Initial project import
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node_modules/three-stdlib/postprocessing/TexturePass.d.ts
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node_modules/three-stdlib/postprocessing/TexturePass.d.ts
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import { Texture, ShaderMaterial } from 'three'
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import { Pass, FullScreenQuad } from './Pass'
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export class TexturePass extends Pass {
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constructor(map: Texture, opacity?: number)
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map: Texture
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opacity: number
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uniforms: object
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material: ShaderMaterial
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fsQuad: FullScreenQuad
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}
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