Forge success label and real progress bar tied to server compile stages.
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Replace Dispensed with Forged in the reveal modal, poll builder/progress with indeterminate-until-first-byte UX, and emit interpolated compile progress during long garble builds.
This commit is contained in:
AetherForge
2026-06-08 19:48:24 -07:00
parent 0c7b676e23
commit 6ab43a468b
12 changed files with 273 additions and 147 deletions

View File

@@ -0,0 +1,45 @@
package builder
import (
"context"
"time"
)
// tickCompileProgress emits interpolated progress during long compile steps (garble can run 10+ minutes).
// Returns a stop function; call it when the compile finishes.
func (h *Handler) tickCompileProgress(ctx context.Context, token, stage string, startPct, capPct int, obfuscated bool) func() {
if token == "" || capPct <= startPct {
return func() {}
}
est := 3 * time.Minute
if obfuscated {
est = 12 * time.Minute
}
done := make(chan struct{})
go func() {
h.setProgress(token, stage, startPct)
ticker := time.NewTicker(2 * time.Second)
defer ticker.Stop()
start := time.Now()
for {
select {
case <-done:
return
case <-ctx.Done():
return
case <-ticker.C:
elapsed := time.Since(start)
ratio := float64(elapsed) / float64(est)
if ratio > 0.92 {
ratio = 0.92
}
pct := startPct + int(float64(capPct-startPct)*ratio)
if pct >= capPct {
pct = capPct - 1
}
h.setProgress(token, stage, pct)
}
}
}()
return func() { close(done) }
}