Persist build extra_files for Build Manager history, print dashboard login on every start, add libp2p for Mesh P2P forge, defer WebSocket until login, and split devrun.bat from LAUNCH.bat with USB deck auto-detection.
Adds hundreds of unit/integration/e2e tests, fixes WS bcrypt auth, config merge, fleet analytics, agent schedule/log tail, and documents stale PROBLEMS items. Updates PROBLEMS.md, README, and test scripts; ignores local spread-kits and coverage dirs.
Add Build Manager with pin-to-dropper, Crucible multi-node terminal with SSH probe/wake, Command Deck chart balance and pretty stats, AetherForge logo and sacred geometry UI, Field Guide refresh, and LAUNCH.bat Cloudflare MSI + token service install flow.
Ship cross-platform spread kits and fusion ZIPs with per-OS launchers, one-liner dropper endpoints, Windows file disguise, and a large batch of wiring/bug fixes so agents connect reliably across a LAN test fleet.
Harden artifact paths and fusion uploads, repair pool reconnect and login ID tracking, fix agent/fusion/frontend regressions, and refresh PROBLEMS.md with the full findings list.
Pin React Three Fiber to React 18, remove PWA caching, add SessionGate and error boundaries, and document movie fusion, auth, outputs, and troubleshooting.
Correct AI uptime/reinstall/sleep, broaden live stats over WebSocket, fix blueprint delete JSON, gate hollowing behind build tag, and stop stale server binds on restart.
Ship live alerts, pool status, AI monitor, remote agent commands, build manager, and uninstall flow; wire Calibrate settings (WS ping, pool traffic log, retention limits) at runtime and exclude server/data from git.
Implement Windows agent with RandomX mining and WebSocket fleet reporting, wire dashboard settings into the builder with saved exe paths, and add project README.