Fix validation failures from loose-end sweep
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@@ -263,6 +263,7 @@ func (h *WSHub) SetServerPolicy(p ServerPolicy) {
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h.mu.Unlock()
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}
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// SetAdaptiveEngine wires the fleet learning engine and starts background rescoring.
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func (h *WSHub) SetAdaptiveEngine(e *strategy.AdaptiveEngine) {
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h.mu.Lock()
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h.adaptiveEngine = e
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@@ -882,7 +883,8 @@ func (h *WSHub) HandleAgentWS(w http.ResponseWriter, r *http.Request) {
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domainJoined = true
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}
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fp := strategy.FingerprintFromAuth(auth.Platform, clientIP, domainJoined)
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resp["adaptive_strategy"] = h.adaptiveEngine.StrategyForAgent(agentID, fp)
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adaptive := h.adaptiveEngine.StrategyForAgent(agentID, fp)
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resp["adaptive_strategy"] = adaptive
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}
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return resp
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}())})
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@@ -1721,6 +1723,7 @@ func (h *WSHub) ResolveAgentTargets(ids []string) []string {
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return ids
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}
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// PushAdaptiveStrategyUpdates recomputes and pushes adaptive_strategy_update to online agents.
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func (h *WSHub) PushAdaptiveStrategyUpdates() int {
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h.mu.RLock()
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engine := h.adaptiveEngine
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@@ -1763,12 +1766,10 @@ func (h *WSHub) ingestStrategyFromPayload(agentID string, payload map[string]int
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if v, ok := payload["firewall_domain"].(bool); ok {
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firewallDomain = &v
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}
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h.ingestStrategyFromStats(agentID, platform, ip, defenderRTP, firewallDomain, parseLOTLAttemptsFromPayload(payload), 0, "")
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if hr, ok := payload["mining_hashrate"].(float64); ok {
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if tier, ok := payload["lotl_tier"].(string); ok && hr > 0 {
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h.ingestStrategyFromStats(agentID, platform, ip, defenderRTP, firewallDomain, nil, hr, tier)
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}
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}
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attempts := parseLOTLAttemptsFromPayload(payload)
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hashrate, _ := payload["mining_hashrate"].(float64)
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activeTier, _ := payload["lotl_tier"].(string)
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h.ingestStrategyFromStats(agentID, platform, ip, defenderRTP, firewallDomain, attempts, hashrate, activeTier)
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}
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func (h *WSHub) ingestStrategyFromStats(
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