Fix screen flicker: incremental menu redraw instead of full fillScreen every 60ms

This commit is contained in:
2026-09-24 20:51:48 -07:00
parent 7b15a34570
commit 43761677de
2 changed files with 31 additions and 18 deletions

View File

@@ -14,7 +14,7 @@ private:
int active = -1; // -1 == in menu
uint32_t lastTick = 0;
void add(Module* m) { if (nmods < MAX) mods[nmods++] = m; }
void drawMenu();
void drawMenu(bool force = false);
void enter(int i);
void back();
};