Initial project import
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63
node_modules/three-stdlib/loaders/SVGLoader.d.ts
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63
node_modules/three-stdlib/loaders/SVGLoader.d.ts
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import { Loader, LoadingManager, ShapePath, BufferGeometry, Vector2, Shape } from 'three'
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export interface SVGResultPaths extends ShapePath {
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userData?:
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| {
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[key: string]: any
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}
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| undefined
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}
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export interface SVGResult {
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paths: SVGResultPaths[]
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xml: XMLDocument
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}
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export interface StrokeStyle {
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strokeColor: string
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strokeWidth: number
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strokeLineJoin: string
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strokeLineCap: string
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strokeMiterLimit: number
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}
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export class SVGLoader extends Loader {
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constructor(manager?: LoadingManager)
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defaultDPI: number
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defaultUnit: string
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load(
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url: string,
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onLoad: (data: SVGResult) => void,
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onProgress?: (event: ProgressEvent) => void,
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onError?: (event: ErrorEvent) => void,
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): void
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loadAsync(url: string, onProgress?: (event: ProgressEvent) => void): Promise<SVGResult>
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parse(text: string): SVGResult
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static getStrokeStyle(
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width?: number,
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color?: string,
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lineJoin?: string,
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lineCap?: string,
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miterLimit?: number,
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): StrokeStyle
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static pointsToStroke(
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points: Vector2[],
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style: StrokeStyle,
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arcDivisions?: number,
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minDistance?: number,
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): BufferGeometry
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static pointsToStrokeWithBuffers(
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points: Vector2[],
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style: StrokeStyle,
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arcDivisions?: number,
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minDistance?: number,
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vertices?: number[],
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normals?: number[],
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uvs?: number[],
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vertexOffset?: number,
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): number
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static createShapes(shapePath: ShapePath): Shape[]
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}
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