Initial project import
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node_modules/three-stdlib/helpers/RectAreaLightHelper.js
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45
node_modules/three-stdlib/helpers/RectAreaLightHelper.js
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import { Line, BufferGeometry, Float32BufferAttribute, LineBasicMaterial, Mesh, MeshBasicMaterial, BackSide } from "three";
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class RectAreaLightHelper extends Line {
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constructor(light, color) {
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const positions = [1, 1, 0, -1, 1, 0, -1, -1, 0, 1, -1, 0, 1, 1, 0];
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const geometry = new BufferGeometry();
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geometry.setAttribute("position", new Float32BufferAttribute(positions, 3));
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geometry.computeBoundingSphere();
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const material = new LineBasicMaterial({ fog: false });
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super(geometry, material);
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this.light = light;
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this.color = color;
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this.type = "RectAreaLightHelper";
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const positions2 = [1, 1, 0, -1, 1, 0, -1, -1, 0, 1, 1, 0, -1, -1, 0, 1, -1, 0];
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const geometry2 = new BufferGeometry();
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geometry2.setAttribute("position", new Float32BufferAttribute(positions2, 3));
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geometry2.computeBoundingSphere();
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this.add(new Mesh(geometry2, new MeshBasicMaterial({ side: BackSide, fog: false })));
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}
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updateMatrixWorld() {
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this.scale.set(0.5 * this.light.width, 0.5 * this.light.height, 1);
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if (this.color !== void 0) {
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this.material.color.set(this.color);
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this.children[0].material.color.set(this.color);
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} else {
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this.material.color.copy(this.light.color).multiplyScalar(this.light.intensity);
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const c = this.material.color;
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const max = Math.max(c.r, c.g, c.b);
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if (max > 1)
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c.multiplyScalar(1 / max);
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this.children[0].material.color.copy(this.material.color);
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}
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this.matrixWorld.extractRotation(this.light.matrixWorld).scale(this.scale).copyPosition(this.light.matrixWorld);
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this.children[0].matrixWorld.copy(this.matrixWorld);
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}
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dispose() {
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this.geometry.dispose();
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this.material.dispose();
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this.children[0].geometry.dispose();
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this.children[0].material.dispose();
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}
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}
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export {
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RectAreaLightHelper
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};
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//# sourceMappingURL=RectAreaLightHelper.js.map
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