feat: possession presentation layer — glitchy text + degraded audio
First sub-project of the "make contact feel real" arc (spec: docs/superpowers/specs/2026-07-23-possession-presentation-design.md). Direct Contact replies now feel like a spirit fighting through static to hold the channel rather than a plain chat bubble: - backend/app/possession.py: compute_stability(rarity, magnitude, rng) — a 0.05-0.98 score per reply (rarer entity + stronger triggering anomaly = cleaner signal), rng injectable for a later quantum-RNG source. - ws.py sends stability on reply_start; audio synthesis for that reply gets noise/bitcrush scaled by instability (1 - stability) via a new instability param on synthesize_spirit_voice — effects.py itself is untouched, only the params fed into it. - frontend/src/lib/possession.ts: renderPossessedText — pure, deterministic (tick-seeded, no Math.random) text corruption with self-correcting glitch bursts, wired into Transcript.tsx's streaming reply display. Stored transcript/reply text is unaffected — this is presentation only. 78/78 backend, 137/137 frontend tests passing.
This commit is contained in:
@@ -36,6 +36,7 @@ from app.models.contact_session import ContactSession
|
||||
from app.models.entity import Entity
|
||||
from app.models.entity_sighting import EntitySighting
|
||||
from app.models.event import Event
|
||||
from app.possession import compute_stability
|
||||
from app.rate_limit import RateLimiter, resolve_client_ip
|
||||
from app.telemetry import detect_wire_spike, sample_network
|
||||
from app.tts.piper import synthesize_spirit_voice
|
||||
@@ -147,7 +148,9 @@ async def _record_event(
|
||||
return event.id
|
||||
|
||||
|
||||
async def _speak(state: SeanceState, kind: str, text: str) -> None:
|
||||
async def _speak(
|
||||
state: SeanceState, kind: str, text: str, instability: float = 0.0
|
||||
) -> None:
|
||||
"""Persist an utterance, push its text immediately, synthesize audio in
|
||||
the background, and push the audio URL when the effects chain finishes."""
|
||||
event_id = await _record_event(
|
||||
@@ -167,7 +170,9 @@ async def _speak(state: SeanceState, kind: str, text: str) -> None:
|
||||
try:
|
||||
voice_profile = state.entity.get("voice", {}) if state.entity else {}
|
||||
voice = pick_voice(voice_profile.get("voice_id"), state.language)
|
||||
wav = await synthesize_spirit_voice(text, voice, voice_profile)
|
||||
wav = await synthesize_spirit_voice(
|
||||
text, voice, voice_profile, instability=instability
|
||||
)
|
||||
filename = f"{event_id}.wav"
|
||||
_audio_dir().joinpath(filename).write_bytes(wav)
|
||||
async with session_maker() as db:
|
||||
@@ -323,7 +328,12 @@ async def _handle_question(state: SeanceState, text: str) -> None:
|
||||
text = text.strip()[:500]
|
||||
await _record_event(state.session_id, "question", text=text)
|
||||
await state.send_queue.put({"type": "status", "state": "gathering"})
|
||||
await state.send_queue.put({"type": "reply_start"})
|
||||
|
||||
last_magnitude = state.anomalies[-1].get("magnitude") if state.anomalies else 50
|
||||
if last_magnitude is None:
|
||||
last_magnitude = 50
|
||||
stability = compute_stability(state.entity["rarity"], float(last_magnitude))
|
||||
await state.send_queue.put({"type": "reply_start", "stability": stability})
|
||||
|
||||
reply_parts: list[str] = []
|
||||
try:
|
||||
@@ -350,7 +360,7 @@ async def _handle_question(state: SeanceState, text: str) -> None:
|
||||
state.history = state.history[-8:]
|
||||
await state.send_queue.put({"type": "reply_end", "id": str(reply_id), "text": reply})
|
||||
if reply:
|
||||
await _speak(state, "reply", reply)
|
||||
await _speak(state, "reply", reply, instability=1 - stability)
|
||||
|
||||
|
||||
async def _ambient_loop(state: SeanceState) -> None:
|
||||
|
||||
Reference in New Issue
Block a user