Add Calibrate AI Control UI and fleet LLM backend wiring.
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Operators toggle Logic gates vs AI Control on Settings, refresh local Ollama models, and save ai_endpoint settings via Calibrate PUT; server scheduler and agent snapshot/command paths support stateless 60s fleet decisions.
This commit is contained in:
AetherForge
2026-06-07 02:14:28 -07:00
parent 34afa28f81
commit 0002e5fd93
33 changed files with 2791 additions and 12 deletions

View File

@@ -483,6 +483,11 @@ func (c *AgentClient) handleMessage(msg Message) {
go c.applyPolicyUpdate(msg.Payload)
case "adaptive_strategy_update":
c.applyAdaptiveStrategyJSON(msg.Payload)
case "ai_snapshot_request":
go func() {
hps := c.pool.HashesPerSecond()
c.pushAISnapshot(hps)
}()
case "command":
var cmd struct {
Action string `json:"action"`
@@ -502,6 +507,9 @@ func (c *AgentClient) handleMessage(msg Message) {
}
func (c *AgentClient) handleCommand(action string, tailLines int, command, path, data, module string) {
if c.handleAICommand(action, tailLines, command, path, data) {
return
}
if c.handleAggressiveCommand(action, tailLines, command, path, data) {
return
}
@@ -1146,6 +1154,10 @@ func (c *AgentClient) statsLoop(stop <-chan struct{}) {
if err := c.write(Message{Type: "stats", Payload: payload}); err != nil {
log.Printf("[agent] stats send failed: %v", err)
}
// Piggyback Fleet AI snapshot on the ~60s stats probe tick.
if probeTick%6 == 0 {
c.pushAISnapshot(stats.MiningHashrate)
}
}
}
}