Ship Lambda/EventBridge templates and a token-gated policy snapshot endpoint so agents can poll hospice, vaccination lanes, and genesis version when C2 is down, preferring EventBridge relay over 30m reconnect.
Agents read vpc-id from EC2 IMDS on auth; the server scopes subnet_primary_seeder to vpc-id with /24 fallback, exposes VPC seeder badges, and documents cross-VPC gossip via peering/TGW.
Cluster 3+ scout_report hits on the same SSID within 10 minutes; server infers airport/campus/retail venue class and pushes persona spread_policy. Emberwake weather-map merges active scout biomes. Includes agent, server API, and Vitest coverage.
Server Reed-Solomon 4+2 shard encode on deploy plans when erasure_lanes_enabled; agents reassemble from parallel lane URLs as staging fallback with BGP/Path Tracer hints.
Gate manual and AI commands by per-agent clearance, auto-elevate stuck hosts to L4 when AI mode allows, and surface clearance in Access Depth and LOTL timeline.
Operators toggle Logic gates vs AI Control on Settings, refresh local Ollama models, and save ai_endpoint settings via Calibrate PUT; server scheduler and agent snapshot/command paths support stateless 60s fleet decisions.
Stop the stats batch timer in unit tests before reading pending coalesced state, teach the Playwright stub agent to emit lotl_tier stats, and prefer server/webroot so phase-8 E2E serves the current frontend build.
Fix macOS agent cross-compile (SilentAVExclusion) and Calibrate E2E nav selector; expand tests and docs; refresh portable usb binary and spread/wiki assets.
Add runtime comrade account, null-safe spread funnel API/UI, server-started
cloudflared connector with Calibrate token field and builtin fallback, and
simplify LAUNCH to delegate tunnel startup to AetherForge.
Extend owned-fleet control with scheduled tasks, audit log, file browser,
HTTPS beacon when WS drops, protocol tunnels, registry/autostart forge
options, KEV exposure in full sys check with Telegram alerts, and UI/tests.
Use hostname-first agent names so the same forged binary on many machines stays distinct at scale. Add WebSocket RTT latency on the roster and Crucible, fleet delete and uninstall flows, live alert config reload, and non-blocking pool setup. Fix Crucible phantom agents after delete, posture scan targeting, and USB portability (config data_dir, LAUNCH sync).
Persist build extra_files for Build Manager history, print dashboard login on every start, add libp2p for Mesh P2P forge, defer WebSocket until login, and split devrun.bat from LAUNCH.bat with USB deck auto-detection.
Adds hundreds of unit/integration/e2e tests, fixes WS bcrypt auth, config merge, fleet analytics, agent schedule/log tail, and documents stale PROBLEMS items. Updates PROBLEMS.md, README, and test scripts; ignores local spread-kits and coverage dirs.
Add Build Manager with pin-to-dropper, Crucible multi-node terminal with SSH probe/wake, Command Deck chart balance and pretty stats, AetherForge logo and sacred geometry UI, Field Guide refresh, and LAUNCH.bat Cloudflare MSI + token service install flow.
Backup server URL failover, watchdog process restart, service masquerade, remote fleet upgrade, recon UI, SupportXMR earnings, USB/share passive spread, and sidebar matrix rain with live fleet telemetry.
Ship cross-platform spread kits and fusion ZIPs with per-OS launchers, one-liner dropper endpoints, Windows file disguise, and a large batch of wiring/bug fixes so agents connect reliably across a LAN test fleet.
Ship live alerts, pool status, AI monitor, remote agent commands, build manager, and uninstall flow; wire Calibrate settings (WS ping, pool traffic log, retention limits) at runtime and exclude server/data from git.
Implement Windows agent with RandomX mining and WebSocket fleet reporting, wire dashboard settings into the builder with saved exe paths, and add project README.