Initial project import
This commit is contained in:
617
node_modules/three-stdlib/index.js
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617
node_modules/three-stdlib/index.js
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import { MD2CharacterComplex } from "./misc/MD2CharacterComplex.js";
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import { ConvexObjectBreaker } from "./misc/ConvexObjectBreaker.js";
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import { MorphBlendMesh } from "./misc/MorphBlendMesh.js";
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import { GPUComputationRenderer } from "./misc/GPUComputationRenderer.js";
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import { Gyroscope } from "./misc/Gyroscope.js";
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import { MorphAnimMesh } from "./misc/MorphAnimMesh.js";
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import { RollerCoasterGeometry, RollerCoasterLiftersGeometry, RollerCoasterShadowGeometry, SkyGeometry, TreesGeometry } from "./misc/RollerCoaster.js";
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import { Timer } from "./misc/Timer.js";
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import { getErrorMessage, getWebGL2ErrorMessage, getWebGLErrorMessage, isWebGL2Available, isWebGLAvailable } from "./misc/WebGL.js";
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import { MD2Character } from "./misc/MD2Character.js";
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import { VolumeSlice } from "./misc/VolumeSlice.js";
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import { TubePainter } from "./misc/TubePainter.js";
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import { Volume } from "./misc/Volume.js";
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import { ProgressiveLightMap } from "./misc/ProgressiveLightmap.js";
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import { CSS2DObject, CSS2DRenderer } from "./renderers/CSS2DRenderer.js";
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import { CSS3DObject, CSS3DRenderer, CSS3DSprite } from "./renderers/CSS3DRenderer.js";
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import { Projector, RenderableFace, RenderableLine, RenderableObject, RenderableSprite, RenderableVertex } from "./renderers/Projector.js";
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import { SVGObject, SVGRenderer } from "./renderers/SVGRenderer.js";
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import { FlakesTexture } from "./textures/FlakesTexture.js";
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import { Flow, InstancedFlow, getUniforms, initSplineTexture, modifyShader, updateSplineTexture } from "./modifiers/CurveModifier.js";
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import { SimplifyModifier } from "./modifiers/SimplifyModifier.js";
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import { EdgeSplitModifier } from "./modifiers/EdgeSplitModifier.js";
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import { TessellateModifier } from "./modifiers/TessellateModifier.js";
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import { GLTFExporter } from "./exporters/GLTFExporter.js";
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import { USDZExporter } from "./exporters/USDZExporter.js";
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import { PLYExporter } from "./exporters/PLYExporter.js";
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import { DRACOExporter } from "./exporters/DRACOExporter.js";
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import { ColladaExporter } from "./exporters/ColladaExporter.js";
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import { MMDExporter } from "./exporters/MMDExporter.js";
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import { STLExporter } from "./exporters/STLExporter.js";
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import { OBJExporter } from "./exporters/OBJExporter.js";
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import { RoomEnvironment } from "./environments/RoomEnvironment.js";
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import { AnimationClipCreator } from "./animation/AnimationClipCreator.js";
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import { CCDIKHelper, CCDIKSolver } from "./animation/CCDIKSolver.js";
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import { MMDPhysics } from "./animation/MMDPhysics.js";
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import { MMDAnimationHelper } from "./animation/MMDAnimationHelper.js";
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import { BatchedMesh } from "./objects/BatchedMesh.js";
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import { Reflector } from "./objects/Reflector.js";
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import { Refractor } from "./objects/Refractor.js";
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import { ShadowMesh } from "./objects/ShadowMesh.js";
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import { Lensflare, LensflareElement } from "./objects/Lensflare.js";
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import { Water } from "./objects/Water.js";
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import { MarchingCubes, edgeTable, triTable } from "./objects/MarchingCubes.js";
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import { LightningStorm } from "./objects/LightningStorm.js";
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import { ReflectorRTT } from "./objects/ReflectorRTT.js";
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import { ReflectorForSSRPass } from "./objects/ReflectorForSSRPass.js";
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import { Sky } from "./objects/Sky.js";
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import { Water2 } from "./objects/Water2.js";
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import { GroundProjectedEnv } from "./objects/GroundProjectedEnv.js";
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import { SceneUtils } from "./utils/SceneUtils.js";
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import { UVsDebug } from "./utils/UVsDebug.js";
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import { GeometryUtils } from "./utils/GeometryUtils.js";
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import { RoughnessMipmapper } from "./utils/RoughnessMipmapper.js";
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import { SkeletonUtils } from "./utils/SkeletonUtils.js";
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import { ShadowMapViewer } from "./utils/ShadowMapViewer.js";
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import { computeMorphedAttributes, estimateBytesUsed, interleaveAttributes, mergeBufferAttributes, mergeBufferGeometries, mergeVertices, toCreasedNormals, toTrianglesDrawMode } from "./utils/BufferGeometryUtils.js";
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import { GeometryCompressionUtils, PackedPhongMaterial } from "./utils/GeometryCompressionUtils.js";
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import { CinematicCamera } from "./cameras/CinematicCamera.js";
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import { ConvexHull, Face, HalfEdge, VertexList, VertexNode } from "./math/ConvexHull.js";
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import { MeshSurfaceSampler } from "./math/MeshSurfaceSampler.js";
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import { SimplexNoise } from "./math/SimplexNoise.js";
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import { OBB } from "./math/OBB.js";
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import { Capsule } from "./math/Capsule.js";
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import { ColorConverter } from "./math/ColorConverter.js";
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import { ImprovedNoise } from "./math/ImprovedNoise.js";
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import { Octree } from "./math/Octree.js";
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import { ColorMapKeywords, Lut } from "./math/Lut.js";
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import { CameraControls, MapControlsExp, OrbitControlsExp, STATE, TrackballControlsExp } from "./controls/experimental/CameraControls.js";
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import { FirstPersonControls } from "./controls/FirstPersonControls.js";
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import { TransformControls, TransformControlsGizmo, TransformControlsPlane } from "./controls/TransformControls.js";
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import { DragControls } from "./controls/DragControls.js";
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import { PointerLockControls } from "./controls/PointerLockControls.js";
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import { DeviceOrientationControls } from "./controls/DeviceOrientationControls.js";
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import { TrackballControls } from "./controls/TrackballControls.js";
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import { MapControls, OrbitControls } from "./controls/OrbitControls.js";
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import { ArcballControls } from "./controls/ArcballControls.js";
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import { FlyControls } from "./controls/FlyControls.js";
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import { LUTPass } from "./postprocessing/LUTPass.js";
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import { ClearPass } from "./postprocessing/ClearPass.js";
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import { GlitchPass } from "./postprocessing/GlitchPass.js";
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import { HalftonePass } from "./postprocessing/HalftonePass.js";
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import { SMAAPass } from "./postprocessing/SMAAPass.js";
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import { FilmPass } from "./postprocessing/FilmPass.js";
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import { OutlinePass } from "./postprocessing/OutlinePass.js";
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import { SSAOPass } from "./postprocessing/SSAOPass.js";
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import { SavePass } from "./postprocessing/SavePass.js";
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import { BokehPass } from "./postprocessing/BokehPass.js";
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import { FullScreenQuad, Pass } from "./postprocessing/Pass.js";
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import { TexturePass } from "./postprocessing/TexturePass.js";
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import { AdaptiveToneMappingPass } from "./postprocessing/AdaptiveToneMappingPass.js";
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import { UnrealBloomPass } from "./postprocessing/UnrealBloomPass.js";
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import { CubeTexturePass } from "./postprocessing/CubeTexturePass.js";
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import { SAOPass } from "./postprocessing/SAOPass.js";
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import { AfterimagePass } from "./postprocessing/AfterimagePass.js";
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import { ClearMaskPass, MaskPass } from "./postprocessing/MaskPass.js";
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import { EffectComposer } from "./postprocessing/EffectComposer.js";
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import { DotScreenPass } from "./postprocessing/DotScreenPass.js";
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import { SSRPass } from "./postprocessing/SSRPass.js";
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import { TAARenderPass } from "./postprocessing/TAARenderPass.js";
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import { ShaderPass } from "./postprocessing/ShaderPass.js";
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import { SSAARenderPass } from "./postprocessing/SSAARenderPass.js";
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import { RenderPass } from "./postprocessing/RenderPass.js";
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import { RenderPixelatedPass } from "./postprocessing/RenderPixelatedPass.js";
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import { BloomPass } from "./postprocessing/BloomPass.js";
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import { WaterPass } from "./postprocessing/WaterPass.js";
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import { ARButton } from "./webxr/ARButton.js";
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import { OculusHandModel } from "./webxr/OculusHandModel.js";
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import { OculusHandPointerModel } from "./webxr/OculusHandPointerModel.js";
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import { createText } from "./webxr/Text2D.js";
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import { VRButton } from "./webxr/VRButton.js";
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import { XRControllerModelFactory } from "./webxr/XRControllerModelFactory.js";
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import { XREstimatedLight } from "./webxr/XREstimatedLight.js";
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import { XRHandMeshModel } from "./webxr/XRHandMeshModel.js";
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import { XRHandModelFactory } from "./webxr/XRHandModelFactory.js";
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import { XRHandPrimitiveModel } from "./webxr/XRHandPrimitiveModel.js";
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import { ParametricGeometries } from "./geometries/ParametricGeometries.js";
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import { ParametricGeometry } from "./geometries/ParametricGeometry.js";
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import { ConvexGeometry } from "./geometries/ConvexGeometry.js";
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import { LightningStrike } from "./geometries/LightningStrike.js";
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import { RoundedBoxGeometry } from "./geometries/RoundedBoxGeometry.js";
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import { BoxLineGeometry } from "./geometries/BoxLineGeometry.js";
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import { DecalGeometry, DecalVertex } from "./geometries/DecalGeometry.js";
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import { TeapotGeometry } from "./geometries/TeapotGeometry.js";
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import { TextGeometry, TextGeometry as TextGeometry2 } from "./geometries/TextGeometry.js";
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import { CSM } from "./csm/CSM.js";
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import { CSMFrustum } from "./csm/CSMFrustum.js";
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import { CSMHelper } from "./csm/CSMHelper.js";
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import { CSMShader } from "./csm/CSMShader.js";
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import { ACESFilmicToneMappingShader } from "./shaders/ACESFilmicToneMappingShader.js";
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import { AfterimageShader } from "./shaders/AfterimageShader.js";
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import { BasicShader } from "./shaders/BasicShader.js";
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import { BleachBypassShader } from "./shaders/BleachBypassShader.js";
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import { BlendShader } from "./shaders/BlendShader.js";
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import { BokehShader } from "./shaders/BokehShader.js";
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import { BokehDepthShader, BokehShader2 } from "./shaders/BokehShader2.js";
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import { BrightnessContrastShader } from "./shaders/BrightnessContrastShader.js";
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import { ColorCorrectionShader } from "./shaders/ColorCorrectionShader.js";
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import { ColorifyShader } from "./shaders/ColorifyShader.js";
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import { ConvolutionShader } from "./shaders/ConvolutionShader.js";
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import { CopyShader } from "./shaders/CopyShader.js";
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import { DOFMipMapShader } from "./shaders/DOFMipMapShader.js";
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import { BlurShaderUtils, DepthLimitedBlurShader } from "./shaders/DepthLimitedBlurShader.js";
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import { DigitalGlitch } from "./shaders/DigitalGlitch.js";
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import { DotScreenShader } from "./shaders/DotScreenShader.js";
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import { FXAAShader } from "./shaders/FXAAShader.js";
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import { FilmShader } from "./shaders/FilmShader.js";
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import { FocusShader } from "./shaders/FocusShader.js";
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import { FreiChenShader } from "./shaders/FreiChenShader.js";
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import { FresnelShader } from "./shaders/FresnelShader.js";
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import { GammaCorrectionShader } from "./shaders/GammaCorrectionShader.js";
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import { GodRaysCombineShader, GodRaysDepthMaskShader, GodRaysFakeSunShader, GodRaysGenerateShader } from "./shaders/GodRaysShader.js";
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import { HalftoneShader } from "./shaders/HalftoneShader.js";
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import { HorizontalBlurShader } from "./shaders/HorizontalBlurShader.js";
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import { HorizontalTiltShiftShader } from "./shaders/HorizontalTiltShiftShader.js";
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import { HueSaturationShader } from "./shaders/HueSaturationShader.js";
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import { KaleidoShader } from "./shaders/KaleidoShader.js";
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import { LuminosityHighPassShader } from "./shaders/LuminosityHighPassShader.js";
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import { LuminosityShader } from "./shaders/LuminosityShader.js";
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import { MirrorShader } from "./shaders/MirrorShader.js";
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import { NormalMapShader } from "./shaders/NormalMapShader.js";
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import { ParallaxShader } from "./shaders/ParallaxShader.js";
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import { PixelShader } from "./shaders/PixelShader.js";
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import { RGBShiftShader } from "./shaders/RGBShiftShader.js";
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import { SAOShader } from "./shaders/SAOShader.js";
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import { SMAABlendShader, SMAAEdgesShader, SMAAWeightsShader } from "./shaders/SMAAShader.js";
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import { SSAOBlurShader, SSAODepthShader, SSAOShader } from "./shaders/SSAOShader.js";
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import { SSRBlurShader, SSRDepthShader, SSRShader } from "./shaders/SSRShader.js";
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import { SepiaShader } from "./shaders/SepiaShader.js";
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import { SobelOperatorShader } from "./shaders/SobelOperatorShader.js";
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import { SubsurfaceScatteringShader } from "./shaders/SubsurfaceScatteringShader.js";
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import { TechnicolorShader } from "./shaders/TechnicolorShader.js";
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import { ToneMapShader } from "./shaders/ToneMapShader.js";
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import { ToonShader1, ToonShader2, ToonShaderDotted, ToonShaderHatching } from "./shaders/ToonShader.js";
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import { TriangleBlurShader } from "./shaders/TriangleBlurShader.js";
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import { UnpackDepthRGBAShader } from "./shaders/UnpackDepthRGBAShader.js";
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import { VerticalBlurShader } from "./shaders/VerticalBlurShader.js";
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import { VerticalTiltShiftShader } from "./shaders/VerticalTiltShiftShader.js";
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import { VignetteShader } from "./shaders/VignetteShader.js";
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import { VolumeRenderShader1 } from "./shaders/VolumeShader.js";
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import { WaterRefractionShader } from "./shaders/WaterRefractionShader.js";
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import { HTMLMesh } from "./interactive/HTMLMesh.js";
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import { InteractiveGroup } from "./interactive/InteractiveGroup.js";
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import { SelectionHelper } from "./interactive/SelectionHelper.js";
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import { SelectionBox } from "./interactive/SelectionBox.js";
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import { AmmoPhysics } from "./physics/AmmoPhysics.js";
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import { ParallaxBarrierEffect } from "./effects/ParallaxBarrierEffect.js";
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import { PeppersGhostEffect } from "./effects/PeppersGhostEffect.js";
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import { OutlineEffect } from "./effects/OutlineEffect.js";
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import { AnaglyphEffect } from "./effects/AnaglyphEffect.js";
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import { AsciiEffect } from "./effects/AsciiEffect.js";
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import { StereoEffect } from "./effects/StereoEffect.js";
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import { FBXLoader } from "./loaders/FBXLoader.js";
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import { Font, FontLoader } from "./loaders/FontLoader.js";
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import { TGALoader } from "./loaders/TGALoader.js";
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import { LUTCubeLoader } from "./loaders/LUTCubeLoader.js";
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import { NRRDLoader } from "./loaders/NRRDLoader.js";
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import { STLLoader } from "./loaders/STLLoader.js";
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import { MTLLoader } from "./loaders/MTLLoader.js";
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import { XLoader } from "./loaders/XLoader.js";
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import { BVHLoader } from "./loaders/BVHLoader.js";
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import { KMZLoader } from "./loaders/KMZLoader.js";
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import { VRMLoader } from "./loaders/VRMLoader.js";
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import { VRMLLoader } from "./loaders/VRMLLoader.js";
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import { KTX2Loader } from "./loaders/KTX2Loader.js";
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import { LottieLoader } from "./loaders/LottieLoader.js";
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import { TTFLoader } from "./loaders/TTFLoader.js";
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import { RGBELoader } from "./loaders/RGBELoader.js";
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import { AssimpLoader } from "./loaders/AssimpLoader.js";
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import { ColladaLoader } from "./loaders/ColladaLoader.js";
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import { MDDLoader } from "./loaders/MDDLoader.js";
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import { EXRLoader } from "./loaders/EXRLoader.js";
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import { ThreeMFLoader } from "./loaders/3MFLoader.js";
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import { XYZLoader } from "./loaders/XYZLoader.js";
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import { VTKLoader } from "./loaders/VTKLoader.js";
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import { LUT3dlLoader } from "./loaders/LUT3dlLoader.js";
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import { DDSLoader } from "./loaders/DDSLoader.js";
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import { PVRLoader } from "./loaders/PVRLoader.js";
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import { GCodeLoader } from "./loaders/GCodeLoader.js";
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import { BasisTextureLoader } from "./loaders/BasisTextureLoader.js";
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import { TDSLoader } from "./loaders/TDSLoader.js";
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import { LDrawLoader } from "./loaders/LDrawLoader.js";
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import { GLTFLoader } from "./loaders/GLTFLoader.js";
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import { SVGLoader } from "./loaders/SVGLoader.js";
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import { Rhino3dmLoader } from "./loaders/3DMLoader.js";
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import { OBJLoader } from "./loaders/OBJLoader.js";
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import { AMFLoader } from "./loaders/AMFLoader.js";
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import { MMDLoader } from "./loaders/MMDLoader.js";
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import { MD2Loader } from "./loaders/MD2Loader.js";
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import { KTXLoader } from "./loaders/KTXLoader.js";
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import { TiltLoader } from "./loaders/TiltLoader.js";
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import { DRACOLoader } from "./loaders/DRACOLoader.js";
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import { HDRCubeTextureLoader } from "./loaders/HDRCubeTextureLoader.js";
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import { PDBLoader } from "./loaders/PDBLoader.js";
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import { PRWMLoader } from "./loaders/PRWMLoader.js";
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import { RGBMLoader } from "./loaders/RGBMLoader.js";
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import { VOXData3DTexture, VOXLoader, VOXMesh } from "./loaders/VOXLoader.js";
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import { PCDLoader } from "./loaders/PCDLoader.js";
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import { LWOLoader } from "./loaders/LWOLoader.js";
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import { PLYLoader } from "./loaders/PLYLoader.js";
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import { LineSegmentsGeometry } from "./lines/LineSegmentsGeometry.js";
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import { LineGeometry } from "./lines/LineGeometry.js";
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import { Wireframe } from "./lines/Wireframe.js";
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import { WireframeGeometry2 } from "./lines/WireframeGeometry2.js";
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import { Line2 } from "./lines/Line2.js";
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import { LineMaterial } from "./lines/LineMaterial.js";
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import { LineSegments2 } from "./lines/LineSegments2.js";
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import { LightProbeHelper } from "./helpers/LightProbeHelper.js";
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import { RaycasterHelper } from "./helpers/RaycasterHelper.js";
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import { VertexTangentsHelper } from "./helpers/VertexTangentsHelper.js";
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import { PositionalAudioHelper } from "./helpers/PositionalAudioHelper.js";
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import { VertexNormalsHelper } from "./helpers/VertexNormalsHelper.js";
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import { RectAreaLightHelper } from "./helpers/RectAreaLightHelper.js";
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import { RectAreaLightUniformsLib } from "./lights/RectAreaLightUniformsLib.js";
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import { LightProbeGenerator } from "./lights/LightProbeGenerator.js";
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import { calcBSplineDerivatives, calcBSplinePoint, calcBasisFunctionDerivatives, calcBasisFunctions, calcKoverI, calcNURBSDerivatives, calcRationalCurveDerivatives, calcSurfacePoint, findSpan } from "./curves/NURBSUtils.js";
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import { NURBSCurve } from "./curves/NURBSCurve.js";
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import { NURBSSurface } from "./curves/NURBSSurface.js";
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import { CinquefoilKnot, DecoratedTorusKnot4a, DecoratedTorusKnot4b, DecoratedTorusKnot5a, DecoratedTorusKnot5c, FigureEightPolynomialKnot, GrannyKnot, HeartCurve, HelixCurve, KnotCurve, TorusKnot, TrefoilKnot, TrefoilPolynomialKnot, VivianiCurve } from "./curves/CurveExtras.js";
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import { Face3, Geometry } from "./deprecated/Geometry.js";
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import { MeshoptDecoder } from "./libs/MeshoptDecoder.js";
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import { MotionController, MotionControllerConstants, fetchProfile, fetchProfilesList } from "./libs/MotionControllers.js";
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export {
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ACESFilmicToneMappingShader,
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AMFLoader,
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ARButton,
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AdaptiveToneMappingPass,
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AfterimagePass,
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AfterimageShader,
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AmmoPhysics,
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AnaglyphEffect,
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AnimationClipCreator,
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ArcballControls,
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AsciiEffect,
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AssimpLoader,
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BVHLoader,
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BasicShader,
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BasisTextureLoader,
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BatchedMesh,
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BleachBypassShader,
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BlendShader,
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BloomPass,
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BlurShaderUtils,
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BokehDepthShader,
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BokehPass,
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BokehShader,
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BokehShader2,
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BoxLineGeometry,
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BrightnessContrastShader,
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CCDIKHelper,
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||||
CCDIKSolver,
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||||
CSM,
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||||
CSMFrustum,
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||||
CSMHelper,
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CSMShader,
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CSS2DObject,
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||||
CSS2DRenderer,
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||||
CSS3DObject,
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||||
CSS3DRenderer,
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||||
CSS3DSprite,
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||||
CameraControls,
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||||
Capsule,
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||||
CinematicCamera,
|
||||
CinquefoilKnot,
|
||||
ClearMaskPass,
|
||||
ClearPass,
|
||||
ColladaExporter,
|
||||
ColladaLoader,
|
||||
ColorConverter,
|
||||
ColorCorrectionShader,
|
||||
ColorMapKeywords,
|
||||
ColorifyShader,
|
||||
ConvexGeometry,
|
||||
ConvexHull,
|
||||
ConvexObjectBreaker,
|
||||
ConvolutionShader,
|
||||
CopyShader,
|
||||
CubeTexturePass,
|
||||
DDSLoader,
|
||||
DOFMipMapShader,
|
||||
DRACOExporter,
|
||||
DRACOLoader,
|
||||
DecalGeometry,
|
||||
DecalVertex,
|
||||
DecoratedTorusKnot4a,
|
||||
DecoratedTorusKnot4b,
|
||||
DecoratedTorusKnot5a,
|
||||
DecoratedTorusKnot5c,
|
||||
DepthLimitedBlurShader,
|
||||
DeviceOrientationControls,
|
||||
DigitalGlitch,
|
||||
DotScreenPass,
|
||||
DotScreenShader,
|
||||
DragControls,
|
||||
EXRLoader,
|
||||
EdgeSplitModifier,
|
||||
EffectComposer,
|
||||
FBXLoader,
|
||||
FXAAShader,
|
||||
Face,
|
||||
Face3,
|
||||
FigureEightPolynomialKnot,
|
||||
FilmPass,
|
||||
FilmShader,
|
||||
FirstPersonControls,
|
||||
FlakesTexture,
|
||||
Flow,
|
||||
FlyControls,
|
||||
FocusShader,
|
||||
Font,
|
||||
FontLoader,
|
||||
FreiChenShader,
|
||||
FresnelShader,
|
||||
FullScreenQuad,
|
||||
GCodeLoader,
|
||||
GLTFExporter,
|
||||
GLTFLoader,
|
||||
GPUComputationRenderer,
|
||||
GammaCorrectionShader,
|
||||
Geometry,
|
||||
GeometryCompressionUtils,
|
||||
GeometryUtils,
|
||||
GlitchPass,
|
||||
GodRaysCombineShader,
|
||||
GodRaysDepthMaskShader,
|
||||
GodRaysFakeSunShader,
|
||||
GodRaysGenerateShader,
|
||||
GrannyKnot,
|
||||
GroundProjectedEnv,
|
||||
Gyroscope,
|
||||
HDRCubeTextureLoader,
|
||||
HTMLMesh,
|
||||
HalfEdge,
|
||||
HalftonePass,
|
||||
HalftoneShader,
|
||||
HeartCurve,
|
||||
HelixCurve,
|
||||
HorizontalBlurShader,
|
||||
HorizontalTiltShiftShader,
|
||||
HueSaturationShader,
|
||||
ImprovedNoise,
|
||||
InstancedFlow,
|
||||
InteractiveGroup,
|
||||
KMZLoader,
|
||||
KTX2Loader,
|
||||
KTXLoader,
|
||||
KaleidoShader,
|
||||
KnotCurve,
|
||||
LDrawLoader,
|
||||
LUT3dlLoader,
|
||||
LUTCubeLoader,
|
||||
LUTPass,
|
||||
LWOLoader,
|
||||
Lensflare,
|
||||
LensflareElement,
|
||||
LightProbeGenerator,
|
||||
LightProbeHelper,
|
||||
LightningStorm,
|
||||
LightningStrike,
|
||||
Line2,
|
||||
LineGeometry,
|
||||
LineMaterial,
|
||||
LineSegments2,
|
||||
LineSegmentsGeometry,
|
||||
LottieLoader,
|
||||
LuminosityHighPassShader,
|
||||
LuminosityShader,
|
||||
Lut,
|
||||
MD2Character,
|
||||
MD2CharacterComplex,
|
||||
MD2Loader,
|
||||
MDDLoader,
|
||||
MMDAnimationHelper,
|
||||
MMDExporter,
|
||||
MMDLoader,
|
||||
MMDPhysics,
|
||||
MTLLoader,
|
||||
MapControls,
|
||||
MapControlsExp,
|
||||
MarchingCubes,
|
||||
MaskPass,
|
||||
MeshSurfaceSampler,
|
||||
MeshoptDecoder,
|
||||
MirrorShader,
|
||||
MorphAnimMesh,
|
||||
MorphBlendMesh,
|
||||
MotionController,
|
||||
MotionControllerConstants,
|
||||
NRRDLoader,
|
||||
NURBSCurve,
|
||||
NURBSSurface,
|
||||
NormalMapShader,
|
||||
OBB,
|
||||
OBJExporter,
|
||||
OBJLoader,
|
||||
Octree,
|
||||
OculusHandModel,
|
||||
OculusHandPointerModel,
|
||||
OrbitControls,
|
||||
OrbitControlsExp,
|
||||
OutlineEffect,
|
||||
OutlinePass,
|
||||
PCDLoader,
|
||||
PDBLoader,
|
||||
PLYExporter,
|
||||
PLYLoader,
|
||||
PRWMLoader,
|
||||
PVRLoader,
|
||||
PackedPhongMaterial,
|
||||
ParallaxBarrierEffect,
|
||||
ParallaxShader,
|
||||
ParametricGeometries,
|
||||
ParametricGeometry,
|
||||
Pass,
|
||||
PeppersGhostEffect,
|
||||
PixelShader,
|
||||
PointerLockControls,
|
||||
PositionalAudioHelper,
|
||||
ProgressiveLightMap,
|
||||
Projector,
|
||||
RGBELoader,
|
||||
RGBMLoader,
|
||||
RGBShiftShader,
|
||||
RaycasterHelper,
|
||||
RectAreaLightHelper,
|
||||
RectAreaLightUniformsLib,
|
||||
Reflector,
|
||||
ReflectorForSSRPass,
|
||||
ReflectorRTT,
|
||||
Refractor,
|
||||
RenderPass,
|
||||
RenderPixelatedPass,
|
||||
RenderableFace,
|
||||
RenderableLine,
|
||||
RenderableObject,
|
||||
RenderableSprite,
|
||||
RenderableVertex,
|
||||
Rhino3dmLoader,
|
||||
RollerCoasterGeometry,
|
||||
RollerCoasterLiftersGeometry,
|
||||
RollerCoasterShadowGeometry,
|
||||
RoomEnvironment,
|
||||
RoughnessMipmapper,
|
||||
RoundedBoxGeometry,
|
||||
SAOPass,
|
||||
SAOShader,
|
||||
SMAABlendShader,
|
||||
SMAAEdgesShader,
|
||||
SMAAPass,
|
||||
SMAAWeightsShader,
|
||||
SSAARenderPass,
|
||||
SSAOBlurShader,
|
||||
SSAODepthShader,
|
||||
SSAOPass,
|
||||
SSAOShader,
|
||||
SSRBlurShader,
|
||||
SSRDepthShader,
|
||||
SSRPass,
|
||||
SSRShader,
|
||||
STATE,
|
||||
STLExporter,
|
||||
STLLoader,
|
||||
SVGLoader,
|
||||
SVGObject,
|
||||
SVGRenderer,
|
||||
SavePass,
|
||||
SceneUtils,
|
||||
SelectionBox,
|
||||
SelectionHelper,
|
||||
SepiaShader,
|
||||
ShaderPass,
|
||||
ShadowMapViewer,
|
||||
ShadowMesh,
|
||||
SimplexNoise,
|
||||
SimplifyModifier,
|
||||
SkeletonUtils,
|
||||
Sky,
|
||||
SkyGeometry,
|
||||
SobelOperatorShader,
|
||||
StereoEffect,
|
||||
SubsurfaceScatteringShader,
|
||||
TAARenderPass,
|
||||
TDSLoader,
|
||||
TGALoader,
|
||||
TTFLoader,
|
||||
TeapotGeometry,
|
||||
TechnicolorShader,
|
||||
TessellateModifier,
|
||||
TextGeometry as TextBufferGeometry,
|
||||
TextGeometry2 as TextGeometry,
|
||||
TexturePass,
|
||||
ThreeMFLoader,
|
||||
TiltLoader,
|
||||
Timer,
|
||||
ToneMapShader,
|
||||
ToonShader1,
|
||||
ToonShader2,
|
||||
ToonShaderDotted,
|
||||
ToonShaderHatching,
|
||||
TorusKnot,
|
||||
TrackballControls,
|
||||
TrackballControlsExp,
|
||||
TransformControls,
|
||||
TransformControlsGizmo,
|
||||
TransformControlsPlane,
|
||||
TreesGeometry,
|
||||
TrefoilKnot,
|
||||
TrefoilPolynomialKnot,
|
||||
TriangleBlurShader,
|
||||
TubePainter,
|
||||
USDZExporter,
|
||||
UVsDebug,
|
||||
UnpackDepthRGBAShader,
|
||||
UnrealBloomPass,
|
||||
VOXData3DTexture,
|
||||
VOXLoader,
|
||||
VOXMesh,
|
||||
VRButton,
|
||||
VRMLLoader,
|
||||
VRMLoader,
|
||||
VTKLoader,
|
||||
VertexList,
|
||||
VertexNode,
|
||||
VertexNormalsHelper,
|
||||
VertexTangentsHelper,
|
||||
VerticalBlurShader,
|
||||
VerticalTiltShiftShader,
|
||||
VignetteShader,
|
||||
VivianiCurve,
|
||||
Volume,
|
||||
VolumeRenderShader1,
|
||||
VolumeSlice,
|
||||
Water,
|
||||
Water2,
|
||||
WaterPass,
|
||||
WaterRefractionShader,
|
||||
Wireframe,
|
||||
WireframeGeometry2,
|
||||
XLoader,
|
||||
XRControllerModelFactory,
|
||||
XREstimatedLight,
|
||||
XRHandMeshModel,
|
||||
XRHandModelFactory,
|
||||
XRHandPrimitiveModel,
|
||||
XYZLoader,
|
||||
calcBSplineDerivatives,
|
||||
calcBSplinePoint,
|
||||
calcBasisFunctionDerivatives,
|
||||
calcBasisFunctions,
|
||||
calcKoverI,
|
||||
calcNURBSDerivatives,
|
||||
calcRationalCurveDerivatives,
|
||||
calcSurfacePoint,
|
||||
computeMorphedAttributes,
|
||||
createText,
|
||||
edgeTable,
|
||||
estimateBytesUsed,
|
||||
fetchProfile,
|
||||
fetchProfilesList,
|
||||
findSpan,
|
||||
getErrorMessage,
|
||||
getUniforms,
|
||||
getWebGL2ErrorMessage,
|
||||
getWebGLErrorMessage,
|
||||
initSplineTexture,
|
||||
interleaveAttributes,
|
||||
isWebGL2Available,
|
||||
isWebGLAvailable,
|
||||
mergeBufferAttributes,
|
||||
mergeBufferGeometries,
|
||||
mergeVertices,
|
||||
modifyShader,
|
||||
toCreasedNormals,
|
||||
toTrianglesDrawMode,
|
||||
triTable,
|
||||
updateSplineTexture
|
||||
};
|
||||
//# sourceMappingURL=index.js.map
|
||||
Reference in New Issue
Block a user