Harden onion boot flow and deepen site surfaces

Add persistent onion key backup and restore, improve startup resilience, and flesh out the major site verticals with richer navigation, search coverage, and operator documentation.

Made-with: Cursor
This commit is contained in:
drjones
2026-04-07 21:35:52 -07:00
parent 52432dccfa
commit 78a071ba02
162 changed files with 21692 additions and 39 deletions

75
app/game/page.tsx Normal file
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"use client";
import { useState, useEffect, useRef } from "react";
export default function DarknetPingPong() {
const [ballPos, setBallPos] = useState({ x: 50, y: 50 });
const [isHaunted, setIsHaunted] = useState(false);
const containerRef = useRef<HTMLDivElement>(null);
// Simulate shared state with a simple interval or WebSocket-like behavior
// In a real app, this would use Pusher, Socket.io, or a backend
useEffect(() => {
const interval = setInterval(() => {
// Random "haunted" movement to simulate other users or ghosts
if (Math.random() > 0.95) {
setBallPos(prev => ({
x: Math.max(10, Math.min(90, prev.x + (Math.random() - 0.5) * 20)),
y: Math.max(10, Math.min(90, prev.y + (Math.random() - 0.5) * 20)),
}));
setIsHaunted(true);
setTimeout(() => setIsHaunted(false), 500);
}
}, 2000);
return () => clearInterval(interval);
}, []);
const handleBallClick = (e: React.MouseEvent) => {
if (!containerRef.current) return;
const rect = containerRef.current.getBoundingClientRect();
const x = ((e.clientX - rect.left) / rect.width) * 100;
const y = ((e.clientY - rect.top) / rect.height) * 100;
// Move ball to click position
setBallPos({ x, y });
// In a real app, you'd emit this to a server:
// socket.emit('move_ball', { x, y });
};
return (
<div
ref={containerRef}
className="relative w-full h-[600px] bg-[url('https://images.unsplash.com/photo-1533090161767-e6ffed986c88?q=80&w=2069&auto=format&fit=crop')] bg-cover bg-center border-8 border-[#3d2b1f] shadow-2xl overflow-hidden cursor-crosshair"
style={{ backgroundColor: "#1a1a1a" }}
>
<div className="absolute inset-0 bg-black/40 pointer-events-none" />
{/* The Haunted Ball */}
<div
onClick={handleBallClick}
className={`absolute w-16 h-16 rounded-full cursor-pointer transition-all duration-500 ease-out
${isHaunted ? "scale-125 blur-sm" : "scale-100"}
shadow-[0_0_30px_rgba(255,255,255,0.3)]
`}
style={{
left: `${ballPos.x}%`,
top: `${ballPos.y}%`,
transform: "translate(-50%, -50%)",
background: "radial-gradient(circle at 30% 30%, #555, #000)",
border: "2px solid rgba(255,255,255,0.1)"
}}
>
<div className="absolute inset-0 flex items-center justify-center opacity-20">
<span className="text-white text-[10px] uppercase tracking-widest">void</span>
</div>
</div>
<div className="absolute bottom-4 left-4 text-white/50 font-mono text-xs uppercase tracking-widest">
Shared Entity #001 - Darknet Ping Pong
</div>
</div>
);
}