Fix Fleet AI and LOTL test regressions after parallel merges.
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Stub slow syscheck/listen-port probes in agent tests, fix ai_snapshot mutex deadlock, reorder fleet clearance vs connectivity checks, and add AI control precedence plus LotlTimeline vitest coverage.
This commit is contained in:
AetherForge
2026-06-07 02:38:27 -07:00
parent 4ce9826660
commit 4b94776432
18 changed files with 579 additions and 80 deletions

View File

@@ -14,6 +14,9 @@ const syscheckRawMax = 12000
// CollectFullSysCheck aggregates read-only host telemetry for the C2 dashboard.
func CollectFullSysCheck(cfg config.RuntimeConfig, agentID string) *FullSysCheckReport {
if fullSysCheckCollector != nil {
return fullSysCheckCollector(cfg, agentID)
}
r := &FullSysCheckReport{
GeneratedAt: time.Now().UTC().Format(time.RFC3339),
Platform: runtime.GOOS,
@@ -57,7 +60,11 @@ func CollectFullSysCheck(cfg config.RuntimeConfig, agentID string) *FullSysCheck
arp := deploy.ArpNeighborIPs()
r.Neighbors.ArpHosts = arp
r.Neighbors.ArpCount = len(arp)
r.Neighbors.SubnetScan = deploy.ScanLocalSubnet(20)
if subnetScanCollector != nil {
r.Neighbors.SubnetScan = subnetScanCollector(20)
} else {
r.Neighbors.SubnetScan = deploy.ScanLocalSubnet(20)
}
collectSysCheckPlatform(r)