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Device APIs | Documentation

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Claude CodeOn this pageLast updated: 2026-08-25The bridge exposes inputs (touchpads, ring, IMU), microphone capture, location, photo picker / camera capture, device and user info, and local storage.

Inputs ​

The Even G2 touchpads, the optional R1 ring, and the IMU each provide a distinct input stream: | | | Source | Gestures / Data | Notes | | Even G2 touchpads (temple) | Press, double press, swipe up, swipe down, tap then long press and release | Primary input on the glasses frame | | Even R1 touchpads (ring) | Press, double press, swipe up, swipe down, tap then long press and release | Same gesture set as Even G2, distinguishable by source | | IMU (accelerometer / gyroscope) | Head orientation, motion data | Available for motion-aware apps - see IMU belowEven G2 and R1 touchpad events share the same event types but carry distinct sources, so you can route glasses-vs-ring input to different handlers.

Event types ​

| | | Event | Value | Description | | CLICK_EVENT | 0 | Single press (Even G2 or Even R1) | | SCROLL_TOP_EVENT | 1 | Swipe up / scroll reaches top boundary | | SCROLL_BOTTOM_EVENT | 2 | Swipe down / scroll reaches bottom boundary | | DOUBLE_CLICK_EVENT | 3 | Double press (Even G2 or Even R1) | | LONG_PRESS_EVENT | 9 | Tap then long press begins (SDK 0.0.14+, Even App 2.2.9+) | | LONG_PRESS_RELEASE_EVENT | 10 | That press is released (SDK 0.0.14+, Even App 2.2.9+)

Tap then long press ​

Tap then long press (SDK 0.0.14+, Even App 2.2.9+) fires as two events - one when the press starts, one when the finger lifts:typescript

let pressStartedAt = 0

bridge.onEvenHubEvent(event => {
  // Both events arrive on sysEvent, whichever container is capturing.
  const type = event.sysEvent?.eventType

  if (type === OsEventTypeList.LONG_PRESS_EVENT) {
    pressStartedAt = Date.now()
    showChargingIndicator()
  }
  if (type === OsEventTypeList.LONG_PRESS_RELEASE_EVENT) {
    fire(Date.now() - pressStartedAt)
  }
})

Both events always arrive on event.sysEvent, whichever container holds isEventCapture, and eventSource is absent on them. The routing table governs scrolling and selection, not this pair. There is no separate subscription - they reach the same onEvenHubEvent callback as everything else.Two things to hold onto:

  • A rebuild mid-press keeps the pair intact. Rebuilding the page while the finger is still down still delivers LONG_PRESS_RELEASE_EVENT.
  • The OS uses tap then long press for its own menu. Whether the gesture reaches your app depends on which layer owns the press. Treat it as an enhancement, not the only path to a feature - see Contextual Menu.Simulator 0.9.0+ simulates the gesture in its window - hold the control, or use its keyboard shortcut; 0.9.1+ delivers both events over the automation API, so long-press handling is scriptable in CI.

Handling events ​

typescript

bridge.onEvenHubEvent(event => {
  const textEvent = event.textEvent
  if (textEvent) {
    const eventType = textEvent.eventType

    switch (eventType) {
      case OsEventTypeList.CLICK_EVENT:
      case undefined: // SDK normalizes 0 to undefined in some cases
        // Handle press
        break
      case OsEventTypeList.DOUBLE_CLICK_EVENT:
        // Handle double press
        break
      case OsEventTypeList.SCROLL_TOP_EVENT:
        // Handle swipe up / scroll up
        break
      case OsEventTypeList.SCROLL_BOTTOM_EVENT:
        // Handle swipe down / scroll down
        break
    }
  }

  // Tap then long press never reaches the capturing container.
  switch (event.sysEvent?.eventType) {
    case OsEventTypeList.LONG_PRESS_EVENT:
      // Tap then long press started (SDK 0.0.14+)
      break
    case OsEventTypeList.LONG_PRESS_RELEASE_EVENT:
      // Tap then long press released (SDK 0.0.14+)
      break
  }
})

Event routing ​

Which container has isEventCapture: 1 decides where events land: | | | Capture container | Events arrive as | | Text container | event.textEvent | | List container | event.listEventOnly one container per page captures events. Design around a single active target.Two things bypass that table entirely, arriving on the same subscription no matter which container is capturing:

  • Contextual-menu selections arrive as event.menuItemClickEvent. See Contextual Menu.
  • Tap then long press arrives as event.sysEvent, with eventSource absent. See Tap then long press.

Audio ​

Capture audio from the glasses four-mic array or the phone microphone. Pick the source on every audioControl(true, ...) call - default is glasses if you omit the second arg.typescript

import { AudioInputSource, waitForEvenAppBridge } from '@evenrealities/even_hub_sdk'

const bridge = await waitForEvenAppBridge()

await bridge.audioControl(true, AudioInputSource.Glasses) // start - G2 mics
// await bridge.audioControl(true, AudioInputSource.Phone) // start - phone mic
await bridge.audioControl(false)                          // stop

AudioInputSource ​

| | | Value | Source | Notes | | AudioInputSource.Glasses | Even G2 four-mic array | Default. Requires createStartUpPageContainer to have run first. | | AudioInputSource.Phone | Phone microphone | No startup-page requirement; routes through the phone the WebView lives on.Audio data arrives via audioEvent in the event callback:typescript

bridge.onEvenHubEvent(event => {
  const audio = event.audioEvent
  if (!audio) return
  // audio.source: AudioInputSource.Glasses | AudioInputSource.Phone
  // audio.audioPcm: Uint8Array - PCM 16 kHz, signed 16-bit little-endian, mono
})

Format on both sources: PCM 16 kHz, signed 16-bit little-endian, mono. The source field tells you which mic the buffer came from - useful if you audioControl(true, ...) between sources at runtime.Permissions: g2-microphone for Glasses, phone-microphone for Phone. See Packaging § Permissions.

Location ​

Two modes - one-shot (getAppLocation) and continuous (startAppLocationUpdates + onAppLocationChanged). Both read from the phone's location services; declare location in app.json permissions before calling.

One-shot ​

typescript

import { AppLocationAccuracy, waitForEvenAppBridge } from '@evenrealities/even_hub_sdk'

const bridge = await waitForEvenAppBridge()

const fix = await bridge.getAppLocation({
  accuracy: AppLocationAccuracy.High,
  timeoutMs: 5000,
})

if (fix) {
  console.log(fix.latitude, fix.longitude)
}

Returns null when the host has no fix in time, the user denied permission, or the coordinates are invalid - always null-check.

Continuous ​

typescript

await bridge.startAppLocationUpdates({
  accuracy: AppLocationAccuracy.Medium,
  intervalMs: 1000,
  distanceFilter: 5, // meters - host skips pushes smaller than this
})

const unsubscribe = bridge.onAppLocationChanged(loc => {
  console.log(loc.latitude, loc.longitude, loc.speed)
})

// Later:
await bridge.stopAppLocationUpdates()
unsubscribe()

AppLocationOptions fields - accuracy, timeoutMs (one-shot only), intervalMs and distanceFilter (continuous only). All optional; the host picks sensible defaults.

AppLocationAccuracy ​

| | | Value | Use for | | AppLocationAccuracy.Low | City-level - cheapest, kindest to battery | | AppLocationAccuracy.Medium | Block-level - balanced default | | AppLocationAccuracy.High | Best available fix - most battery

AppLocation shape ​

| | | Field | Type | Notes | | latitude | number | Degrees | | longitude | number | Degrees | | accuracy | number? | Horizontal accuracy in meters | | altitude | number? | Meters above sea level (when available) | | speed | number? | Meters per second (when available) | | heading | number? | Degrees from true north (when available) | | timestamp | number? | Unix milliseconds (when available)

Photos ​

Two ways to bring an image into your app from the phone - pick from the photo album or capture from the phone camera. Both are single-shot, return one AppImageAsset, and use phone hardware (the Even G2 has no camera).typescript

const fromAlbum = await bridge.pickImageFromAlbum()      // requires `album` permission
const fromCamera = await bridge.captureImageFromCamera() // requires `camera` permission

if (fromAlbum) {
  // fromAlbum.base64 is ready to drop into an <img src="data:...">
}

Both calls return null when the user cancels the picker / camera, or denies permission. The album picker is single-select only - no multi-import.

AppImageAsset shape ​

| | | Field | Type | Notes | | path | string | Host-side path; opaque to the WebView | | name | string | Original filename | | mimeType | string | e.g. image/jpeg, image/png | | size | number | Bytes | | base64 | string | Inline data, ready for or further processingThe image arrives in the WebView as base64 - there's no fetch-from-disk step. Watch size: a 12-megapixel JPEG is several MB of base64, which is fine to display but expensive to pump into a glasses container via updateImageRawData. Downscale before sending pixels to the glasses.

IMU ​

The Even G2 has an IMU (inertial measurement unit). imuControl starts and stops the motion data stream.typescript

import { waitForEvenAppBridge, ImuReportPace, OsEventTypeList } from '@evenrealities/even_hub_sdk'

const bridge = await waitForEvenAppBridge()

// Start IMU reporting
await bridge.imuControl(true, ImuReportPace.P500)

// Listen for IMU data
const unsubscribe = bridge.onEvenHubEvent(event => {
  const sys = event.sysEvent
  if (!sys?.imuData) return
  if (sys.eventType !== OsEventTypeList.IMU_DATA_REPORT) return

  const { x, y, z } = sys.imuData
  console.log('IMU:', x, y, z)
})

// Stop IMU reporting
await bridge.imuControl(false)
unsubscribe()

imuControl(isOpen, reportFrq) ​

| | | Parameter | Type | Description | | isOpen | boolean | true to start, false to stop | | reportFrq | ImuReportPace | Pacing code for report frequency (optional when stopping - defaults to P100)

ImuReportPace ​

The reportFrq parameter accepts one of the following pacing codes: | | | Value | Constant | | 100 | ImuReportPace.P100 | | 200 | ImuReportPace.P200 | | 300 | ImuReportPace.P300 | | 400 | ImuReportPace.P400 | | 500 | ImuReportPace.P500 | | 600 | ImuReportPace.P600 | | 700 | ImuReportPace.P700 | | 800 | ImuReportPace.P800 | | 900 | ImuReportPace.P900 | | 1000 | ImuReportPace.P1000These are protocol pacing codes, not literal Hz values.

IMU data shape ​

IMU samples arrive as Sys_ItemEvent through event.sysEvent in onEvenHubEvent. Each sample: | | | Field | Type | Description | | eventType | OsEventTypeList | IMU_DATA_REPORT for IMU samples | | imuData.x | float | X-axis value | | imuData.y | float | Y-axis value | | imuData.z | float | Z-axis valueimuData is an IMU_Report_Data protobuf. Once imuControl(true, ...) fires, samples push continuously until imuControl(false) stops them.

Device info ​

typescript

const info = await bridge.getDeviceInfo()
// Returns: model (G1/G2/Ring1), serial number, battery, wearing status, charging, in-case

Real-time monitoring:typescript

bridge.onDeviceStatusChanged(status => {
  // Battery, wearing, charging updates
})

User info ​

typescript

const user = await bridge.getUserInfo()
// Returns: uid, name, avatar, country

Local storage ​

typescript

await bridge.setLocalStorage('key', 'value')
const value = await bridge.getLocalStorage('key')

OS event models ​

Models the SDK exposes for OS-to-app events: | | | Model | Description | | Text_ItemEvent | Text container event | | List_ItemEvent | List container event | | Sys_ItemEvent | System event - carries eventType, eventSource, imuData | | IMU_Report_Data | IMU sample payload (x, y, z floats) inside Sys_ItemEvent.imuData | | AudioEventPayload | Microphone payload on event.audioEvent - source (AudioInputSource.Glasses | AudioInputSource.Phone) and audioPcm (Uint8Array) | | MenuItemClickEvent | Contextual-menu selection on event.menuItemClickEvent - carries the itemID you declared (SDK 0.0.14+) | | OsEventTypeList | Event type enum - includes CLICK_EVENT, DOUBLE_CLICK_EVENT, SCROLL_TOP_EVENT, SCROLL_BOTTOM_EVENT, IMU_DATA_REPORT, LONG_PRESS_EVENT, LONG_PRESS_RELEASE_EVENT | | ImuCtrlCmd / ImuCtrlCmdResponse | Protobuf command/response maps used internally by imuControl

SDK reference ​

Method signatures, parameter types, return values, and event payloads all live in the SDK package's TypeScript definitions - the *.d.ts files are the authoritative source.npm: @evenrealities/even_hub_sdk

What the SDK doesn't expose ​

No direct Bluetooth access, no arbitrary pixel drawing, no audio output, no text alignment, no font control, no background colors, no per-item list styling, no programmatic scroll position, no animations, no glasses-side camera (the Even G2 has none - the phone camera is reachable via captureImageFromCamera), and images are greyscale-only.For the consumer-app version of these same questions - "can I render emoji?", "can I open a WebSocket while backgrounded?", etc. - see the FAQ.

Need more than the public SDK exposes? ​

The public SDK is tuned for consumer plugin distribution - a stable, sandboxed surface that has to hold up across thousands of third-party apps. If you're building an enterprise (2B) or government (2G) deployment with requirements outside that envelope - deeper hardware access, custom firmware behavior, white-labeled distribution, dedicated SLAs, or PaaS-style integration into your own platform - reach out. We work with partners directly on those.Contact: software@evenrealities.comPagerPrevious pageUI/UX Design GuidelinesNext pageContextual Menu