Initial project import
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39
node_modules/@use-gesture/core/dist/maths-0ab39ae9.esm.js
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39
node_modules/@use-gesture/core/dist/maths-0ab39ae9.esm.js
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function clamp(v, min, max) {
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return Math.max(min, Math.min(v, max));
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}
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const V = {
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toVector(v, fallback) {
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if (v === undefined) v = fallback;
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return Array.isArray(v) ? v : [v, v];
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},
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add(v1, v2) {
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return [v1[0] + v2[0], v1[1] + v2[1]];
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},
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sub(v1, v2) {
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return [v1[0] - v2[0], v1[1] - v2[1]];
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},
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addTo(v1, v2) {
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v1[0] += v2[0];
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v1[1] += v2[1];
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},
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subTo(v1, v2) {
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v1[0] -= v2[0];
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v1[1] -= v2[1];
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}
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};
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function rubberband(distance, dimension, constant) {
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if (dimension === 0 || Math.abs(dimension) === Infinity) return Math.pow(distance, constant * 5);
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return distance * dimension * constant / (dimension + constant * distance);
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}
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function rubberbandIfOutOfBounds(position, min, max, constant = 0.15) {
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if (constant === 0) return clamp(position, min, max);
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if (position < min) return -rubberband(min - position, max - min, constant) + min;
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if (position > max) return +rubberband(position - max, max - min, constant) + max;
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return position;
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}
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function computeRubberband(bounds, [Vx, Vy], [Rx, Ry]) {
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const [[X0, X1], [Y0, Y1]] = bounds;
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return [rubberbandIfOutOfBounds(Vx, X0, X1, Rx), rubberbandIfOutOfBounds(Vy, Y0, Y1, Ry)];
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}
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export { V, computeRubberband as c, rubberbandIfOutOfBounds as r };
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