Commit Graph

10 Commits

Author SHA1 Message Date
Indiana
36c4a9e6e4 feat: ritual + judgment + favor + cross-over (Workstream B)
Implements Workstream B of the character-depth-ghost-log spec:
ritual_start/ritual_step/judgment WS handlers, the pure judgment.py
logic module, and the User.favor / Entity.at_peace columns + migration.

- app/judgment.py: pure ritual success roll (base 65%, floored at 30%,
  driven by an entity's power+deceptiveness difficulty), the "stuck
  spirit" cross_over rule (alignment >= 0.5 and volatility > 0.6, ~20%
  of entities), judgment correctness/favor-delta/essence-delta/
  consequence resolution for all four verdicts, favor clamping, the
  favor-to-trait-roll bias applied at mint time, and tell-line
  generation (opaque behavioral flavor text, never a raw stat).
- app/ws.py: wires ritual_start/ritual_step/judgment frames, emits
  ritual_complete/tell/judgment_result/item_drop per the spec's
  Contract; traits are added to serialize_entity for internal
  server-side use but stripped from the outbound `entity` frame via a
  new _public_entity helper so hidden ground truth never reaches the
  client outside ritual_complete; _summon excludes at-peace entities
  from signature re-contact and mints a fresh (salted-signature) entity
  instead; new entities' traits are nudged by the discovering user's
  favor before being persisted.
- models/user.py, models/entity.py, main.py: User.favor and
  Entity.at_peace columns plus their idempotent ADD COLUMN IF NOT
  EXISTS migration lines in lifespan, alongside the existing ones.
- tests/test_judgment.py, tests/test_ws_ritual_judgment.py: 56 new
  tests covering the ritual/judgment correctness matrix, favor
  clamping/bias, essence crediting, at_peace persistence + re-contact,
  and the entity-frame trait leak guard.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-24 21:27:30 +00:00
Indiana
f023b591b5 Merge Workstream K: hardware anomalies feed the summon pipeline 2026-07-24 14:57:14 +00:00
Indiana
ff68379772 feat: unlocks, inventory items, sigils, drops, and essence (Workstream C)
Implements the backend REST surface and WS wiring for
docs/superpowers/specs/2026-07-23-character-depth-ghost-log-design.md's
Workstream C:

- New models: UnlockRecord (unlocks), InventoryItem (inventory_items),
  Sigil (sigils) — brand-new tables, picked up by main.py's existing
  create_all.
- New app/inventory.py: unlock price table, item drop table/odds,
  essence economy constants, sigil design validation, and an atomic
  (row-locked) purchase_unlock() that guards against double-spend races.
- New app/routes/inventory.py: GET unlocks/items/sigils, POST sigils
  (validates the placeholder {points, rune} shape, points capped at 12),
  POST unlocks/{unlock_key} (402 on insufficient essence, 404 on unknown
  key, idempotent re-buy).
- GET /auth/me now includes unlocks: list[str] and essence: int.
- ws.py: wires essence trickle + item_drop rolls into the one trigger
  point that exists in this worktree today (_handle_summon, covering
  every successful summon plus high-rarity summons); the other two
  contract trigger points (correct judgment, successful ritual) belong
  to Workstream B's not-yet-landed ritual/judgment WS handlers, which
  should call app.inventory's same helpers once they land.
- User.essence: int added (Workstream B owns this column per the spec;
  added here per orchestrator instruction so this workstream is
  independently testable — merge controller reconciles the duplicate
  edit).

Also fast-forwarded this worktree's branch onto master (it had fallen
behind several commits) so the files this workstream depends on
(shop.py, ws.py, entities.py, etc.) were actually present to build
against.

Tests: 109 passed (drop-roll statistical sanity with seeded RNG,
inventory/sigil CRUD, purchase success/insufficient-funds/idempotency/
unknown-key paths, /auth/me shape, ws summon-trickle and item-drop
wiring).

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-24 03:02:20 +00:00
Indiana
004f66171f feat: hardware sensor anomalies feed the summon pipeline (Workstream K)
Adds backend/app/device_anomaly.py — per-(user_id, device_id, sensor_type)
rolling-baseline anomaly detection for continuous numeric sensors
(structurally modeled on telemetry.detect_wire_spike: min samples, an
absolute floor, 3-sigma + relative threshold, with per-sensor-type floors
since units vary wildly) plus a false->true state-transition detector for
discrete/boolean sensors like presence.

Adds a module-level active-session registry in app/ws.py
(register_active_session/unregister_active_session/get_active_session)
so hardware ingestion (a plain HTTP call, not a WS connection) can find a
user's live SeanceState.

process_device_reading_for_summon(user_id, device_id, sensor_type, value,
unit) is the self-contained entry point Workstream G's ingestion handler
will call into: classifies numeric vs. boolean, runs the reading through
the right detector, and on a genuine anomaly pushes it into the active
session via the existing _handle_anomaly path (source=sensor_type,
frequency=stable per-sensor-type constant, magnitude=deviation-from-
baseline or a fixed constant for boolean transitions) — reusing the full
existing signature/mint/Codex pipeline, no new mint logic.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-24 01:14:11 +00:00
Indiana
58c30b7273 feat: possession presentation layer — glitchy text + degraded audio
First sub-project of the "make contact feel real" arc (spec:
docs/superpowers/specs/2026-07-23-possession-presentation-design.md).
Direct Contact replies now feel like a spirit fighting through static to
hold the channel rather than a plain chat bubble:

- backend/app/possession.py: compute_stability(rarity, magnitude, rng) —
  a 0.05-0.98 score per reply (rarer entity + stronger triggering anomaly =
  cleaner signal), rng injectable for a later quantum-RNG source.
- ws.py sends stability on reply_start; audio synthesis for that reply gets
  noise/bitcrush scaled by instability (1 - stability) via a new
  instability param on synthesize_spirit_voice — effects.py itself is
  untouched, only the params fed into it.
- frontend/src/lib/possession.ts: renderPossessedText — pure, deterministic
  (tick-seeded, no Math.random) text corruption with self-correcting
  glitch bursts, wired into Transcript.tsx's streaming reply display.

Stored transcript/reply text is unaffected — this is presentation only.
78/78 backend, 137/137 frontend tests passing.
2026-07-23 05:48:02 +00:00
Indiana
6399039589 fix: resolve real visitor IP via CF-Connecting-IP for per-IP limiting
websocket.client.host is always the Cloudflare Tunnel machine's LAN IP for
every internet-facing connection (the tunnel runs on a separate machine and
terminates TLS there), which collapsed per-IP rate limiting into a single
shared bucket for all remote visitors — the exact gap flagged in review.

Cloudflare's edge sets CF-Connecting-IP itself, overwriting any
client-supplied value, so it's safe to trust when present. Falls back to
the raw socket peer for direct LAN/local access.
2026-07-22 23:59:35 +00:00
Indiana
83575f9bb3 feat: add per-IP rate limiting to WS LLM triggers
Per-account limits alone don't stop one account script-hitting
Ollama from many source IPs. Adds matching per-IP limiters
alongside the existing per-account ones for fragment/question/
summon triggers, per spec's dual per-account-and-per-IP requirement.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_013PphXq1s43DNRj1uWKGXof
2026-07-21 03:45:58 +00:00
Indiana
0756e677b9 Add EMF field mode, Armory shop/waitlist, and ambient haunting layer
Three self-contained features, verified complete and cross-wired
end-to-end (audited: backend 54/54 tests, frontend 110/110 tests,
tsc --noEmit clean, i18n coverage script clean):

- EMF mode: DeviceMotion/DeviceOrientation-based field-meter sensing,
  a fifth séance channel alongside Wire/EVP/Radio/Ouija, with its own
  fragment prompt persona and full frontend gauge UI.
- Armory (shop/waitlist): pre-order capture page for the future
  Ultimate Quantum Box hardware line, rate-limited public endpoint,
  explicitly no payment collection.
- Haunting layer: ambient possession effects (dread-bed audio, title
  glitching, idle-paced whispers/manifests), respects
  prefers-reduced-motion, mounted once at the app root.

Plus WebUSB robustness fixes in lib/sdr.ts (Terratec vendor ID,
explicit selectConfiguration, isSecureContext gate).

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_013PphXq1s43DNRj1uWKGXof
2026-07-21 02:28:14 +00:00
Indiana
c372427ced feat: matrix/graph data views, wire-generated anomalies, http cookie fix
- auth: session cookie Secure only over https — plain-http LAN access was
  silently dropping the cookie, killing WS auth ('connection unstable')
- wire ghost: server-side spike detection on jitter baseline (3σ + 2.5×mean,
  20KB/s floor, 20s throttle) — wire anomalies now flood every session with
  zero hardware, pushed to clients as {type:'anomaly'} frames
- telemetry cadence 3-5s for live graphs; ambient whispers unchanged
- frontend: MATRIX view (data-rain interleaved with live utterances/anomaly/
  telemetry strings), GRAPHS view (scrolling jitter/variance/dns lines +
  anomaly markers + counters), BOARD/MATRIX/GRAPHS switcher
- connection banner: 'connecting' is now neutral 'tuning the veil…', only
  unstable/closed warns
- db: recreated quantumancy(+_test) as UTF8 (was SQL_ASCII — crashed on
  non-ASCII spirit text); README quickstart updated
- i18n: seance.views.* EN/ES
2026-07-21 00:02:41 +00:00
Indiana
b9110f45de feat: spirit engine — seance WS, entity minting/Codex, Piper TTS voices, wire telemetry
- WS /ws/session: modes, summon, anomaly fragments, streaming direct contact,
  passive wire-ghost ambient loop, per-user rate limits, event transcript
- entities: anomaly-signature fingerprinting, LLM minting + procedural
  fallback, Codex matching with contact counts and sightings
- tts: 8 local Piper voices (EN/ES), per-entity voice profiles, numpy
  effects chain (pitch/rate/bitcrush/echo/static)
- llm: streaming client, submit_stream in bounded queue, SpiritService
  with offline fallbacks for every channel
- routes: public /api/codex, /api/codex/{id}, /api/stats; /audio static mount
- models: Entity, EntitySighting, Event, ContactSession(entity_id, language)
2026-07-20 20:13:28 +00:00