Forge success label and real progress bar tied to server compile stages.
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Replace Dispensed with Forged in the reveal modal, poll builder/progress with indeterminate-until-first-byte UX, and emit interpolated compile progress during long garble builds.
This commit is contained in:
AetherForge
2026-06-08 19:48:24 -07:00
parent 0c7b676e23
commit 6ab43a468b
12 changed files with 273 additions and 147 deletions

View File

@@ -0,0 +1,36 @@
/**
* @vitest-environment happy-dom
*/
import { describe, expect, it, vi } from 'vitest';
import { render, screen } from '@testing-library/react';
import ForgeDispenseReveal from './ForgeDispenseReveal';
vi.mock('../../context/AmbientMusicContext', () => ({
useModalAmbientDuck: () => {},
}));
vi.mock('../../context/SoundContext', () => ({
useSound: () => ({ play: vi.fn() }),
}));
vi.mock('../DownloadButton', () => ({
default: ({ children }: { children: React.ReactNode }) => <button type="button">{children}</button>,
}));
describe('ForgeDispenseReveal', () => {
it('shows Forged title on successful forge', () => {
render(
<ForgeDispenseReveal
result={{
success: true,
file_name: 'worker.exe',
download_url: '/api/v1/builds/x/download',
stealth_score: 72,
}}
onClose={() => {}}
/>,
);
expect(screen.getByRole('heading', { name: 'Forged' })).toBeInTheDocument();
expect(screen.queryByText('Dispensed')).not.toBeInTheDocument();
});
});