package sim import ( "testing" "github.com/drjones/quantum-arcade/pkg/fixed" ) func TestCrashPointNeverBelowOne(t *testing.T) { for i := 0; i < 20000; i++ { var seed [32]byte seed[0], seed[1] = byte(i), byte(i>>8) if cp := CrashPoint(seed); cp < 1<<32 { t.Fatalf("seed %d: crash point %v below 1.0", i, cp) } } } func TestCrashPointIsDeterministic(t *testing.T) { var seed [32]byte copy(seed[:], "repeatable") first := CrashPoint(seed) for i := 0; i < 100; i++ { if got := CrashPoint(seed); got != first { t.Fatalf("run %d: %v != %v", i, got, first) } } } // With a 2% house edge, a player cashing out at exactly 2.00x should win // slightly under half the time. This pins the payout distribution. func TestHouseEdgeAtTwoX(t *testing.T) { const n = 200000 target := int64(2) << 32 wins := 0 for i := 0; i < n; i++ { var seed [32]byte seed[0], seed[1], seed[2] = byte(i), byte(i>>8), byte(i>>16) if int64(CrashPoint(seed)) >= target { wins++ } } pct := float64(wins) * 100 / n if pct < 47.5 || pct > 50.5 { t.Fatalf("win rate at 2.00x = %.2f%%, want ~49%%", pct) } } // The expected return at any cash-out target should be about 98%. func TestExpectedReturnMatchesEdge(t *testing.T) { const n = 200000 for _, targetX := range []int64{2, 3, 5} { target := targetX << 32 var returned float64 for i := 0; i < n; i++ { var seed [32]byte seed[0], seed[1], seed[2], seed[3] = byte(i), byte(i>>8), byte(i>>16), byte(targetX) if int64(CrashPoint(seed)) >= target { returned += float64(targetX) } } rtp := returned * 100 / n if rtp < 96.0 || rtp > 100.0 { t.Fatalf("RTP at %dx = %.2f%%, want ~98%%", targetX, rtp) } } } func TestMultiplierStartsAtOne(t *testing.T) { if got := MultiplierAt(0); got != 1<<32 { t.Fatalf("MultiplierAt(0) = %v, want 1.0", got) } } func TestMultiplierIsMonotonic(t *testing.T) { prev := MultiplierAt(0) for tick := 1; tick < 5000; tick++ { cur := MultiplierAt(tick) if cur < prev { t.Fatalf("tick %d: multiplier decreased %v -> %v", tick, prev, cur) } prev = cur } } func TestTicksToMultiplierRoundTrips(t *testing.T) { for _, m := range []int64{2, 5, 10} { target := fixed.FromInt(m) tick := TicksToMultiplier(target) if MultiplierAt(tick) < target { t.Fatalf("tick %d does not reach %dx", tick, m) } if tick > 0 && MultiplierAt(tick-1) >= target { t.Fatalf("tick %d is not the first to reach %dx", tick, m) } } }