Initial project import
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node_modules/@monogrid/gainmap-js/dist/encode/materials/SDRMaterial.d.ts
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35
node_modules/@monogrid/gainmap-js/dist/encode/materials/SDRMaterial.d.ts
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import { ShaderMaterial, Texture, ToneMapping } from 'three';
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/**
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* A Material used to adjust the SDR representation of an HDR image
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*
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* @category Materials
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* @group Materials
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*/
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export declare class SDRMaterial extends ShaderMaterial {
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private _brightness;
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private _contrast;
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private _saturation;
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private _exposure;
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private _toneMapping;
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private _map;
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/**
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*
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* @param params
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*/
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constructor({ map, toneMapping }: {
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map: Texture;
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toneMapping?: ToneMapping;
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});
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get toneMapping(): ToneMapping;
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set toneMapping(value: ToneMapping);
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get brightness(): number;
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set brightness(value: number);
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get contrast(): number;
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set contrast(value: number);
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get saturation(): number;
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set saturation(value: number);
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get exposure(): number;
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set exposure(value: number);
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get map(): Texture;
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set map(value: Texture);
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}
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