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node_modules/three-stdlib/shaders/BleachBypassShader.d.ts
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node_modules/three-stdlib/shaders/BleachBypassShader.d.ts
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/**
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* Bleach bypass shader [http://en.wikipedia.org/wiki/Bleach_bypass]
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* - based on Nvidia example
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* http://developer.download.nvidia.com/shaderlibrary/webpages/shader_library.html#post_bleach_bypass
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*/
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import type { IUniform, Texture } from 'three';
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import type { IShader } from './types';
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export type BleachBypassShaderUniforms = {
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opacity: IUniform<number>;
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tDiffuse: IUniform<Texture | null>;
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};
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export interface IBleachBypassShader extends IShader<BleachBypassShaderUniforms> {
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}
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export declare const BleachBypassShader: IBleachBypassShader;
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