Initial project import
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43
node_modules/concurrently/dist/lib/flow-control/kill-on-signal.js
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43
node_modules/concurrently/dist/lib/flow-control/kill-on-signal.js
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import { map } from 'rxjs/operators';
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const SIGNALS = ['SIGINT', 'SIGTERM', 'SIGHUP'];
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/**
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* Watches the main concurrently process for signals and sends the same signal down to each spawned
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* command.
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*/
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export class KillOnSignal {
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process;
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abortController;
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constructor({ process, abortController, }) {
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this.process = process;
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this.abortController = abortController;
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}
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handle(commands) {
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let caughtSignal;
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const signalListener = (signal) => {
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caughtSignal = signal;
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this.abortController?.abort();
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commands.forEach((command) => command.kill(signal));
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};
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SIGNALS.forEach((signal) => this.process.on(signal, signalListener));
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return {
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commands: commands.map((command) => {
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const closeStream = command.close.pipe(map((exitInfo) => {
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const exitCode = caughtSignal === 'SIGINT' ? 0 : exitInfo.exitCode;
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return { ...exitInfo, exitCode };
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}));
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// Return a proxy so that mutations happen on the original Command object.
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// If either `Object.assign()` or `Object.create()` were used, it'd be hard to
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// reflect the mutations on Command objects referenced by previous flow controllers.
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return new Proxy(command, {
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get(target, prop) {
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return prop === 'close' ? closeStream : target[prop];
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},
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});
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}),
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onFinish: () => {
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// Avoids MaxListenersExceededWarning when running programmatically
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SIGNALS.forEach((signal) => this.process.off(signal, signalListener));
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},
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};
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}
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}
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