Initial project import

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drjones
2026-06-13 17:36:44 -07:00
commit ad2a18cc8d
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/**
* Simple fake tilt-shift effect, modulating two pass Gaussian blur (see above) by vertical position
*
* - 9 samples per pass
* - standard deviation 2.7
* - "h" and "v" parameters should be set to "1 / width" and "1 / height"
* - "r" parameter control where "focused" horizontal line lies
*/
export declare const VerticalTiltShiftShader: {
uniforms: {
tDiffuse: {
value: null;
};
v: {
value: number;
};
r: {
value: number;
};
};
vertexShader: string;
fragmentShader: string;
};