Initial project import
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301
node_modules/three-stdlib/loaders/MTLLoader.cjs
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301
node_modules/three-stdlib/loaders/MTLLoader.cjs
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"use strict";
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Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
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const THREE = require("three");
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class MTLLoader extends THREE.Loader {
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constructor(manager) {
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super(manager);
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}
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/**
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* Loads and parses a MTL asset from a URL.
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*
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* @param {String} url - URL to the MTL file.
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* @param {Function} [onLoad] - Callback invoked with the loaded object.
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* @param {Function} [onProgress] - Callback for download progress.
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* @param {Function} [onError] - Callback for download errors.
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*
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* @see setPath setResourcePath
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*
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* @note In order for relative texture references to resolve correctly
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* you must call setResourcePath() explicitly prior to load.
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*/
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load(url, onLoad, onProgress, onError) {
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const scope = this;
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const path = this.path === "" ? THREE.LoaderUtils.extractUrlBase(url) : this.path;
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const loader = new THREE.FileLoader(this.manager);
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loader.setPath(this.path);
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loader.setRequestHeader(this.requestHeader);
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loader.setWithCredentials(this.withCredentials);
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loader.load(
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url,
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function(text) {
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try {
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onLoad(scope.parse(text, path));
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} catch (e) {
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if (onError) {
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onError(e);
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} else {
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console.error(e);
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}
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scope.manager.itemError(url);
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}
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},
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onProgress,
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onError
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);
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}
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setMaterialOptions(value) {
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this.materialOptions = value;
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return this;
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}
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/**
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* Parses a MTL file.
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*
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* @param {String} text - Content of MTL file
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* @return {MaterialCreator}
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*
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* @see setPath setResourcePath
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*
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* @note In order for relative texture references to resolve correctly
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* you must call setResourcePath() explicitly prior to parse.
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*/
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parse(text, path) {
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const lines = text.split("\n");
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let info = {};
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const delimiter_pattern = /\s+/;
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const materialsInfo = {};
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for (let i = 0; i < lines.length; i++) {
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let line = lines[i];
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line = line.trim();
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if (line.length === 0 || line.charAt(0) === "#") {
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continue;
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}
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const pos = line.indexOf(" ");
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let key = pos >= 0 ? line.substring(0, pos) : line;
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key = key.toLowerCase();
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let value = pos >= 0 ? line.substring(pos + 1) : "";
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value = value.trim();
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if (key === "newmtl") {
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info = { name: value };
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materialsInfo[value] = info;
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} else {
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if (key === "ka" || key === "kd" || key === "ks" || key === "ke") {
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const ss = value.split(delimiter_pattern, 3);
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info[key] = [parseFloat(ss[0]), parseFloat(ss[1]), parseFloat(ss[2])];
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} else {
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info[key] = value;
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}
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}
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}
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const materialCreator = new MaterialCreator(this.resourcePath || path, this.materialOptions);
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materialCreator.setCrossOrigin(this.crossOrigin);
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materialCreator.setManager(this.manager);
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materialCreator.setMaterials(materialsInfo);
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return materialCreator;
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}
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}
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class MaterialCreator {
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constructor(baseUrl = "", options = {}) {
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this.baseUrl = baseUrl;
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this.options = options;
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this.materialsInfo = {};
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this.materials = {};
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this.materialsArray = [];
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this.nameLookup = {};
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this.crossOrigin = "anonymous";
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this.side = this.options.side !== void 0 ? this.options.side : THREE.FrontSide;
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this.wrap = this.options.wrap !== void 0 ? this.options.wrap : THREE.RepeatWrapping;
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}
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setCrossOrigin(value) {
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this.crossOrigin = value;
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return this;
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}
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setManager(value) {
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this.manager = value;
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}
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setMaterials(materialsInfo) {
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this.materialsInfo = this.convert(materialsInfo);
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this.materials = {};
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this.materialsArray = [];
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this.nameLookup = {};
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}
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convert(materialsInfo) {
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if (!this.options)
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return materialsInfo;
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const converted = {};
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for (const mn in materialsInfo) {
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const mat = materialsInfo[mn];
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const covmat = {};
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converted[mn] = covmat;
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for (const prop in mat) {
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let save = true;
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let value = mat[prop];
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const lprop = prop.toLowerCase();
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switch (lprop) {
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case "kd":
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case "ka":
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case "ks":
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if (this.options && this.options.normalizeRGB) {
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value = [value[0] / 255, value[1] / 255, value[2] / 255];
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}
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if (this.options && this.options.ignoreZeroRGBs) {
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if (value[0] === 0 && value[1] === 0 && value[2] === 0) {
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save = false;
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}
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}
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break;
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}
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if (save) {
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covmat[lprop] = value;
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}
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}
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}
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return converted;
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}
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preload() {
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for (const mn in this.materialsInfo) {
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this.create(mn);
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}
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}
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getIndex(materialName) {
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return this.nameLookup[materialName];
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}
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getAsArray() {
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let index = 0;
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for (const mn in this.materialsInfo) {
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this.materialsArray[index] = this.create(mn);
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this.nameLookup[mn] = index;
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index++;
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}
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return this.materialsArray;
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}
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create(materialName) {
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if (this.materials[materialName] === void 0) {
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this.createMaterial_(materialName);
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}
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return this.materials[materialName];
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}
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createMaterial_(materialName) {
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const scope = this;
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const mat = this.materialsInfo[materialName];
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const params = {
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name: materialName,
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side: this.side
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};
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function resolveURL(baseUrl, url) {
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if (typeof url !== "string" || url === "")
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return "";
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if (/^https?:\/\//i.test(url))
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return url;
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return baseUrl + url;
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}
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function setMapForType(mapType, value) {
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if (params[mapType])
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return;
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const texParams = scope.getTextureParams(value, params);
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const map = scope.loadTexture(resolveURL(scope.baseUrl, texParams.url));
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map.repeat.copy(texParams.scale);
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map.offset.copy(texParams.offset);
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map.wrapS = scope.wrap;
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map.wrapT = scope.wrap;
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params[mapType] = map;
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}
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for (const prop in mat) {
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const value = mat[prop];
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let n;
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if (value === "")
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continue;
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switch (prop.toLowerCase()) {
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case "kd":
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params.color = new THREE.Color().fromArray(value);
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break;
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case "ks":
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params.specular = new THREE.Color().fromArray(value);
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break;
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case "ke":
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params.emissive = new THREE.Color().fromArray(value);
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break;
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case "map_kd":
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setMapForType("map", value);
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break;
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case "map_ks":
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setMapForType("specularMap", value);
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break;
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case "map_ke":
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setMapForType("emissiveMap", value);
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break;
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case "norm":
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setMapForType("normalMap", value);
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break;
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case "map_bump":
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case "bump":
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setMapForType("bumpMap", value);
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break;
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case "map_d":
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setMapForType("alphaMap", value);
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params.transparent = true;
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break;
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case "ns":
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params.shininess = parseFloat(value);
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break;
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case "d":
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n = parseFloat(value);
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if (n < 1) {
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params.opacity = n;
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params.transparent = true;
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}
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break;
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case "tr":
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n = parseFloat(value);
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if (this.options && this.options.invertTrProperty)
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n = 1 - n;
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if (n > 0) {
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params.opacity = 1 - n;
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params.transparent = true;
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}
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break;
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}
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}
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this.materials[materialName] = new THREE.MeshPhongMaterial(params);
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return this.materials[materialName];
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}
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getTextureParams(value, matParams) {
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const texParams = {
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scale: new THREE.Vector2(1, 1),
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offset: new THREE.Vector2(0, 0)
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};
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const items = value.split(/\s+/);
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let pos;
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pos = items.indexOf("-bm");
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if (pos >= 0) {
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matParams.bumpScale = parseFloat(items[pos + 1]);
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items.splice(pos, 2);
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}
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pos = items.indexOf("-s");
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if (pos >= 0) {
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texParams.scale.set(parseFloat(items[pos + 1]), parseFloat(items[pos + 2]));
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items.splice(pos, 4);
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}
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pos = items.indexOf("-o");
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if (pos >= 0) {
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texParams.offset.set(parseFloat(items[pos + 1]), parseFloat(items[pos + 2]));
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items.splice(pos, 4);
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}
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texParams.url = items.join(" ").trim();
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return texParams;
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}
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loadTexture(url, mapping, onLoad, onProgress, onError) {
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const manager = this.manager !== void 0 ? this.manager : THREE.DefaultLoadingManager;
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let loader = manager.getHandler(url);
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if (loader === null) {
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loader = new THREE.TextureLoader(manager);
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}
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if (loader.setCrossOrigin)
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loader.setCrossOrigin(this.crossOrigin);
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const texture = loader.load(url, onLoad, onProgress, onError);
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if (mapping !== void 0)
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texture.mapping = mapping;
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return texture;
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}
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}
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exports.MTLLoader = MTLLoader;
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//# sourceMappingURL=MTLLoader.cjs.map
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