Initial project import

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drjones
2026-06-13 17:36:44 -07:00
commit ad2a18cc8d
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import { Mesh, ShaderMaterial, Texture, CubeTexture, BufferGeometry } from 'three';
export interface GroundProjectedEnvParameters {
height?: number;
radius?: number;
}
export declare class GroundProjectedEnv extends Mesh<BufferGeometry, ShaderMaterial> {
constructor(texture: CubeTexture | Texture, options?: GroundProjectedEnvParameters);
set radius(radius: number);
get radius(): number;
set height(height: number);
get height(): number;
}