Initial project import
This commit is contained in:
69
node_modules/@monogrid/gainmap-js/dist/decode/webgpu/loaders/GainMapLoader.d.ts
generated
vendored
Normal file
69
node_modules/@monogrid/gainmap-js/dist/decode/webgpu/loaders/GainMapLoader.d.ts
generated
vendored
Normal file
@@ -0,0 +1,69 @@
|
||||
import { HalfFloatType } from 'three/webgpu';
|
||||
import { QuadRenderer } from '../core/QuadRenderer';
|
||||
import { GainMapDecoderMaterial } from '../materials/GainMapDecoderMaterial';
|
||||
import { LoaderBaseWebGPU } from './LoaderBaseWebGPU';
|
||||
/**
|
||||
* A Three.js Loader for the gain map format (WebGPU version).
|
||||
*
|
||||
* @category Loaders
|
||||
* @group Loaders
|
||||
*
|
||||
* @example
|
||||
* import { GainMapLoader } from '@monogrid/gainmap-js/webgpu'
|
||||
* import {
|
||||
* EquirectangularReflectionMapping,
|
||||
* Mesh,
|
||||
* MeshBasicMaterial,
|
||||
* PerspectiveCamera,
|
||||
* PlaneGeometry,
|
||||
* Scene,
|
||||
* WebGPURenderer
|
||||
* } from 'three/webgpu'
|
||||
*
|
||||
* const renderer = new WebGPURenderer()
|
||||
* await renderer.init()
|
||||
*
|
||||
* const loader = new GainMapLoader(renderer)
|
||||
* .setRenderTargetOptions({ mapping: EquirectangularReflectionMapping })
|
||||
*
|
||||
* const result = await loader.loadAsync(['sdr.jpeg', 'gainmap.jpeg', 'metadata.json'])
|
||||
* // `result` can be used to populate a Texture
|
||||
*
|
||||
* const scene = new Scene()
|
||||
* const mesh = new Mesh(
|
||||
* new PlaneGeometry(),
|
||||
* new MeshBasicMaterial({ map: result.renderTarget.texture })
|
||||
* )
|
||||
* scene.add(mesh)
|
||||
* renderer.render(scene, new PerspectiveCamera())
|
||||
*
|
||||
* // Starting from three.js r159
|
||||
* // `result.renderTarget.texture` can
|
||||
* // also be used as Equirectangular scene background
|
||||
* //
|
||||
* // it was previously needed to convert it
|
||||
* // to a DataTexture with `result.toDataTexture()`
|
||||
* scene.background = result.renderTarget.texture
|
||||
*
|
||||
* // result must be manually disposed
|
||||
* // when you are done using it
|
||||
* result.dispose()
|
||||
*
|
||||
*/
|
||||
export declare class GainMapLoader extends LoaderBaseWebGPU<[string, string, string]> {
|
||||
/**
|
||||
* Loads a gainmap using separate data
|
||||
* * sdr image
|
||||
* * gain map image
|
||||
* * metadata json
|
||||
*
|
||||
* useful for webp gain maps
|
||||
*
|
||||
* @param urls An array in the form of [sdr.jpg, gainmap.jpg, metadata.json]
|
||||
* @param onLoad Load complete callback, will receive the result
|
||||
* @param onProgress Progress callback, will receive a `ProgressEvent`
|
||||
* @param onError Error callback
|
||||
* @returns
|
||||
*/
|
||||
load([sdrUrl, gainMapUrl, metadataUrl]: [string, string, string], onLoad?: (data: QuadRenderer<typeof HalfFloatType, GainMapDecoderMaterial>) => void, onProgress?: (event: ProgressEvent) => void, onError?: (err: unknown) => void): QuadRenderer<typeof HalfFloatType, GainMapDecoderMaterial>;
|
||||
}
|
||||
Reference in New Issue
Block a user