Commit Graph

8 Commits

Author SHA1 Message Date
Indiana
58b1ac397c Merge Workstream H: device pairing UI + live dashboard
Resolved conflicts in App.tsx/SeancePage.tsx (both F and H added new
routes/nav links, kept both) and i18n files (both added sibling top-level
keys — inventory + devices, fixed nesting after conflict markers removed).

Also fixed a real integration gap: DevicesPage.test.tsx's mock User object
predated Workstream F's unlocks/essence additions to the User type (the
two workstreams built in parallel isolation and couldn't see each other's
changes). 269/269 frontend tests pass, tsc clean.
2026-07-24 20:47:57 +00:00
Indiana
30c0da1eaf Merge Workstream F: unlocks/inventory UI + sigil designer + listening tool 2026-07-24 09:39:19 +00:00
Indiana
e886c94d40 feat(frontend): device pairing UI + live telemetry dashboard (Workstream H)
Adds /devices — pair an ESP32 sensor node (POST /api/device), reveal its
raw pairing token exactly once with a hard-to-miss "cannot be shown again"
warning (styled like a real API-key-reveal UI), then a live dashboard
subscribing to /ws/device-feed: the initial `devices` frame seeds paired
devices, and `reading` frames update one row per distinct sensor_type in
place. sensor_type/value/unit are rendered fully generically per the
contract (free-form, open-ended) — an unrecognized sensor_type renders
safely with no special-casing.

- frontend/src/lib/deviceFeed.ts: reconnecting WS client for
  /ws/device-feed, mirroring VeilSocket's backoff shape (receive-only, no
  outbox needed).
- frontend/src/pages/DevicesPage.{tsx,css}: pairing form + one-time token
  reveal + live device-card grid. Leans into "hacker" terminal styling
  (monospace readouts, terminal device cards) over the app's usual gothic
  chrome, per the design spec, while keeping the existing dark/violet
  palette tokens from App.css.
- Route + nav link wired into App.tsx / SeancePage.tsx.
- i18n: new `devices.*` / `nav.devices` keys in en.json + es.json; added a
  coverage-check.mjs domain rule for the dynamic connection-state key,
  mirroring the existing `seance.connection.` rule.

Tests: deviceFeed.test.ts (backoff/reconnect/frame delivery) and
DevicesPage.test.tsx (empty state, name validation, one-time token reveal
and dismissal, live frame updates in place without duplicating rows,
multi-device/multi-sensor rendering, and a mocked unrecognized sensor_type
that must not crash). Full suite: 154 passed (137 pre-existing + 17 new).
`npx tsc -b` and `npm run build` both clean.

Assumption (undocumented in spec): POST /api/device's JSON response shape
is inferred as `{id, name, token, last_seen_at}` since the Contract section
only describes the endpoint in prose. GET /api/device is intentionally not
called — the live dashboard is fully seeded by /ws/device-feed's initial
`devices` frame per the contract, so it's redundant for this page's scope.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-24 01:10:24 +00:00
Indiana
e4a834620f feat: Ghost Log HUD + evil meter + tells (Workstream D)
App-shell HUD (mounted in App.tsx alongside HauntingLayer, visible on
every screen) that shows ambient idle status until a séance is active,
then streams `tell` WS frames as terminal-style log lines with a
"hacker witch" crescent-arc evil-meter gauge (occult sigils/runes fused
with Transcript.tsx's monospace log vocabulary).

- lib/evilMeter.ts: pure function computing a malevolent<->benevolent
  belief from the accumulated tell history — starts wide/uncertain,
  narrows geometrically and shifts per tell (deterministic hash of the
  tell text, since tells never leak ground truth), and snaps to
  definitive certainty on a successful ritual_complete's
  revealed.alignment. Fully unit tested (narrowing, ordering,
  determinism, ritual override, idle/empty history).
- lib/ghostLogBus.ts: tiny typed event bus (mirrors lib/haunting.ts's
  HauntBus) so the app-shell-level GhostLog can react to live séance
  frames — SeanceProvider is only mounted inside the séance route, so a
  shell-level sibling can't read its context directly.
- state/seance.tsx: publish entity/tell/ritual_complete onto the bus,
  and session_end on provider teardown so the HUD falls back to idle
  when the seeker leaves the séance page.
- lib/types.ts: add the `tell` and `ritual_complete` server frames from
  the Character Depth spec's Contract section (only what this
  workstream consumes).
- components/GhostLog.tsx/.css: the HUD itself, plus i18n keys in
  en.json/es.json.

168/168 frontend tests pass (137 pre-existing + 20 evilMeter + 11
GhostLog); tsc -b and the i18n coverage pretest are clean.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-23 16:28:33 +00:00
Indiana
ebe6a4b0b8 feat(frontend): unlocks/inventory UI, sigil designer, listening-tool EVP threshold
Workstream F of the character-depth/ghost-log spec.

- InventoryPanel.tsx: essence balance, owned unlocks/items (terminal
  listing + Codex-style rarity-glow borders on items), and a buy flow
  for a small fixed unlock catalog (currently just "listening_tool",
  the only key the contract names) with afford/can't-afford button
  states. Prices are fetched from a best-guess /api/inventory/catalog
  endpoint and fall back to a flagged "(est.)" price sourced from the
  spec's own worked example when that endpoint isn't available yet —
  the contract doesn't define a price-list REST shape.

- SigilDesigner.tsx + lib/sigil.ts: constrained geometric builder —
  points snap to 24 fixed clock-face slots around a circle, capped at
  12 to match the backend's payload limit, connected in placement
  order. Five hand-drawn stroke-only rune glyphs (eye/crescent/key/
  spiral/thorn) overlay the center. Point-cap enforcement, rune
  selection and payload-shape building are pure functions in
  lib/sigil.ts, unit-tested directly. Saves via POST
  /api/inventory/sigils (path inferred; payload shape matches the
  contract exactly: {"points": [[x,y],...], "rune": str}). Art
  direction: the builder itself reads like a plotting/debug tool
  (crosshair cursor, monospace coordinate HUD) while the rendered
  lines + rune glow violet, consistent with GhostGlyph's conventions.

- lib/evp.ts: new evpThresholdDb(hasListeningTool) pure function and
  EvpListener.start() now accepts { hasListeningTool } to lower the
  EVP anomaly threshold (8dB -> 4dB) when the unlock is owned — wired
  from useAuth().user.unlocks in SeancePage's EvpPanel, a real
  gameplay effect on which faint signals register as anomalies.

- api.ts User type gains unlocks/essence per the contract's /auth/me
  extension; new InventoryPage.tsx mounts both components behind auth
  at /inventory, linked from the séance nav.

166/166 tests pass (137 pre-existing + 29 new), i18n coverage check
clean, tsc -b clean.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-23 16:26:18 +00:00
Indiana
0756e677b9 Add EMF field mode, Armory shop/waitlist, and ambient haunting layer
Three self-contained features, verified complete and cross-wired
end-to-end (audited: backend 54/54 tests, frontend 110/110 tests,
tsc --noEmit clean, i18n coverage script clean):

- EMF mode: DeviceMotion/DeviceOrientation-based field-meter sensing,
  a fifth séance channel alongside Wire/EVP/Radio/Ouija, with its own
  fragment prompt persona and full frontend gauge UI.
- Armory (shop/waitlist): pre-order capture page for the future
  Ultimate Quantum Box hardware line, rate-limited public endpoint,
  explicitly no payment collection.
- Haunting layer: ambient possession effects (dread-bed audio, title
  glitching, idle-paced whispers/manifests), respects
  prefers-reduced-motion, mounted once at the app root.

Plus WebUSB robustness fixes in lib/sdr.ts (Terratec vendor ID,
explicit selectConfiguration, isSecureContext gate).

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_013PphXq1s43DNRj1uWKGXof
2026-07-21 02:28:14 +00:00
Indiana
6edbbbbc2a feat: complete Quantumancy web app — full frontend + docs
Frontend (React 18 + TS + Vite):
- Landing: glitching hero, live /api/stats veil ticker, mode cards, featured spirits
- Séance: three.js shader ghost (hue/form per entity, mood + audio-reactive),
  Ouija planchette board spelling utterances, transcript with TTS replay,
  entity dossier, direct contact streaming, passive/active listening
- Modes: Wire Ghost telemetry panel, EVP mic anomaly detection, WebUSB
  RTL-SDR sweep + waterfall (hardware pass pending), Ouija/Direct Contact
- Codex: public registry + entity dossiers, rarity tiers, i18n EN/ES complete
- State: VeilSocket (reconnect/backoff), seance reducer, auth context
- 72 vitest tests green; served by FastAPI at :7777

Docs: README + as-built plans 3-7
2026-07-20 21:11:49 +00:00
Indiana
6bcdf83c4d feat: scaffold React frontend with login/register UI 2026-07-20 17:42:44 +00:00