Initial project import
This commit is contained in:
51
node_modules/three-stdlib/shaders/HalftoneShader.d.ts
generated
vendored
Normal file
51
node_modules/three-stdlib/shaders/HalftoneShader.d.ts
generated
vendored
Normal file
@@ -0,0 +1,51 @@
|
||||
/**
|
||||
* RGB Halftone shader for three.js.
|
||||
* NOTE:
|
||||
* Shape (1 = Dot, 2 = Ellipse, 3 = Line, 4 = Square)
|
||||
* Blending Mode (1 = Linear, 2 = Multiply, 3 = Add, 4 = Lighter, 5 = Darker)
|
||||
*/
|
||||
export declare const HalftoneShader: {
|
||||
uniforms: {
|
||||
tDiffuse: {
|
||||
value: null;
|
||||
};
|
||||
shape: {
|
||||
value: number;
|
||||
};
|
||||
radius: {
|
||||
value: number;
|
||||
};
|
||||
rotateR: {
|
||||
value: number;
|
||||
};
|
||||
rotateG: {
|
||||
value: number;
|
||||
};
|
||||
rotateB: {
|
||||
value: number;
|
||||
};
|
||||
scatter: {
|
||||
value: number;
|
||||
};
|
||||
width: {
|
||||
value: number;
|
||||
};
|
||||
height: {
|
||||
value: number;
|
||||
};
|
||||
blending: {
|
||||
value: number;
|
||||
};
|
||||
blendingMode: {
|
||||
value: number;
|
||||
};
|
||||
greyscale: {
|
||||
value: boolean;
|
||||
};
|
||||
disable: {
|
||||
value: boolean;
|
||||
};
|
||||
};
|
||||
vertexShader: string;
|
||||
fragmentShader: string;
|
||||
};
|
||||
Reference in New Issue
Block a user