MOON INFLUENCE ON SUMMONING
Astronomy previously only decided whether a channel's familiar spirit
returned. It now shapes *who comes through*:
- Rarity skews with real moon illumination. At full moon the rare and
mythic weights roughly triple while common recedes, so a mythic
summoning becomes a reason to go out on the right night rather than a
flat lottery. Deliberately a skew and never a gate — every tier stays
reachable on every night, because someone who can only play midweek
should not be locked out of the good spirits.
- Hidden traits take a small moonlit nudge: power and volatility rise,
alignment drifts slightly darker. Capped at 0.12 and clamped to [0,1],
so a full moon intensifies what a spirit already is instead of
rewriting it. Deceptiveness is untouched — whether a spirit lies is its
own nature, not the sky's doing.
- The mint prompt is told the phase, and explicitly told the entity must
never mention or seem aware of it. It shapes who they are, not their
dialogue; a ghost remarking on the moonlight would break the illusion
instantly.
Tests assert the outcomes shift in practice (mythic rate over 4000 draws,
rare-tier counts across 300 fallback profiles), not merely that the code
runs. test_mint_prompt_never_receives_traits now allows `sky` while still
forbidding `traits`: moon phase is public, observable state anyone can look
up, hidden ground truth is not.
GEOMAGNETIC (app/geomagnetic.py)
Real NOAA SWPC planetary K-index, verified against the live endpoint —
which caught a real bug: I had written the parser against an
array-of-arrays shape, and the actual feed serves a list of objects
(`estimated_kp` float, `kp_index` int, `kp` a display string with a letter
suffix). Fixed, and the tests now use the real captured shape. Cached,
never blocking, and a failed refresh keeps serving the last real value —
an hour-old genuine measurement beats nothing, and geomagnetic conditions
do not change fast enough for that to mislead.
MAGNETOMETER WIRED
MagnetometerListener existed but was never connected. The EMF panel now
runs it alongside the motion listener where the hardware exists, so the
"EMF meter" measures actual magnetic field in µT rather than only
inferring disturbance from movement. Additive: the motion path is
untouched and remains the only option on iOS. Its field jitter also feeds
the entropy pool.
DEAD CODE
Removed .evp-scope and .radio-waterfall, orphaned when both panels moved to
the shared SpectrumScope. Audited every other flagged export first and left
them alone — they are used internally, and "not imported elsewhere" is not
the same as dead.
Adds docs/CHANNELS.md recording what each channel measures and, honestly,
what has actually been verified against hardware versus only written
carefully.
311 backend + 355 frontend tests pass; i18n parity gate passes.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Third sub-project: physical hardware (ESP32-P4, presence + BME280 env
sensors, experimental RTL-SDR USB-host module) pairs with a user's account
and streams telemetry that feeds the SAME anomaly/summon pipeline the
browser-based modes already use — not a passive dashboard, the actual
business model (selling devices that summon spirits). Defines device
pairing/auth (reusing the existing session-token hash convention),
a generic/extensible sensor-reading shape, and the live-broadcast +
anomaly-detection contract split across 5 workstreams (G/K backend,
H frontend, I/J firmware).
Renaming: "Armory" read too militaristic for a séance app. Landed on "The
Reliquary" (not "The Threshold" — that name was already taken by the
landing-page back-link).
Spec addendum: added a visible essence currency (earned per summon, spent
on unlocks — distinct from the hidden favor score) and a fourth judgment
verdict, cross_over, for compassionately helping a genuinely benevolent
"stuck" spirit move on rather than just trusting or banishing it. Updates
workstreams B/C/E/F accordingly before any of them are dispatched.
First sub-project of the "make contact feel real" arc (candle rituals,
quantum RNG, tuning, progression, escalation to follow as separate specs).
Defines the stability-score contract shared between the backend audio
degradation and frontend text-glitch halves so they can build in parallel.
Reordered to put a real browsable site first (React frontend served
by FastAPI, Tasks 1-2) ahead of backend-only plumbing (Ollama queue,
Piper TTS, WebSocket session channel, Tasks 3-5) that Plans 3-6 will
build spirit-mode logic on top of.
Task 1 now scaffolds a Python venv and a systemd unit template
instead of a Dockerfile/Compose stack. Task 3 installs Postgres
directly via apt and creates dev/test databases on the same
instance. All test-run commands switched from `docker compose run`
to plain `pytest` with exported env vars.
User's Proxmox LXC CTs run apps as plain venv + systemd services,
not containers. Updated spec sections 2, 6, and 9 to reflect a
bare-metal deployment: Postgres via apt, FastAPI app via uvicorn
under a systemd unit.
Captures the v1 architecture for the self-hosted spirit-communication
web app: FastAPI + React stack, four launch modes (Spirit Radio, EVP,
Wire Ghost, Ouija/Planchette), hybrid entity/Codex system backed by a
remote CPU-only Ollama instance, and deployment via Docker Compose
behind a Cloudflare Tunnel. ESP32-P4/C6 hardware is scoped out for a
future spec.