Add fleet ops dashboard, Calibrate enforcement, and dead-code cleanup.

Ship live alerts, pool status, AI monitor, remote agent commands, build manager, and uninstall flow; wire Calibrate settings (WS ping, pool traffic log, retention limits) at runtime and exclude server/data from git.
This commit is contained in:
drjones
2026-05-27 09:16:04 -07:00
parent 9d223b8137
commit df81eb7744
75 changed files with 8891 additions and 966 deletions

View File

@@ -2,17 +2,18 @@ package api
import (
"encoding/json"
"fmt"
"log"
"net/http"
"strings"
"sync"
"time"
"github.com/google/uuid"
"github.com/gorilla/websocket"
"crypto-miner-server/internal/db"
"crypto-miner-server/internal/models"
"crypto-miner-server/internal/pool"
"github.com/google/uuid"
"github.com/gorilla/websocket"
)
var upgrader = websocket.Upgrader{
@@ -44,55 +45,132 @@ type WSHub struct {
db *db.Database
agents map[string]*AgentConnection
dashboards map[string]*websocket.Conn
poolProxy *pool.Proxy
defaultAgent AgentDefaults
mu sync.RWMutex
}
type AgentDefaults struct {
Threads int
CPUPriority string
poolManager *pool.Manager
defaultPool pool.Config
aiHandler *AIHandler
agentConfigs map[string]AgentForgeConfig
agentLogs map[string]string
serverPolicy ServerPolicy
pingIntervalSec int
mu sync.RWMutex
}
func NewWSHub(database *db.Database) *WSHub {
return &WSHub{
db: database,
agents: make(map[string]*AgentConnection),
dashboards: make(map[string]*websocket.Conn),
defaultAgent: AgentDefaults{Threads: 4, CPUPriority: "below_normal"},
db: database,
agents: make(map[string]*AgentConnection),
dashboards: make(map[string]*websocket.Conn),
agentConfigs: make(map[string]AgentForgeConfig),
agentLogs: make(map[string]string),
pingIntervalSec: 30,
}
}
func (h *WSHub) SetDefaultAgentConfig(cfg interface{}) {
type defaults struct {
Threads int `json:"threads"`
CPUPriority string `json:"cpu_priority"`
}
if cfg == nil {
return
}
data, err := json.Marshal(cfg)
if err != nil {
return
}
var d defaults
if err := json.Unmarshal(data, &d); err != nil {
return
}
if d.Threads <= 0 {
d.Threads = 4
}
if d.CPUPriority == "" {
d.CPUPriority = "below_normal"
}
func (h *WSHub) SetServerPolicy(p ServerPolicy) {
h.mu.Lock()
h.defaultAgent = AgentDefaults{Threads: d.Threads, CPUPriority: d.CPUPriority}
h.serverPolicy = p
h.mu.Unlock()
}
// SetPoolProxy sets the pool proxy for share submission forwarding
func (h *WSHub) SetPoolProxy(proxy *pool.Proxy) {
h.poolProxy = proxy
func (h *WSHub) SetPingInterval(seconds int) {
if seconds < 10 {
seconds = 30
}
h.mu.Lock()
h.pingIntervalSec = seconds
h.mu.Unlock()
}
func (h *WSHub) pingInterval() time.Duration {
h.mu.RLock()
sec := h.pingIntervalSec
h.mu.RUnlock()
if sec < 10 {
sec = 30
}
return time.Duration(sec) * time.Second
}
func (h *WSHub) runPingLoop(conn *websocket.Conn) {
interval := h.pingInterval()
ticker := time.NewTicker(interval)
defer ticker.Stop()
_ = conn.SetReadDeadline(time.Now().Add(interval * 2))
conn.SetPongHandler(func(string) error {
return conn.SetReadDeadline(time.Now().Add(interval * 2))
})
for range ticker.C {
if err := conn.WriteControl(websocket.PingMessage, nil, time.Now().Add(10*time.Second)); err != nil {
return
}
}
}
func (h *WSHub) serverPolicySnapshot() ServerPolicy {
h.mu.RLock()
defer h.mu.RUnlock()
return h.serverPolicy
}
func (h *WSHub) connectedAgentCount() int {
h.mu.RLock()
defer h.mu.RUnlock()
return len(h.agents)
}
func (h *WSHub) isAgentConnected(agentID string) bool {
h.mu.RLock()
defer h.mu.RUnlock()
_, ok := h.agents[agentID]
return ok
}
func (h *WSHub) SetPoolManager(manager *pool.Manager, defaultCfg pool.Config) {
h.mu.Lock()
h.poolManager = manager
h.defaultPool = defaultCfg
h.mu.Unlock()
}
func (h *WSHub) SetAIHandler(ai *AIHandler) {
h.mu.Lock()
h.aiHandler = ai
h.mu.Unlock()
}
func (h *WSHub) agentPoolConfig(agentID string) pool.Config {
h.mu.RLock()
defer h.mu.RUnlock()
cfg := h.agentConfigs[agentID]
poolCfg := pool.Config{
Host: cfg.poolHostOrDefault(h.defaultPool.Host),
Port: cfg.poolPortOrDefault(h.defaultPool.Port),
Wallet: cfg.Wallet,
}
if cfg.PoolHost == "" {
poolCfg.UseTLS = h.defaultPool.UseTLS
} else {
poolCfg.UseTLS = cfg.PoolTLS
}
if cfg.PoolPass != "" {
poolCfg.Password = cfg.PoolPass
} else if h.defaultPool.Password != "" {
poolCfg.Password = h.defaultPool.Password
} else {
poolCfg.Password = "x"
}
if poolCfg.Wallet == "" {
poolCfg.Wallet = h.defaultPool.Wallet
}
return poolCfg
}
func (h *WSHub) getAgentConn(agentID string) *AgentConnection {
h.mu.RLock()
defer h.mu.RUnlock()
return h.agents[agentID]
}
func (h *WSHub) HandleAgentWS(w http.ResponseWriter, r *http.Request) {
@@ -102,15 +180,21 @@ func (h *WSHub) HandleAgentWS(w http.ResponseWriter, r *http.Request) {
return
}
go h.runPingLoop(conn)
agentID := ""
defer func() {
if agentID != "" {
h.mu.Lock()
delete(h.agents, agentID)
delete(h.agentConfigs, agentID)
h.mu.Unlock()
if h.aiHandler != nil {
h.aiHandler.RemoveEngine(agentID)
}
h.db.SetAgentOffline(agentID)
h.broadcastDashboard(Message{
Type: "agent_offline",
Type: "agent_offline",
Payload: mustMarshal(map[string]string{"agent_id": agentID}),
})
}
@@ -133,13 +217,21 @@ func (h *WSHub) HandleAgentWS(w http.ResponseWriter, r *http.Request) {
switch msg.Type {
case "auth":
var auth struct {
AgentID string `json:"agent_id"`
Wallet string `json:"wallet"`
Version string `json:"version"`
Hostname string `json:"hostname"`
Worker string `json:"worker"`
CPUCores int `json:"cpu_cores"`
MemoryGB int `json:"memory_gb"`
AgentID string `json:"agent_id"`
Wallet string `json:"wallet"`
Version string `json:"version"`
Hostname string `json:"hostname"`
Worker string `json:"worker"`
WorkerName string `json:"worker_name"`
CPUCores int `json:"cpu_cores"`
MemoryGB int `json:"memory_gb"`
PoolHost string `json:"pool_host"`
PoolPort int `json:"pool_port"`
PoolTLS bool `json:"pool_tls"`
PoolPass string `json:"pool_pass"`
AIEnabled bool `json:"ai_enabled"`
AIOllamaEndpoint string `json:"ai_ollama_endpoint"`
AIModel string `json:"ai_model"`
}
if err := json.Unmarshal(msg.Payload, &auth); err != nil {
conn.WriteJSON(Message{Type: "auth_response", Payload: mustMarshal(map[string]interface{}{
@@ -153,7 +245,10 @@ func (h *WSHub) HandleAgentWS(w http.ResponseWriter, r *http.Request) {
agentID = uuid.New().String()
}
displayName := auth.Worker
displayName := auth.WorkerName
if displayName == "" {
displayName = auth.Worker
}
if displayName == "" {
displayName = auth.Hostname
}
@@ -161,6 +256,43 @@ func (h *WSHub) HandleAgentWS(w http.ResponseWriter, r *http.Request) {
displayName = agentID[:8]
}
policy := h.serverPolicySnapshot()
if policy.MaxAgents > 0 && !h.isAgentConnected(agentID) && h.connectedAgentCount() >= policy.MaxAgents {
conn.WriteJSON(Message{Type: "auth_response", Payload: mustMarshal(map[string]interface{}{
"success": false, "error": "fleet agent limit reached",
})})
continue
}
forgeCfg := AgentForgeConfig{
Wallet: auth.Wallet,
PoolHost: auth.PoolHost,
PoolPort: auth.PoolPort,
PoolTLS: auth.PoolTLS,
PoolPass: auth.PoolPass,
AIEnabled: auth.AIEnabled,
AIOllamaEndpoint: auth.AIOllamaEndpoint,
AIModel: auth.AIModel,
}
h.mu.Lock()
h.agentConfigs[agentID] = forgeCfg
h.mu.Unlock()
if h.poolManager != nil {
poolCfg := h.agentPoolConfig(agentID)
if poolCfg.Password == "" {
poolCfg.Password = "x"
}
if _, err := h.poolManager.EnsurePool(&poolCfg); err != nil {
log.Printf("[WS] Failed to ensure forged pool for agent %s: %v", agentID, err)
}
}
if h.aiHandler != nil && forgeCfg.AIEnabled {
h.aiHandler.SetEngineForAgent(agentID, forgeCfg.AIOllamaEndpoint, forgeCfg.AIModel)
}
clientIP := r.Header.Get("X-Forwarded-For")
if clientIP == "" {
clientIP = r.RemoteAddr
@@ -183,27 +315,27 @@ func (h *WSHub) HandleAgentWS(w http.ResponseWriter, r *http.Request) {
if err := h.db.UpsertAgent(agent); err != nil {
log.Printf("Failed to upsert agent: %v", err)
conn.WriteJSON(Message{Type: "auth_response", Payload: mustMarshal(map[string]interface{}{
"success": false, "error": "database error",
})})
continue
}
if policy.LogAgentConnections {
log.Printf("[WS] Agent connected: id=%s name=%s ip=%s", agentID, displayName, clientIP)
}
h.mu.Lock()
h.agents[agentID] = &AgentConnection{AgentID: agentID, Conn: conn}
h.mu.Unlock()
h.mu.RLock()
defaults := h.defaultAgent
h.mu.RUnlock()
conn.WriteJSON(Message{Type: "auth_response", Payload: mustMarshal(map[string]interface{}{
"success": true,
"agent_id": agentID,
"config": map[string]interface{}{
"threads": defaults.Threads,
"priority": defaults.CPUPriority,
},
})})
h.broadcastDashboard(Message{
Type: "agent_online",
Type: "agent_online",
Payload: mustMarshal(agent),
})
@@ -236,10 +368,10 @@ func (h *WSHub) HandleAgentWS(w http.ResponseWriter, r *http.Request) {
h.broadcastDashboard(Message{
Type: "stats_update",
Payload: mustMarshal(map[string]interface{}{
"agent_id": agentID,
"hashrate_15s": stats.Hashrate15s,
"hashrate_1m": stats.Hashrate1m,
"hashrate_15m": stats.Hashrate15m,
"agent_id": agentID,
"hashrate_15s": stats.Hashrate15s,
"hashrate_1m": stats.Hashrate1m,
"hashrate_15m": stats.Hashrate15m,
"cpu_usage_pct": stats.CPUUsagePct,
}),
})
@@ -251,39 +383,92 @@ func (h *WSHub) HandleAgentWS(w http.ResponseWriter, r *http.Request) {
}
share.AgentID = agentID
share.Timestamp = time.Now()
share.Accepted = false
// Forward share to pool proxy if connected
if h.poolProxy != nil && h.poolProxy.IsConnected() {
h.poolProxy.SubmitShare(agentID, share.JobID, share.Nonce, share.Hash)
share.Accepted = true // Pool will validate; we assume accepted initially
} else {
// Pool not connected - mark as accepted locally for testing
share.Accepted = true
log.Printf("[WS] Pool not connected, marking share as accepted locally")
}
if err := h.db.InsertShare(&share); err != nil {
shareID, err := h.db.InsertShare(&share)
if err != nil {
log.Printf("Failed to insert share: %v", err)
continue
}
conn.WriteJSON(Message{Type: "share_result", Payload: mustMarshal(map[string]interface{}{
"job_id": share.JobID,
"accepted": share.Accepted,
})})
sendShareResult := func(accepted bool, errMsg string) {
share.Accepted = accepted
share.Error = errMsg
if err := h.db.UpdateShareResult(shareID, accepted, errMsg); err != nil {
log.Printf("Failed to update share result: %v", err)
}
if h.serverPolicySnapshot().LogShareSubmissions {
log.Printf("[WS] Share agent=%s job=%s accepted=%v err=%q", agentID, share.JobID, accepted, errMsg)
}
h.broadcastDashboard(Message{
Type: "new_share",
Payload: mustMarshal(map[string]interface{}{
"agent_id": agentID,
"accepted": share.Accepted,
"hash": share.Hash,
}),
})
agentConn := h.getAgentConn(agentID)
if agentConn != nil {
result := map[string]interface{}{
"job_id": share.JobID,
"accepted": accepted,
}
if errMsg != "" {
result["error"] = errMsg
}
_ = agentConn.SendJSON(Message{Type: "share_result", Payload: mustMarshal(result)})
}
h.broadcastDashboard(Message{
Type: "new_share",
Payload: mustMarshal(map[string]interface{}{
"id": shareID,
"agent_id": agentID,
"job_id": share.JobID,
"accepted": accepted,
"hash": share.Hash,
"nonce": share.Nonce,
"error": errMsg,
"timestamp": share.Timestamp,
}),
})
}
if h.poolManager == nil {
sendShareResult(false, "pool manager not configured")
continue
}
poolCfg := h.agentPoolConfig(agentID)
proxy := h.poolManager.GetPool(&poolCfg)
if proxy == nil {
if p, err := h.poolManager.EnsurePool(&poolCfg); err == nil {
proxy = p
} else {
sendShareResult(false, "pool not connected: "+err.Error())
continue
}
}
if !proxy.IsConnected() {
sendShareResult(false, "pool not connected")
continue
}
wallet := poolCfg.Wallet
if wallet == "" {
wallet = h.defaultPool.Wallet
}
proxy.SubmitShare(agentID, wallet, share.JobID, share.Nonce, share.Hash, sendShareResult)
case "get_job":
// Agent requesting current job from pool
if h.poolProxy != nil {
job := h.poolProxy.GetCurrentJob()
var proxy *pool.Proxy
if h.poolManager != nil {
poolCfg := h.agentPoolConfig(agentID)
proxy = h.poolManager.GetPool(&poolCfg)
if proxy == nil {
if p, err := h.poolManager.EnsurePool(&poolCfg); err == nil {
proxy = p
}
}
}
if proxy != nil {
job := proxy.GetCurrentJob()
if job != nil {
conn.WriteJSON(Message{Type: "new_job", Payload: mustMarshal(job)})
} else {
@@ -292,6 +477,30 @@ func (h *WSHub) HandleAgentWS(w http.ResponseWriter, r *http.Request) {
} else {
conn.WriteJSON(Message{Type: "new_job", Payload: mustMarshal(map[string]string{"error": "pool not connected"})})
}
case "log_tail":
var payload struct {
Content string `json:"content"`
Lines int `json:"lines"`
}
if err := json.Unmarshal(msg.Payload, &payload); err != nil {
continue
}
h.mu.Lock()
h.agentLogs[agentID] = payload.Content
h.mu.Unlock()
h.broadcastDashboard(Message{
Type: "agent_log",
Payload: mustMarshal(map[string]interface{}{"agent_id": agentID, "content": payload.Content}),
})
case "command_result":
var payload map[string]interface{}
if err := json.Unmarshal(msg.Payload, &payload); err != nil {
continue
}
payload["agent_id"] = agentID
h.broadcastDashboard(Message{Type: "command_result", Payload: mustMarshal(payload)})
}
}
}
@@ -324,6 +533,8 @@ func (h *WSHub) HandleDashboardWS(w http.ResponseWriter, r *http.Request) {
"stats": stats,
})})
go h.runPingLoop(conn)
// Keep connection alive, read close messages
for {
_, _, err := conn.ReadMessage()
@@ -346,6 +557,7 @@ func (h *WSHub) broadcastDashboard(msg Message) {
if err := conn.WriteMessage(websocket.TextMessage, data); err != nil {
log.Printf("Failed to send to dashboard %s: %v", id, err)
conn.Close()
id := id
go func() {
h.mu.Lock()
delete(h.dashboards, id)
@@ -372,11 +584,38 @@ func (h *WSHub) BroadcastToAgents(msg Message) {
}
}
// mustMarshalRaw marshals a value to json.RawMessage, panicking on error
func mustMarshalRaw(v interface{}) json.RawMessage {
data, err := json.Marshal(v)
if err != nil {
panic(err)
// SendToAgent sends a message to one connected agent.
func (h *WSHub) SendToAgent(agentID string, msg Message) error {
agent := h.getAgentConn(agentID)
if agent == nil {
return fmt.Errorf("agent %s not connected", agentID)
}
return data
return agent.SendJSON(msg)
}
// SendAgentCommand sends a remote command to an agent.
func (h *WSHub) SendAgentCommand(agentID, action string, args map[string]interface{}) error {
payload := map[string]interface{}{"action": action}
for k, v := range args {
payload[k] = v
}
return h.SendToAgent(agentID, Message{Type: "command", Payload: mustMarshal(payload)})
}
func (h *WSHub) GetAgentLog(agentID string) string {
h.mu.RLock()
defer h.mu.RUnlock()
return h.agentLogs[agentID]
}
func (h *WSHub) BroadcastFleetAlert(ev interface{}) {
h.broadcastDashboard(Message{Type: "fleet_alert", Payload: mustMarshal(ev)})
}
func (h *WSHub) BroadcastPoolStatus(status interface{}) {
h.broadcastDashboard(Message{Type: "pool_status", Payload: mustMarshal(status)})
}
func (h *WSHub) BroadcastAIActivity(entry interface{}) {
h.broadcastDashboard(Message{Type: "ai_activity", Payload: mustMarshal(entry)})
}