMhz(null) }, []) const start = async () => { if (!supported || sdrRef.current || phase === 'busy') return setError(null) setPhase('busy') const sdr = new RtlSdr() try { await sdr.requestDevice() await sdr.open() } catch (err) { const msg = err instanceof Error ? err.message : String(err) const name = err instanceof DOMException ? err.name : '' setError( name === 'NotFoundError' || /no device selected/i.test(msg) ? t('seance.radio.noDevice') : /claim/i.test(msg) ? t('seance.radio.claimFailed') : msg, ) setPhase('idle') void sdr.close() return } sdrRef.current = sdr detectorRef.current = new SpectrumAnomalyDetector() setPhase('sweeping') void sdr .sweep(SWEEP_START_MHZ * 1e6, SWEEP_END_MHZ * 1e6, 1_800_000, { onSpectrum: (centerHz, db) => { if (sdrRef.current !== sdr) return drawWaterfallRow(db) const now = performance.now() if (now - lastTuneUiRef.current > 250) { lastTuneUiRef.current = now setTunedMhz(centerHz / 1e6) } const det = detectorRef.current if (det) { const a = det.process(centerHz, SDR_SAMPLE_RATE_HZ, db, now) if (a) sendAnomaly('radio', a.frequency, a.magnitude) } }, onError: (err) => { if (sdrRef.current === sdr) setError(err.message) }, }) .then(() => { if (sdrRef.current === sdr) setPhase('idle') }) .catch((err: unknown) => { if (sdrRef.current === sdr) { setError(err instanceof Error ? err.message : String(err)) setPhase('idle') } }) } if (!supported) { return (

{t('seance.radio.unsupportedTitle')}

{t('seance.radio.unsupported')}

{t('seance.radio.troubleshoot')}

) } return (
{tunedMhz !== null ? ( {tunedMhz.toFixed(1)} MHz ) : ( — )} {phase === 'sweeping' && ( {t('seance.radio.sweeping', { start: SWEEP_START_MHZ, end: SWEEP_END_MHZ })} )}
{error && (

{error}

)}
) } // ---- ouija panel: what the planchette is doing ---- function OuijaPanel({ snapshot }: { snapshot: PlanchetteSnapshot | null }) { const { t } = useTranslation() const word = snapshot?.word ?? null return (
{word ? (
{t('seance.ouija.spelling', { defaultValue: 'the planchette spells' })}
{word.split('').map((ch, i) => ( {ch} ))}
) : (

{t('seance.ouija.drift', { defaultValue: 'the planchette drifts, waiting for words — ask below, or summon.', })}

)} {snapshot && snapshot.spelled.length > 0 && (

{snapshot.spelled.slice(-6).join(' · ')}

)}
) }